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New efforts!

Started by Ironwolf, March 06, 2014, 03:01:32 PM

Power Gamer

Should Issue 24 be implemented, I will buy more character slots!  :roll:
It takes a village to raise a child. And it takes a villain to explain the value of lunch money.

-Random CoHer: "Why does the sky turn green during Rikti invasions?"
-Me:"Rikti Monkey farts"
-Random CoHer: "I'm going to you for all my questions from now on!"

JKPhage

If i24 is implemented, and they have to reverse engineer the system to be able to do anything with it anyway, then I hope they'll at least devote the effort to finish/polish/implement the upcoming sets like Psi Melee, Savage Melee and the origin power pools. I'm particularly interested in the science one that has the crazy green icons and the super speed serum.

Felderburg

Regardless of what the status of accounts is, I was just thinking... Before I spent money on a sub to CoH, I would want to know more about the long term plans and goals. If they were going to put CoH in maintenance while they worked on CoH2, I would play CoH for a bit, for sure, but would probably save my money for CoH2.
I used CIT before they even joined the Titan network! But then I left for a long ol' time, and came back. Now I edit the wiki.

I'm working on sorting the Lore AMAs so that questions are easily found and linked: http://paragonwiki.com/wiki/Lore_AMA/Sorted Tell me what you think!

Pinnacle: The only server that faceplants before a fight! Member of the Pinnacle RP Congress (People's Elf of the CCCP); formerly @The Holy Flame

Noyjitat

Quote from: Ironwolf on July 15, 2014, 05:17:41 PM
I had heard that so far, they don't have the source code just a disk image of the game at the point of closure and little to no actual documentation on how to run the game or the notes you use when compiling the code.

Just a thought here and I'm not trying to stir up trouble: But it sounds like someone somewhere within ncsoft really wasn't thinking here during shutdown. You'd think they would hold onto stuff like this as well should they decide themselves someday to start up a closed game. Wondering if they retained more for other games like Tabula Rasa and Auto Assault.

LaughingAlex

Quote from: Noyjitat on July 16, 2014, 04:39:04 AM
Just a thought here and I'm not trying to stir up trouble: But it sounds like someone somewhere within ncsoft really wasn't thinking here during shutdown. You'd think they would hold onto stuff like this as well should they decide themselves someday to start up a closed game. Wondering if they retained more for other games like Tabula Rasa and Auto Assault.

Well, I thought about it for a long while, and came to a realization in that, South Korean law and United States law aren't the same.  That includes the legalities of networking probably differs.  Maintaining data and whatnot, the two countries probably have differing standards.  So, at least over there, they may not follow the same policies of backing up and account data and the like.  I don't know south korean law, I do know that legally companies are required to keep information, keep it confidential, AND make sure it can be retrieved as needed in the United States.  That includes old data.  Again though, I am not sure about South Korean law and how it'd change things.  Thats honestly why earlier I kind of suggested asking old developers or even people who originally worked for paragon studios IF IT WAS LEGALLY POSSIBLE TO DO SO.
Currently; Not doing any streaming, found myself with less time available recently.  Still playing starbound periodically, though I am thinking of trying other games.  Don't tell me to play mmohtg's though please :).  Getting back into participating in VO and the successors again to.

Serpine

Quote from: Felderburg on July 16, 2014, 04:37:51 AMIf they were going to put CoH in maintenance while they worked on CoH2, I would play CoH for a bit, for sure, but would probably save my money for CoH2.
My personal hope would be that for non-expendable legacy assets any newly purchased unlocks would carry over. So for instance if you bought the CoH "Super Booster 1:Cyborg" pack either individually or via some "catch up with everything as we relaunch" bundle then that would unlock those parts, emotes, and power in CoH *and* in CoH2 (likely in improved forms with more color channels) once it was released. If you bought an extra character slot in CoH then that that extra slot would be waiting for you in CoH2 when the time came. Without continuity of unlocks a sequel game looming would seriously hamper sales of the legacy version.

Of course if CoH2 is just a graphic / engine / plot update layered on top of the same accounts (i.e. just a mega issue) the above would be the default assumption, since it would (from the player perspective) just be CoX with a massive facelift.

Quote from: Noyjitat on July 16, 2014, 04:39:04 AMWondering if they retained more for other games like Tabula Rasa and Auto Assault.
Considering their short lifespans, low player base, and other issues involved, offhand I'm guessing those would be in a worse state, as in entirely non-existent on any NCSoft hardware.
Guns don't kill people, meerkats do.

Nyx Nought Nothing

Quote from: Felderburg on July 16, 2014, 04:37:51 AM
Regardless of what the status of accounts is, I was just thinking... Before I spent money on a sub to CoH, I would want to know more about the long term plans and goals. If they were going to put CoH in maintenance while they worked on CoH2, I would play CoH for a bit, for sure, but would probably save my money for CoH2.
In my case i wouldn't have to worry about it unless they were looking for large investments to fund CoH2. Even then i will subscribe to CoH and decide whether to buy CoH2 when i have the chance to try it. Then again i've tried at least three other MMOs and purchased a dozen or so games since CoH shut down. (Admittedly sales may have been involved in most of those. *shakes fist at Steam*) i may not be wealthy by US standards but i can afford the cost of an initial purchase and a subscription to at least two games.

Also i would hope that CoH2 would at the least have the same sort of bonuses that Guild Wars 2 did in that accomplishments and perks from the original game unlock bonuses in the new game. Or like the Mass Effect games. ^(;,;)^
So far so good. Onward and upward!

Harpospoke

I also have not deleted CoH from my PC....just never could bring myself to do it.   

The Hollows also taught me how to deal with aggro so it wasn't all bad.   I figured out I could get around a lot better if I pulled the camera back all the way so I could see the best route through the mobs.


Quote from: Ohioknight on July 16, 2014, 02:09:40 AM
BTW if I were running the game, I would nerf AE somehow... Not because I object to folks leveling fast, but because of the basic conceit of the game.

To me, the idea that you can level to 50 in one day's play is prima facie evidence of game imbalance far more profound than dumpster diving ever was
I'm getting a mixed message there.   8)  Can't decide if you object to people lvling fast or not.

Burnt Toast


No you read me completely wrong...


I was a huge min/maxer and power leveler in CoH. I never completed the new story arc in Hollows... because 1. I hate soloing and 2. No one was in Hollows and 3. I would get distracted on a new toon.


I really don't care how people play.. PL..turn xp off.. RP.. etc. What I would hope for with a clean slate is more people WILLING to do some of the low level content.


If EVERYTHING is a blank slate there won't be much PLing the first few days and even if there is SOME ... I think there will still be more people who missed the game who actually just want to play the game by running content.





Quote from: Harpospoke on July 15, 2014, 10:40:58 PM
Ugh.

People are not going to change the way they play due to a "blank slate".   I see this sentiment way too often.  It smells like "Finally everyone will play the way I think they should".    Maybe I read you wrong...but sure sounds like you want to effect how other people play.

Here is how it will really work.   Day 1 you'll have the same people running those low level arcs.   Those who didn't care for them will be in AE powerlvling to get back to the playstyle they preferred.   The "blank slate" will not change what people enjoyed before.   There are some players who will have a lvl 50 the first day!  (that still boggles my mind)

PSI-on

Quote from: LaughingAlex on July 16, 2014, 04:52:52 AM
Well, I thought about it for a long while, and came to a realization in that, South Korean law and United States law aren't the same.  That includes the legalities of networking probably differs.  Maintaining data and whatnot, the two countries probably have differing standards.  So, at least over there, they may not follow the same policies of backing up and account data and the like.  I don't know south korean law, I do know that legally companies are required to keep information, keep it confidential, AND make sure it can be retrieved as needed in the United States.  That includes old data.  Again though, I am not sure about South Korean law and how it'd change things.  Thats honestly why earlier I kind of suggested asking old developers or even people who originally worked for paragon studios IF IT WAS LEGALLY POSSIBLE TO DO SO.

I don't think he meant legally, I think he just meant they didn't retain enough of the game to even run it again if they wanted to, and very well might be the same conditions for all the other games they closed. I think I agree, i can see them not having the stuff properly put away to be gathered together for an easy sell, but from the sounds of it there is no way for even NCSoft to reopen the game without a lot of time and money....and we know how they feel about that. Frankly, while I do still hope they buy the game, if they are going to have to reverse engineer it JUST to work it at all after buying it, I (personally) would just join up with SCoRE and just reverse engineer it for free, then use the money I saved to change enough to make it different or whatever, seeing as how they barely have anything to prove anything from the sounds of it.
Please don't send blind requests in games to me, I learned to ignore them in CoX, no offense meant. (this is only here until I can figure out how to put it in my actual profile on here.)

Burnt Toast


This.


I will take my new main (Same as my old main.. Fire/Time Corruptor) from 1 to 50 legitimately. That's not to say I won't be PLing my other toons LOL.
Would also like to run the Faultline arc...I only did it once when it was first revamped....

Quote from: Optimus Dex on July 15, 2014, 11:32:54 PM
   



Not sure how you saw that from Toasts post.  I read it as he wants to see vibrant , populated zones again in the low levels .

vincent balmont

Quote from: Ohioknight on July 16, 2014, 02:09:40 AM
My question is can they do it without AE?  As in if AE isn't up or built at start-up, can somebody really level to 50 in one day?

BTW if I were running the game, I would nerf AE somehow... Not because I object to folks leveling fast, but because of the basic conceit of the game.
AE is the holodeck... the X-men's "Danger Room" -- it's TRAINING.

You shouldn't be able to become BATMAN while never actually going out on the streets and just working TRAINING simulations (to wildly mix my fictional metaphors).

To me, the idea that you can level to 50 in one day's play is prima facie evidence of game imbalance far more profound than dumpster diving ever was

there used to be a lot of tricks to level fast. there was an AE one that got you to 50 in less than 1 hour, there was a nemesis mission you could do in about 5 hours to 50, there was a trick that if you had a level 1 toon in the map you could sk'd to a lvl 44 you could get crazy XP,

FloatingFatMan

Quote from: vincent balmont on July 16, 2014, 06:24:27 AM
there used to be a lot of tricks to level fast. there was an AE one that got you to 50 in less than 1 hour,

There was? O.o  Would that still work if everyone's on a lowbie toon? What was it? (Not that I'd necessarily want to do that... I'd have zero contacts unlocked!)

Serpine

Quote from: PSI-on on July 16, 2014, 05:54:52 AMFrankly, while I do still hope they buy the game, if they are going to have to reverse engineer it JUST to work it at all after buying it, I (personally) would just join up with SCoRE and just reverse engineer it for free
I believe Ironwolf indicated the current buyers initially were just hoping to acquire the IP, without the engine or associated structures, so they likely have their eye on rebuilding CoX as a robust, long term, profitable franchise rather then just allowing a relative handful of people to play on private servers. The parts beyond the IP apparently only entered discussion after the fact because NCSoft seemed willing and the condition of those assets made them unlikely to command a high additional price.

Ownership of the IP will allow the new owners to publicly market the rebuilt game and possible sequels, bringing in funding for a permanent staff / future expansions. They could even, if they wished, produce or license products in other media like comics, novels, or the promised tabletop RPG which while not worthwhile long-term for the previous owners might be for a smaller dedicated company.
Guns don't kill people, meerkats do.

Thirty-Seven

Quote from: Harpospoke on July 15, 2014, 10:40:58 PM
Ugh.

People are not going to change the way they play due to a "blank slate".   I see this sentiment way too often.  It smells like "Finally everyone will play the way I think they should".    Maybe I read you wrong...but sure sounds like you want to effect how other people play.
I totally don't see how you get that reading from it, seems to me you are seeing it how you want so you can rehash the argument from 30 pages back.

Don't.

UnitFour

Quote from: Serpine on July 16, 2014, 07:08:18 AM
I believe Ironwolf indicated the current buyers initially were just hoping to acquire the IP, without the engine or associated structures, so they likely have their eye on rebuilding CoX as a robust, long term, profitable franchise rather then just allowing a relative handful of people to play on private servers. The parts beyond the IP apparently only entered discussion after the fact because NCSoft seemed willing and the condition of those assets made them unlikely to command a high additional price.

Ownership of the IP will allow the new owners to publicly market the rebuilt game and possible sequels, bringing in funding for a permanent staff / future expansions. They could even, if they wished, produce or license products in other media like comics, novels, or the promised tabletop RPG which while not worthwhile long-term for the previous owners might be for a smaller dedicated company.

I'd buy the hell out of a CoH Tabletop game.  Even if it's just to read the source material!  Tabletops are always great for extra lore they can't fit in a game.

FloatingFatMan

Quote from: UnitFour on July 16, 2014, 07:19:41 AM
I'd buy the hell out of a CoH Tabletop game.  Even if it's just to read the source material!  Tabletops are always great for extra lore they can't fit in a game.

At the very least, it'd be nice to have a ruleset where Khelds can be worked out properly! I never did managed to fit my PB into a PL10 Mutants & Masterminds char... Not anywhere near enough points!

Serpine

Quote from: UnitFour on July 16, 2014, 07:19:41 AMI'd buy the hell out of a CoH Tabletop game.  Even if it's just to read the source material!  Tabletops are always great for extra lore they can't fit in a game.
I would have killed for the one being planned by Eden Studios to have come to fruition. Something broke down when CoX was sold fully to NCSoft (the last thing I ever saw about it was Eden waiting for information from NCSoft, and no indication they ever got that information). The CoX / Eden connection (to my recollection) was that Jack Emmert was a friend/cowriter with Eden founder George Vasilakos (the Vahzilok are apparently a partial homage to his name and the All Flesh Must be Eaten rpg). That probably has something to do with whatever happened to end things...

I have to wonder if new owners of the IP would be able to contact Eden and find out how far along the in development manuscripts were and if they could be resurrected / finished in some form. :)
Guns don't kill people, meerkats do.

The Fifth Horseman

Quote from: Thirty-Seven on July 16, 2014, 03:55:40 AMI don't know how you figure it would be easier or harder to grant everything.
To grant everything based on subscription statsus, more specifically.
QuoteBut saying "definitely work" is premature IMO.
Purchasable individual parts were supported by both client and server, so the mechanics to handle that are already in at the very least.
We were heroes. We were villains. At the end of the world we all fought as one. It's what we did that defines us.
The end occurred pretty much as we predicted: all servers redlining until midnight... and then no servers to go around.

Somewhere beyond time and space, if you look hard you might find a flash of silver trailing crimson: a lone lost Spartan on his way home.

Defcon Kid

Thx for keeping us updated on the state of negotiations, Ironwolf... it was a loooong time since I last logged in these forums, and just watched your opening post in this thread that made my day  :D
Spanish and proud Defianter. 31 50s and counting. Proud co-leader of Fuerza Letal, Liga de las Sombras, Legion del Fenix and Infernal Justice. Also a happy member of Gammaforce and D.O.A., and now spreading tentacles to the other side of the pond :)