https://www.everquest.com/news/project-1999-daybreak
That's a fantastic beachhead in the player/fan vs corporate mindshare. Well done to the Everquest '99' fans. They didn't give up the struggle and have their 'vision' of the game they like or liked playing.
There's no reason why the CoH community can't pile on the pressure to reach a similar sort of agreement with NC Soft. I really did like Ironwolf's community based idea/approach. Doesn't seem that dissimilar to what has been achieved above.
CoH is an old game. 2004. I missed out on the beta and Issue 1 and 2. By mere months. My Duo partner was in on the beta and he finally deigned to show me the game I'd read about a year before. As soon as I saw it...I was hooked as he flew above Steel Canyon with his electricity based blaster alt.
I'd love nothing more than to be able to play the 'early' game right up to the point of Issue 4. When SO's were all I had to worry about.
Having the community 'leaders' roll out each issue in a time machine of seminal CoX magic.
So, yes. An exciting development in the MMO space. 'Hope' for the rest of those 'buried' MMO IP games so loved by their fans.
Azrael.