Author Topic: And the mask comes off.  (Read 1749671 times)

Fable

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Re: And the mask comes off.
« Reply #3840 on: October 23, 2014, 06:08:45 PM »
Well I was following along, even with the obscure references, for awhile there.

Now I'm just lost . . .  ???

Frank Zappa man. Get with the program.. 8)
"oh, by the way, we own City of Heroes now: who wants pie."

KennonGL

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Re: And the mask comes off.
« Reply #3841 on: October 23, 2014, 06:13:17 PM »
Frank Zappa man. Get with the program.. 8)

Zappa?  I don't remember seeing any Zappa references . . .

Fridgy Daiere

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Re: And the mask comes off.
« Reply #3842 on: October 23, 2014, 07:12:20 PM »
Zappa?  I don't remember seeing any Zappa references . . .

"Moving to Montana"

Blackstar5

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Re: And the mask comes off.
« Reply #3843 on: October 23, 2014, 08:11:15 PM »
Zappa?  I don't remember seeing any Zappa references . . .
Any random collection of words could be a Zappa reference

Relitner

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Re: And the mask comes off.
« Reply #3844 on: October 23, 2014, 08:31:09 PM »
May I mambo dogface to the banana patch?
in nomine Patris, et Filii, et Spiritus Sancti amen

Minotaur

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Re: And the mask comes off.
« Reply #3845 on: October 23, 2014, 10:33:20 PM »
Frank Zappa man. Get with the program.. 8)

My latter years main was called tower of power :)

KennonGL

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Re: And the mask comes off.
« Reply #3846 on: October 24, 2014, 12:32:15 PM »
And on a completely unrelated note:

Did anyone ever measure out the actual size of Paragon City?

I know that from one end of IP to the other was something like 2.5 miles,
and most of the other zones were about a mile or so across; but with the
city block placements and such, did anyone ever get a real size?

I've just had a few random thoughts lately and I started wondering how big
Paragon actually was compared to other (real-world) cities.

OzonePrime

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Re: And the mask comes off.
« Reply #3847 on: October 24, 2014, 01:18:23 PM »
May I mambo dogface to the banana patch?
Yes.
It's down the hall, to the left.

Remaugen

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Re: And the mask comes off.
« Reply #3848 on: October 24, 2014, 02:12:29 PM »
And on a completely unrelated note:

Did anyone ever measure out the actual size of Paragon City?

I know that from one end of IP to the other was something like 2.5 miles,
and most of the other zones were about a mile or so across; but with the
city block placements and such, did anyone ever get a real size?

I've just had a few random thoughts lately and I started wondering how big
Paragon actually was compared to other (real-world) cities.

I think Irish Girl might have those numbers.
We're almost there!  ;D

The RNG hates me.

Gorvi Guile

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Re: And the mask comes off.
« Reply #3849 on: October 24, 2014, 03:07:39 PM »
I think Irish Girl might have those numbers.
She probably has them memorized, as well as every inch of AP.

pinballdave

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Re: And the mask comes off.
« Reply #3850 on: October 24, 2014, 03:46:15 PM »
And on a completely unrelated note:

Did anyone ever measure out the actual size of Paragon City?

I know that from one end of IP to the other was something like 2.5 miles,
and most of the other zones were about a mile or so across; but with the
city block placements and such, did anyone ever get a real size?

I've just had a few random thoughts lately and I started wondering how big
Paragon actually was compared to other (real-world) cities.

At one time when I was measuring distances to to get to places by the train and into IP and Bricks, I discovered that Brickstown by the manual measurements of the zone and distances between the gates to Kings Row and Brickstown from the IP zone... Brickstown is partially subducted under Kings Row :p

JennSpace

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Re: And the mask comes off.
« Reply #3851 on: October 24, 2014, 05:35:42 PM »
And on a completely unrelated note:

Did anyone ever measure out the actual size of Paragon City?

I know that from one end of IP to the other was something like 2.5 miles,
and most of the other zones were about a mile or so across; but with the
city block placements and such, did anyone ever get a real size?

I've just had a few random thoughts lately and I started wondering how big
Paragon actually was compared to other (real-world) cities.

Including Peregrine Island and Striga Isle or without? Because Striga Isle in particular, is kinda far from Paragon City... :P XD
Missed in action in the Rikti War Zone, almost 2 years ago.

srmalloy

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Re: And the mask comes off
« Reply #3852 on: October 24, 2014, 07:03:57 PM »
The incarnate system was not in my opinion a "compromise" in this sense.  It was actually the correct target to aim for.  Rather than adding more "levels" to the game the Incarnate system created a way to advance through gaining powers and abilities without having to invalidate level 50 builds.  Furthermore, much of that heightened ability was *only* usable in the end game content.  That made it a completely optional enhancement to the game.  Had the devs created (all) incarnate abilities that could be used everywhere, they would have started a chain reaction of power creep where they would have to rebalance PvE content for stronger players - but that would leave non-incarnates behind.

And it should have been possible, if they had decided it was necessary, to create 'tiers' of Incarnate content staging up from Level 50, so at the first 'level' of content you would only be able to use your Alpha ability, then at the second level your Judgement and Interface abilities could be used, then Lore and Destiny in the third level, Hybrid and Genesis at the fourth level, Mind and Vitae at the fifth, and Omega at the sixth. And this content could be set up to be soloable, as the altered Dark Astoria was, to create an individual track up through the ranks of Incarnates outside the trials that didn't drop characters into situations past what they could handle.

pinballdave

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Re: And the mask comes off
« Reply #3853 on: October 24, 2014, 07:26:17 PM »
And it should have been possible, if they had decided it was necessary, to create 'tiers' of Incarnate content staging up from Level 50, so at the first 'level' of content you would only be able to use your Alpha ability, then at the second level your Judgement and Interface abilities could be used, then Lore and Destiny in the third level, Hybrid and Genesis at the fourth level, Mind and Vitae at the fifth, and Omega at the sixth. And this content could be set up to be soloable, as the altered Dark Astoria was, to create an individual track up through the ranks of Incarnates outside the trials that didn't drop characters into situations past what they could handle.

This is actually a really good idea I could get behind :D

srmalloy

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Re: And the mask comes off.
« Reply #3854 on: October 24, 2014, 07:40:41 PM »
I was really holding out for a Halloween launch, but that's looking less likely as each day passes. *sigh*
Given the way that negotiations progress with companies in Japan, China, and Korea, the fact that NCSoft has accepted proof of one of the up-front conditions they're asking for is an indicator that they are actually willing to making a deal work -- but I would not be surprised to not see the actual re-launch of the game until next October.

srmalloy

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Re: And the mask comes off.
« Reply #3855 on: October 24, 2014, 07:45:37 PM »
16. When one registers their new account, is it going to be hero only and one would need to purchase a Villain code and a Praetorian code or will it just be all three?  Also will key codes from any old CoH packages still work? I have some of my coh boxes and codes still floating around.
One of the last archiving steps I took before the shutdown was to go into my NCSoft account management and screenshot my account status page, so I have all of the key codes that I applied to my account over the years.

Angel Phoenix77

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Re: And the mask comes off.
« Reply #3856 on: October 24, 2014, 07:50:51 PM »
And on a completely unrelated note:

Did anyone ever measure out the actual size of Paragon City?

I know that from one end of IP to the other was something like 2.5 miles,
and most of the other zones were about a mile or so across; but with the
city block placements and such, did anyone ever get a real size?

I've just had a few random thoughts lately and I started wondering how big
Paragon actually was compared to other (real-world) cities.
is that number from the actual end of the map on one side and you on the other? The reason I ask is because, I always thought PI was bigger. IP I know is far bigger than the 1 mile number you gave. I had a mission in IP and it was over 2 miles away from what I remember.
One day the Phoenix will rise again.

srmalloy

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Re: And the mask comes off.
« Reply #3857 on: October 24, 2014, 07:56:52 PM »
To me it doesn't matter what the server is named, or if there are multiple servers what they are named. I think I'd actually prefer it if whatever name(s) got chosen was brand new.

Bring up the first server named something like "Resurgence", and if the load starts becoming too heavy, bring up a second server with a similarly-themed name and offer free character transfers. If the playerbase comes back strongly enough, open multiple additional servers.

srmalloy

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Re: And the mask comes off.
« Reply #3858 on: October 24, 2014, 08:50:33 PM »
I do remember a lot of blasters running around with that targeting drone thing going, which apparently let them ignore slotting accuracy into powers at all. However only one secondary set had that power, and since it was "necessary" for an optimized blaster build, there were amazing amounts of completely ignored power sets amongst the min/max people. What's the point of having a dozen or whatever secondary blaster power sets, if the "one true way to play" only lets you use one of them?

I never created a /Devices blaster; with the exception of an Ice/Fire and an Elec/Elec, they were all /Energy, primarily for Boost Range, the "Get away from me!" tier-1 punch, and the stuns. I wound up building my AR/EM blaster as an exercise in whether it was possible to make Jack Emmet's" 'Range is a Blaster's defense' claim work. And it worked, more or less; done right, she could drop two minions with Snipe before the spawn would react -- she would be far enough away that the first mob going down wasn't enough schrecklichkeit to wake anyone up; it took the second one going down to make them realize they were under fire. LRM Rocket, which she could use at an even greater range (IIRC, its max range with my slotting was 273 meters with Boost Range up), though, would spread enough damage to aggro the whole spawn.

srmalloy

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Re: And the mask comes off.
« Reply #3859 on: October 24, 2014, 09:01:22 PM »
I did know about the way Jack handled it though and noticed the game changed in a more positive direction (for me) after he left.   He was horrible at communicating with the players and I never cared for his attitude of "a right way to play the game" based upon some story he told about being on an airplane or something.

And what annoyed me the most about that story was that he didn't seem to understand the difference between accomplishment and fun. Finally defeating that boss after beating his head against it and getting defeated again and again and again gave him a strong feeling of accomplishment, but most people would regard the grind before it as not being much fun.