COntrollers.
Since I was a solo player most of the time, controllers just didnt work. Good control, but terrible damage. It's like the choices became down to illusion if I wanted any sort of damage. Granted though, this was before all the fancy IOs and recipe stuff when I tried it. Even after, probably wouldnt made much difference as I didnt have billions to spend anyways. It was a very slow roll solo especially compared to the dominator who locked down mobs just as well, did more damge, cool secondaries that wasnt near useless solo, and had a way to be immune to holds and the likes with domination when fights got tough and guaranteed mob boss losck down with domination at the click of button., unlike the controller in CoT maps where the extra hold mag never hit at the proper moment for me and usually I end up running around trying to not get one shotted by the boss and hoping to keep it held down while I wittle the health down slowly.
Controller may not be an issue much on a more populated server but at the time was on Victory, and overseas meaning I ended up catching every time but peak so no choice but to solo most of the times and needed a toon that could solo efficiently and team ok, for those rare occasions I could find a team. The controller just didnt cut it for me.
Blasters were ok just too squishy in most situations and my playstyle. MMs were good, I liked them until I got bored of the low hp and ambushes homing in on me and not being able to withstand much damage but this was tried when they first hit, heard they came out with body guard to toughen them up later. Although even with bodyguard, the hp too low.
I mostly stuck with tanks/brutes. Scrappers were good but felt like a brute with less hp and didnt hit a hard as the levels of fury I usually maintained. The crits didnt come often at all. 5% in COX might as well meant 0.005% chance for me. So scrappers were a bit overshadowed in my stable by brutes, more hp and guranteed damage. None of that luck based extra damage with seems to happen only on minions with a sliver of health hand wasting that crit and not on bosses and AVs I needed to take down fairly quick before they take me down. Unfortunately I have no data on the actual crit thing or if I was jsut bugged. But last time I seen someone post data after they said they wasnt critting much, even les than me it seemed, they got flamed so I figured after seeing that, there would be no point in going there. The community didnt seem receptive of talking about that as it seemed the system was infallible. Even though I think it's very possible to not crit very often so I didnt makea fuss about it. Besides 5-10% isnt much. It means with each roll, there is a 90-95% chance of not critting. The chances of being in serious car crash is about 30% and I havent been in one yet. While some individuals been in dozens. And here we are talking about 5% so I didnt think much of it and just assumed that crits were not likely to happen and chose the brute where the damge is alot easier to calculate and I know exactly when and how that damage will do.