See what I did there? I waited until an actual full year had elapsed before talking about what happened a year ago. I know, I know. I'm just weird like that. (-:
Yeah, August 31, 2012, when doom was said. I remember the day, though it wasn't so traumatic that I remember all the tiny details like the times of day when I had to potty... I was sitting there on Skype, where the Titan Network development team has a group conversation going. In fact, it's still in my message log. Lemme pull it up.
*Clicks the "1 year" link and goes to get a drink*
June... March... February... Dang, we've been chatty, despite the game having been shut down. What's up with that?.. November, September... Ah! There it is. August 2012.
[8/31/2012 2:29:35 PM] Codewalker is online
[8/31/2012 2:29:36 PM] Guy Perfect: Well there's a face!
[8/31/2012 2:29:42 PM] Codewalker:
[8/31/2012 2:29:47 PM] Codewalker:
[8/31/2012 2:30:44 PM] Codewalker:
[8/31/2012 2:30:49 PM] Guy Perfect: Troubles?
[8/31/2012 2:30:57 PM] Codewalker: You haven't heard the news?
[8/31/2012 2:31:24 PM] Guy Perfect: Not lately. I've been sitting here thinking about what moves to teach an
Ariados.
[8/31/2012 2:31:46 PM] Codewalker:
http://na.cityofheroes.com/en/news/news_archive/thank_you.php[8/31/2012 2:32:49 PM] Guy Perfect: Well that was abrupt. Was a reason given?
[8/31/2012 2:32:59 PM] Codewalker: None
[8/31/2012 2:33:15 PM] Guy Perfect: Will they be publishing Issue 24?
[8/31/2012 2:33:21 PM] Codewalker: I have no idea. I doubt it.
[8/31/2012 2:33:29 PM] Guy Perfect: Also, traffic seems to have killed the Titan server. (-:
Eabrace later came along and demonstrated how he prioritizes things:
[8/31/2012 3:17:31 PM] Eabrace: OK. 1) The Titan server apparently doesn't like me right now.
[8/31/2012 3:17:57 PM] Eabrace: 2) WTF!? CoH is going away before the end of the year?
[8/31/2012 3:18:06 PM] Guy Perfect: Yeah, surprise!
Let's see here, who else heard the news that day...
[8/31/2012 4:04:37 PM] DeProgrammer: *Sob, sob*
[8/31/2012 5:03:07 PM] TonyV: So, just saw the news. On my way home now. Very dejected...
[...]
[8/31/2012 5:08:19 PM] TonyV: I can't help but wonder if there's ANY chance of us acquiring the game.
[8/31/2012 5:08:58 PM] TonyV: Through a crowd funding effort or something.
Aaaaand I guess Sekoia and Diellan were asleep all day.
__________
We had an initiative going on around that time. We called it Titan 2.0, and it was all about "out with the old, in with the new". Tony envisioned a sort of social hub where users would have their own CoH-related pages, where all of the Titan services would be plugged in. When Sentinel (a new version, the fabled Sentinel 1.0) tracked a character leveling up or earning a badge, a message would appear on your profile, be sent to your friends, etc. The Faces and CIT functionality would be built in, a new build planner would be integrated into the site and kept up-to-date through game tracking... All of that was underway. We were researching and experimenting and planning all along, up until this day one year ago.
Then it all stopped.
Codewalker and I immediately turned our attention to reverse engineering, Tony and Eabrace got to work driving the community vehicle towards a noble cause, and... I guess DeProgrammer proceeded to sob in the corner.
As for you guys, the community, you know how the rest went. You've been here ever since, and you're reading this here today. We've stuck through it this long, and we haven't seen the end of City of Heroes. Codewalker's work on the Icon mod has helped keep the game fresh in the community's mind, and... Well, that's about as far as Titan Network has taken it. There are other initiatives not related to Titan Network that have seen some incredible successes, but the news on those will come to light in due time.
For now, we the community keep the light burning. As long as we stand, the Rogue Isles will never be snuffed from existence. City of Villains will one day return! (-: