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The Big Giant Icon Thread

Started by Codewalker, December 11, 2012, 02:51:44 PM

Codewalker

It's on the list, but will take some work. Sentinel+ unfortunately doesn't capture the category and subcategory names for each piece so those will have to be reconstructed from costume.bin. Without that info, the costume can be displayed, but the editor won't recognize the pieces and will reset them all when you try to edit it.

Once that's written, it will be possible to convert demorecords and Sentinel+ XMLs to .costume files. We'll need to do that anyway in order for Sentinel+ dumps to be able to be used for... stuff.

Arachnion

Quote from: MREBoy on December 20, 2012, 09:13:45 PM
So here's an idea/request:  Any possibility of an application or process to extract costume info from Sentinel+ XML dumps and convert them into *.costume files ?

While I did save all of my characters via dumps, I didn't save .costumes for many of them. If this is possible I would be very happy and could then fiddle with them, experiment with NPC bits & actually look at them outside of demorecords.

http://demolition.mcuznz.ca/

This will turn your sentinel+ XML files into demorecords, with your costumes intact, but not as costume files.

However, if you posted those demos here in this thread or PMing, someone might be able to make them into individual costume files.
I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder

Waiting for an invitation to arrive
Goin' to a party where no one's still alive

DoctorDelaware

#242
I'm getting a "couldn't read process memory: access denied" error, both from the icon program and the -n shortcut. I'm on a PC, 64-bit Windows 7, both icon program and shortcut are in the CoHBeta folder (which itself is in the NCSoft folder.) Assistance would be appreciated.

EDIT: Problem solved...have to run it as an administrator. Had this same problem with Sentinel, and somehow forgot about it.

MuckyPete

For the Mac folks:

If you double click on Contents/MacOS/cider, the terminal will launch and you'll get a log (as I think someone mentioned). For some reason, it was looking for a file under Resources/transgaming/f_drive. I renamed c_drive to f_drive, re-ran things, and was now being told it couldn't find the directory c_drive. So! I duplicated the folder formerly known as c_drive, now f_drive, and now have two identical folders (contents wise) in Resources/transgaming. c_drive, and f_drive.

Now it's telling me it can't find charcreate.txt. Stumped!

QuoteLast login: Thu Dec 20 21:35:35 on ttys000
new-host-2:~ administrator$ /Users/administrator/Desktop/CoH_Media/City_of_Heroes_Costume_Creator.app/Contents/MacOS/cider ; exit;
2012-12-20 21:37:53.946 cider[12495:707] TransformProcessType failed! Err: -50
err:process:fork_and_exec failed to parse filename
hFile = 64 unix file: 'cityofheroes.exe' cmdline 'cityofheroes.exe -project coh -startupexec charcreate.txt'
exec failed:: No such file or directory
err:process:fork_and_exec Hmm. pid 12502 exec failed No such file or directory
err:process:PROCESS_Create Fork/exec failed
logout

[Process completed]

Arachnion

Quote from: MuckyPete on December 21, 2012, 02:52:01 AM
For the Mac folks:

If you double click on Contents/MacOS/cider, the terminal will launch and you'll get a log (as I think someone mentioned). For some reason, it was looking for a file under Resources/transgaming/f_drive. I renamed c_drive to f_drive, re-ran things, and was now being told it couldn't find the directory c_drive. So! I duplicated the folder formerly known as c_drive, now f_drive, and now have two identical folders (contents wise) in Resources/transgaming. c_drive, and f_drive.

Now it's telling me it can't find charcreate.txt. Stumped!

I don't know if this'll work, but here:

https://www.sugarsync.com/pf/D0133125_936_05220293
I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder

Waiting for an invitation to arrive
Goin' to a party where no one's still alive

Risha

Yes, the costume might have been cyber tech.  I'll look through when I get the chance...I just noticed a new set and nothing much was said (that I was following, anyway).

Many thanks,
Robin
Writer of Fantasy and Fantasy Romance

Heroid

This is awesome.  I just found this and running the character creator... it almost brings tears to my eyes.

Thank you.
aka, Heroid

MisterMagpie

My icons! A little rough on the edges, but they work.

Here's Clothes Horse, which I used for basic creator and here's Clubber which I decided to use for dev mode because it's a party, man. A party.
I mean well, I swear.

Mouse-Man

Hey Codewalker, gotta question for you. Since the game is now "offline" and modding is no longer a dirty word, is it possible to actually add texture files to it so that new patterns show up under tights instead of just replacing textures like the old mods used to?
If so I have a lot of free time on my hands, photoshop, and a desire to expand two tone tights.
I have always disliked the need to replace parts to do it... more options is best options.

Arachnion

Quote from: Mouse-Man on December 23, 2012, 11:23:17 AM
Hey Codewalker, gotta question for you. Since the game is now "offline" and modding is no longer a dirty word, is it possible to actually add texture files to it so that new patterns show up under tights instead of just replacing textures like the old mods used to?
If so I have a lot of free time on my hands, photoshop, and a desire to expand two tone tights.
I have always disliked the need to replace parts to do it... more options is best options.

I tried replacing an existing face texture file with a different new one I made, but it didn't work.

It looked like a rainbow TV error screen (you know the one), but wrapped all around the face/head.

I didn't try actually replacing the contents of an existing file, or an entirely new one with it's own name.
I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder

Waiting for an invitation to arrive
Goin' to a party where no one's still alive

MaidMercury

I've downloaded the icon.exe, extracted and saved to CoH game folder.
It was wonderful to see Costume creator work, with CoH music playing.
felt strange... :-\

DEMOlition uploads my .costume file, I guess it created a CoHdemo file, least I saved the created text
it made in Wordpad.

Ran CoHDemolauncher...I assume you select the top window and locate your file?

The CoHDemolauncher doesn't seem to see my saved  CoHdemo file...maybe wordpad is still hiding my file.

Arachnion

Quote from: MaidMercury on December 23, 2012, 11:25:21 PM
I've downloaded the icon.exe, extracted and saved to CoH game folder.
It was wonderful to see Costume creator work, with CoH music playing.
felt strange... :-\

DEMOlition uploads my .costume file, I guess it created a CoHdemo file, least I saved the created text
it made in Wordpad.

Ran CoHDemolauncher...I assume you select the top window and locate your file?

The CoHDemolauncher doesn't seem to see my saved  CoHdemo file...maybe wordpad is still hiding my file.

Make sure you save your file as .cohdemo.
I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder

Waiting for an invitation to arrive
Goin' to a party where no one's still alive

Risha

Thank you so much!  Again!  I needed to make a couple of secondary characters in my work in progress, and there it is!  I don't even have to find a server to park them on!  Though, of course, I can't put them in a setting that I would prefer.  But THANKS AGAIN!
Writer of Fantasy and Fantasy Romance

eshirako


     I just wanted to chime in with a "Thank you for making this possible," and I also wanted to thank an under-recognized hero, RedRaccoon.  Their comment of "I've had the character creator up since they took the servers down and it still works" was what changed things from "That sounds exceedingly-difficult" to "Oh, hey, that was easier than I thought!"

     So, thank you both, and thank you to all the other people who have been helping out with so many things!

     -liz


Thirty-Seven

Quote from: MisterMagpie on December 22, 2012, 05:30:49 PM
My icons! A little rough on the edges, but they work.

Here's Clothes Horse, which I used for basic creator and here's Clubber which I decided to use for dev mode because it's a party, man. A party.
Thanks for that!

pmoyer

Quote from: Arachnion on December 21, 2012, 06:49:02 PM
I don't know if this'll work, but here:

https://www.sugarsync.com/pf/D0133125_936_05220293

I've gotten the similar situation, after performing the setup steps from the original post:

Quote
$ ./City\ of\ Heroes\ Beta\ Mac.app/Contents/MacOS/cider
Could not stat /Applications/City of Heroes Beta Mac.app/Contents/Resources/transgaming/f_drive (No such file or directory), ignoring drive F:
err:process:fork_and_exec failed to parse filename
hFile = 64 unix file: 'cityofheroes.exe' cmdline 'cityofheroes.exe -project coh -startupexec charcreate.txt'
exec failed:: No such file or directory
err:process:fork_and_exec Hmm. pid 5366 exec failed No such file or directory

So I've now downloaded your copy of charcreate.txt ...

... what directory should it go in, then?  ???

(this is using the Issue 24 beta client for mac; I needed to make the cider files and wineserver executable before I could get this far).

Thanks for whatever help you can provide, this is a heck of a christmas present!

--- Philip

Arachnion

@pmoyer:

Oh right, sorry.

I use Windows XP, and here I have it in a folder called "data" all lowercase, in the main city of heroes directory, where cityofheroes.exe is..

I don't really know anything about the mac version or macs in general though, sooo...
At the time I made that reply with my charcreate.txt, I wasn't focused apparently.

So if you can make a folder called "data" and place charcreate.txt there, where your City of Heroes mac folder is... might work.

:)
I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder

Waiting for an invitation to arrive
Goin' to a party where no one's still alive

Codewalker

I don't think charcreate.txt is the problem, as that gets created automatically. From that error message, it looks like the missing file is cityofheroes.exe. It could be a problem with the working directory not being correct, but I don't know just a whole lot about how Cider launches it.

pmoyer

Ok, I tried again.  Using the mac steps from the first post on a copy of my (still working if the launcher is present) mac I23 client - I removed the various preferences, changed cider names, copied in icon.exe and Info.plist into their designated locations.  When I tried running from the command line, I once again got this:

Quote$ ./City\ of\ Heroes\ copy.app/Contents/MacOS/cider
Could not stat /Applications/City of Heroes copy.app/Contents/Resources/transgaming/f_drive (No such file or directory), ignoring drive F:
err:process:fork_and_exec failed to parse filename
hFile = 64 unix file: 'cityofheroes.exe' cmdline 'cityofheroes.exe -project coh -startupexec charcreate.txt'
exec failed:: No such file or directory
err:process:fork_and_exec Hmm. pid 1309 exec failed No such file or directory
err:process:PROCESS_Create Fork/exec failed

So I'm not sure what else is going on; has any other mac users had this problem/come up with a solution? 
How many mac users have managed to get it to work with the first post's instructions?

Thanks in advance,
-- Philip


Arachnion

pmoyer:

There are several errors in that code log, mainly object not found ones.

'cityofheroes.exe' cmdline 'cityofheroes.exe -project coh -startupexec charcreate.txt'
exec failed:: No such file or directory

This as Codewalker said, shows it can't find your .exe file... and since this is a Mac... I don't even know if mac uses exes.
I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder

Waiting for an invitation to arrive
Goin' to a party where no one's still alive