Author Topic: And the mask comes off.  (Read 1749743 times)

Relitner

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Re: And the mask comes off.
« Reply #5060 on: February 19, 2015, 08:12:26 PM »
How could you not know the great Monty Python!?!? For shame! You ought to go sit on the Shame Step for that!

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CrimsonCapacitor

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Re: And the mask comes off.
« Reply #5061 on: February 19, 2015, 08:56:38 PM »
Just don't say mattress.  We may not have a big enough bag for FFM.

A Mattress?  That's a female Matt, right?
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Sister Leortha

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Re: And the mask comes off.
« Reply #5062 on: February 19, 2015, 09:41:04 PM »
My favorite pre-ED character was my own personal Sapper.  A Kin/elec-def, built mostly around Short Circut.    I could stealth into the middle of a group, pop SC, which would 100% drain most minions.  I had a couple of other powers set up for END draining for anyone who managed to keep any END after the initial SC.  The drained enemies would wander around, unable to take any useful actions.  At that point it was a simple matter to finish them all off before they started to regain END.

ED brought an end to the player-Sapper.  Pre-ED I could easily floor +1 minions, and even level Lts.  Post ED, I was lucky to take off 3/4 of the END from +0s.  An angry mob of enemies with 1/4 END would slice right through a squishy def.

http://paragonwiki.com/wiki/User:Sister_Leortha, about 3/4 of the way down, if anyone cares.

Arcana

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Re: And the mask comes off.
« Reply #5063 on: February 19, 2015, 10:24:38 PM »
A Mattress?  That's a female Matt, right?

I think that's a Mattrix.

Vee

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Re: And the mask comes off.
« Reply #5064 on: February 19, 2015, 10:26:51 PM »
How could you not know the great Monty Python!?!? For shame! You ought to go sit on the Shame Step for that!

I'd wager Surelle posted that not expecting it'd prompt the Spanish Inquisition.

Arcana

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Re: And the mask comes off.
« Reply #5065 on: February 19, 2015, 10:28:25 PM »
I'd wager Surelle posted that not expecting it'd prompt the Spanish Inquisition.

That's because no one expects the Spanish Inquisition.

adarict

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Re: And the mask comes off.
« Reply #5066 on: February 19, 2015, 10:30:46 PM »
My favorite pre-ED character was my own personal Sapper.  A Kin/elec-def, built mostly around Short Circut.    I could stealth into the middle of a group, pop SC, which would 100% drain most minions.  I had a couple of other powers set up for END draining for anyone who managed to keep any END after the initial SC.  The drained enemies would wander around, unable to take any useful actions.  At that point it was a simple matter to finish them all off before they started to regain END.

ED brought an end to the player-Sapper.  Pre-ED I could easily floor +1 minions, and even level Lts.  Post ED, I was lucky to take off 3/4 of the END from +0s.  An angry mob of enemies with 1/4 END would slice right through a squishy def.

http://paragonwiki.com/wiki/User:Sister_Leortha, about 3/4 of the way down, if anyone cares.

I wouldn't say that ED ended player sappers.  My Emp/Elec Defender was geared almost entirely to that role, right up until the end.  There were enough end drain powers, combined with EndMod IOs, that there were very few things I couldn't floor their End in pretty short order.  granted, I didn't have the damage output to kill some of the higher end mobs, but between the End drain, and the stacking stuns, I was seldom in any danger from most things in the game.  Notable exceptions did exist of course.  :)

Twisted Toon

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Re: And the mask comes off.
« Reply #5067 on: February 19, 2015, 11:05:21 PM »
Awww, Twisted!  That had such a bad ending!  And I was figuring everything would be okay after all that....

Go!  Go change that ending!  Naaaaowwww!   ;D

PS/ Did you make that up?
Although, there are some that are trying to get the Large Man with Dead Body to let CoH  (Dead Body that Claims it Isn't) go. The Large Man with Dead Body insists that CoH is dead. Despite CoH wanting to go for a walk. The decision whether to whack it in the head with a club or let it walk is still under negotiation. I'm leaning towards letting it walk and then I'll change the ending.

Also, as other have pointed out, this is a part from Monty Python and the Holy Grail.  :)
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Hope ... is not a feeling; it is something you do. - Katherine Paterson

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Vee

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Re: And the mask comes off.
« Reply #5068 on: February 20, 2015, 01:26:15 AM »
Electric control was a pretty good sapper out of the box. I've been fiddling around with a combination of electric blast and patron pool power sink in mids. the numbers look silly but not sure how it'd work out in game.

Arcana

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Re: And the mask comes off.
« Reply #5069 on: February 20, 2015, 02:46:05 AM »
Electric control was a pretty good sapper out of the box. I've been fiddling around with a combination of electric blast and patron pool power sink in mids. the numbers look silly but not sure how it'd work out in game.

Endurance drain is difficult to analyze on-paper because recovery is not continuous.  What we think of as continuous endurance recovery is actually more like a periodic heal.  Recovery debuff acts to slow down the ticks, not make them smaller.  And that means in actual play endurance drain combined with recovery debuff can have a more "jumpy" effect than a casual on-paper analysis would suggest.  And if what looks like a continuous drain to zero is actually more of a drain to zero and jumpy on-off recovery that allows critters to fight back in a staccato way.  It takes a lot of experience with drain to be able to reasonable guess what on-paper drain will actually do to critters in real combat.  Averages don't always match reality.

HEATSTROKE

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Re: And the mask comes off.
« Reply #5070 on: February 20, 2015, 02:51:41 AM »
My favorite pre-ED character was my own personal Sapper.  A Kin/elec-def, built mostly around Short Circut.    I could stealth into the middle of a group, pop SC, which would 100% drain most minions.  I had a couple of other powers set up for END draining for anyone who managed to keep any END after the initial SC.  The drained enemies would wander around, unable to take any useful actions.  At that point it was a simple matter to finish them all off before they started to regain END.

ED brought an end to the player-Sapper.  Pre-ED I could easily floor +1 minions, and even level Lts.  Post ED, I was lucky to take off 3/4 of the END from +0s.  An angry mob of enemies with 1/4 END would slice right through a squishy def.

http://paragonwiki.com/wiki/User:Sister_Leortha, about 3/4 of the way down, if anyone cares.

My Electric/Electric Dominator, Elec/Psi Dominator and my Elec/Elec BLASTER all disagree...

My Blaster regular drained Mobs to little to no end.. and kept them there..

Aggelakis

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Re: And the mask comes off.
« Reply #5071 on: February 20, 2015, 03:58:20 AM »
Awww, Twisted!  That had such a bad ending!  And I was figuring everything would be okay after all that....

Go!  Go change that ending!  Naaaaowwww!   ;D

PS/ Did you make that up?
I legit had a sad.

To the point that I had to use net-speak to express it.

The author of my quote is sorely lacking in movie-going experiences.
Bob Dole!! Bob Dole. Bob Dole! Bob Dole. Bob Dole. Bob Dole... Bob Dole... Bob... Dole...... Bob...


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Kelltick

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Re: And the mask comes off.
« Reply #5072 on: February 20, 2015, 07:33:30 AM »
My Electric/Electric Dominator, Elec/Psi Dominator and my Elec/Elec BLASTER all disagree...

My Blaster regular drained Mobs to little to no end.. and kept them there..

Same, generally speaking.

I, too, had a Kin/Elec/NRG Defender, and while noticeably less effective post-ED vs. pre-ED, it was still a damn deadly toon.

Tank takes Alpha - jump in, Power Build Up + a slotted Short Circuit = mobs @ 0 END, LT's at effectively 0 END, and Bosses damn close.  Ball Lightning, Transfusion + Transference (all with 1-2 EndMod's) equaled Boss at 0 (no sense hitting the LT's, they're dead before it makes a difference)/EB hurting/AV with a chunk off.  Not what it was pre-ED but a definite boon to teams for sure.  Cycle SC, BL, and both TF's (with PBU as it comes off CD) and before you can blink the EB/AV is stuck in Brawl-only mode.

Slow going solo for sure, but in a team - egads, the "Watch the Blaster tank!" carnage!  As if a /Kin didn't already provide enough... :o

Reaper

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Re: And the mask comes off.
« Reply #5073 on: February 20, 2015, 02:18:11 PM »
I could see the Black Knight scene being used for CoH.   ;D
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Vee

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Re: And the mask comes off.
« Reply #5074 on: February 20, 2015, 04:26:34 PM »
It's only a flesh wound...anyone have a wakie?

Felderburg

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Re: And the mask comes off.
« Reply #5075 on: February 20, 2015, 04:44:52 PM »
The author of my quote is sorely lacking in movie-going experiences.

I remember watching it for the (and only) time. By the time I had seen it, all of the (theoretically) funniest lines had been so over quoted around me at various times I found the last line to be the funniest (some sort of naughty joke as I recall). I mean, it was still good, but a bit spoiled.
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Sugoi

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Re: And the mask comes off.
« Reply #5076 on: February 20, 2015, 05:39:52 PM »
Old Man at the Bridge: "What is your favorite Archetype?"

So many memories of discussions started with team members just by firing off one quote from the movie. ;D
« Last Edit: February 20, 2015, 05:49:33 PM by Sugoi »

P51mus

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Re: And the mask comes off.
« Reply #5077 on: February 20, 2015, 07:04:22 PM »
Endurance drain is difficult to analyze on-paper because recovery is not continuous.  What we think of as continuous endurance recovery is actually more like a periodic heal.  Recovery debuff acts to slow down the ticks, not make them smaller.  And that means in actual play endurance drain combined with recovery debuff can have a more "jumpy" effect than a casual on-paper analysis would suggest.  And if what looks like a continuous drain to zero is actually more of a drain to zero and jumpy on-off recovery that allows critters to fight back in a staccato way.  It takes a lot of experience with drain to be able to reasonable guess what on-paper drain will actually do to critters in real combat.  Averages don't always match reality.

I found that post ED drain matched up pretty well with electric armor.  Drain most of their end with power sink, lightning field takes away some of what's left.  Renders the high end usage mobs in the game (I believe rikti bosses were one of them) a lot less dangerous, and against many other enemies acts as a kind of pseudo recharge debuff.  Slowing them down enough that tanker defenses/ regen make them extra harmless.

Twisted Toon

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Re: And the mask comes off.
« Reply #5078 on: February 20, 2015, 07:50:17 PM »
Ok, my original "Bring out yer dead" post has been edited to help alleviate any ill feelings and also to go along with the current status of CoH.

Also, What is the air speed velocity of an unladen swallow?
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JanessaVR

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Re: And the mask comes off.
« Reply #5079 on: February 20, 2015, 08:02:54 PM »
Ok, my original "Bring out yer dead" post has been edited to help alleviate any ill feelings and also to go along with the current status of CoH.

Also, What is the air speed velocity of an unladen swallow?
Yes, but what is the air speed of an unladen Longbow?  Well, before you shoot them out of the air because they're, you know...Longbow.