The only real plan I had for this was rolling a new Necro/ MM. It would have been an aftereffect of the shutdown and relaunched, created from the shutdown as a means to try and take the game down again by any means necessary. The various Zombies would be 'deleted' characters from before the shutdown resurrected for it's purposes.
That's interesting. I kind of like that concept.
I did make a team of characters that worked for Portal Corp., and I'm still debating what their story should be. I don't think that for most people, there should be
any RP consequences, since a revived game would have no acknowledgement in its storyline, and would pick up right where the game left off. But a group that was in another dimension at the time.... might be aware? Interesting implications.
Which suggests another method of time travel that can beat the carbon tether: teleport to a different universe in which gluon binding energy is higher and Carbon-14's half-life is a billion years, then travel back as far as you like.
Well that is brilliant. But it assumes that the Carbon Law is somehow tied in to the half life of carbon, rather than just a coincidence.
Also, it runs into the problem that any universe like that is likely to be
very hard to get to, since it would likely be so different from Primal Earth that the energy required to get there would be enormous.
I do have to wonder if the devs meant the tether to be tied in with carbon's half life as part of some sort of metaphysical rule, or if it was just a convenient number that allowed them use definite, but very distant, dates.