Not to say I agree with him entirely, but just what all are we missing exactly serverside? I mean we get a lot of info just from what we have client side but I am sure there's a lot of hidden bits and pieces. As a side note: I'd kill for icon to just turn various powers into some kind of emote triggers so we can 'use our powers' even if it all it does is play the animations.
that said, I'm gonna do my usual and step into fantasy realm: I think if I had the time, the resources, and talent to rebuild City of Heroes... I'd keep it a kind of secret club private server. Not because I fear NCsoft's legal action, but because i'd probably change a lot of things that probably wouldn't be popular with folks. Things like changing city zones, instanced mission maps, and old story content up by... A lot. Rolling back the story to before statesman's death, possibly cut down on several blueside zones to instead focus on a well-developed version of individual zones with their own art styles. Changes to various powers (goodbye Oni pet, hello;, Kunoichi. Also: say hello to alternative power selections.) and leveling (more slots, more powers, more ways to be borken), change or alter the story in several places, alter enemy level lists and powers, blatantly insert several points related to my old RP group into the game (Carnival of light camp in Founders, the CCCP base in Kings Row, RPC mission contacts and special taskforces)
I think the only thing no one would complain about would be more costume options and more AE options.