For those who do not know Korean business methods, it is considered highly rude to directly email someone, but to instead get an introduction from a third party business associate. This meant we had to find someone who was not part of NC Soft to formally introduce us to Mr. Yoon. Fortunately, we had two people who could do just that, a former NC West employee and a former co-worker of mine who had started a media company which works with NC Soft on developing properties for the Asian market.
Thanks so much for all the effort.
And...Holy smokes! No wonder this is so complicated. Cultural differences really throw a monkey wrench into it. What we may consider "logical" might be completely out of the question for another culture. Makes me appreciate the hard work which has gone into this even more. Looks like a very
slow and tedious process. Hope this works out but that process above makes me cautious. Maybe I'm reading it differently than everyone else who is celebrating. Hope SCoRE is still pushing ahead just in case.
For people worrying about "how long can a CoH 1.0 implementation last".
As long as they can keep the servers stable, honestly, it's almost indefinitely.
There is, currently, NOTHING in the Win9 pipeline that looks to affect anything CoH could do AT ALL.
The biggest hurdle will be building a working game loader/patcher, as a certain amount of the game is primarily client-side stuff that CAN be accessed/worked with/fixed at will. Just so long as the server and client agree on the acceptable version number.
This is heartening to read. My fondest hope was to get CoH running with someone who intended to
keep it running.
Since I'm not on the team that would be running CoH's maint. mode, I can't make promises on their behalf. But... I'm pretty sure the i23 server will run in perpetuity.
That sounds even better.
I can't imagine a scenario where this happens. Too many people who are involved in process are too emotionally invested in it.
I'll say right not, I would fight tooth and nail and then some before I let that happen again. I'm sure I'm not the only one.
And that is a great way to illustrate to everyone just how much you guys
are us.
Purchase IP, license engine.
That helps me a lot. Thanks Downix.
There's a touch of misunderstanding going around, that moving to Unreal means that something about the gameplay will change. That's simply not true.
Is it likely that adjustments to certain things will be made during Beta? Yeah, just like during CoH. The devs would test, and adjust.
Thanks Irish Girl...I was one of those who didn't quite understand this. Keeping the same gameplay for CoH 1.5 is huge to me....I'm officially very excited about seeing it now.