I am heartily enjoying this game. Dungeons can be iffy, and some have certain requirements. But the skirmishes have all been some of the best, happily chaotic zergfest material I have found in an MMO. The lower level material is especially entertaining. Once you get the controls down, this is a pretty good action MMO.
Levelling content is more than adequate. I am several levels above the current zone I'm playing through, which makes the game a lot more fun.
The Foundry, in some ways, offers more depth than Mission Architect did, though you are currently limited to reskinning dev-made critters. You can have multiple choice and fairly complex dialogue trees, at least. I am back to my old self again in it there:
and if you have a PW account, I'm back at it in
this thread as well. And so far, the cash shop has been quite inobtrusive, though I understand that changes at max level.
This game needs work. Tanking is impossible, largely because healing cleric aggro is out of control. But I think it has excellent potential.