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Started by Ironwolf, March 06, 2014, 03:01:32 PM

Arcana

Quote from: Joshex on April 09, 2015, 08:59:15 PM
you forgot the lawyers..

I already introduced my legal team:

https://farm3.staticflickr.com/2730/4335787716_a95aa48991_o.png

Cailyn Alaynn

Quote from: Arcana on April 09, 2015, 08:02:25 PM
https://farm3.staticflickr.com/2730/4335787716_a95aa48991_o.png

Nemesis is an Arcana-plot.
Arcana is an Irish Girl plot.

"Let's get dangerous..."
Lead Developer and Master of Mischief - Revival Project.
Revival website: APR.Pc-Logix.com

MM3squints

Quote from: Irish_Girl on April 09, 2015, 09:23:47 PM
Nemesis is an Arcana-plot.
Arcana is an Irish Girl plot.

Irish Girl is a Chandra Nalaar plot?

Dev7on

Quote from: Burnt Toast on April 09, 2015, 08:04:58 PM
You're a couple weeks early ;)

I know, things was getting quite and boring around here so I wanted to lift your spirit a little bit.

Twisted Toon

Quote from: Arcana on April 09, 2015, 09:17:22 PM
Pretty sure they wouldn't have settled for anything less than one of these:

https://images.weserv.nl/?url=www.wired.com%2Fimages_blogs%2Fwiredscience%2F2013%2F10%2Fcaptain_america_2_the_winter_soldier_trailer_2014_movie_official_hd_undefinedmp_4_2.jpg
So, I need to take over NCSoft and Nexon to get one of those?

Alright, I'll be in my basement planning my business take-overs.

Um...

I forgot. SoCal doesn't know what basements are...  :(
Hope never abandons you, you abandon it. - George Weinberg

Hope ... is not a feeling; it is something you do. - Katherine Paterson

Nobody really cares if you're miserable, so you might as well be happy. - Cynthia Nelms

LaughingAlex

Quote from: Twisted Toon on April 09, 2015, 09:40:50 PM
So, I need to take over NCSoft and Nexon to get one of those?

Alright, I'll be in my basement planning my business take-overs.

Um...

I forgot. SoCal doesn't know what basements are...  :(

We sure one of those things is a good idea, considering you'd be setting EVERYTHING BELOW IT on fire considering the amount of downward thrust you'd need to keep it airborn?
Currently; Not doing any streaming, found myself with less time available recently.  Still playing starbound periodically, though I am thinking of trying other games.  Don't tell me to play mmohtg's though please :).  Getting back into participating in VO and the successors again to.

Joshex

Quote from: LaughingAlex on April 09, 2015, 10:07:53 PM
We sure one of those things is a good idea, considering you'd be setting EVERYTHING BELOW IT on fire considering the amount of downward thrust you'd need to keep it airborn?

Gentlemen/Ladies, please, be relaxed, there is no need to worry! Troll science has your answer!:

https://images.weserv.nl/?url=trollscience.com%2Fimage%2Ff%2Ffull%2Fc12996b3c4c6c6d8029c901d2bc61a03.jpg
There is always another way. But it might not work exactly like you may desire.

A wise old rabbit once told me "Never give-up!, Trust your instincts!" granted the advice at the time led me on a tripped-out voyage out of an asteroid belt, but hey it was more impressive than a bunch of rocks and space monkies.

Vee

Make sure before purchasing your helicarrier that you aren't squeamish about riding it into the ground and/or ocean. Many have made the mistake of believing theirs will be the one that doesn't crash, none have been right.

artbunker

Quote from: WildFire15 on April 09, 2015, 05:48:04 PM
I thought the Paragon Store was fine as it was, certainly a lot better then modern MMO stores.

It was  . Im a guy who hates DLC  or buying additional things. Yet I was at the paragon store at least twice a month either buying a power set, those cards or something else. The whole store model was perfect. Hell even Free to play model was perfect. The game was starting to gain players . This game had the best F2P model out there and hasn't been touched since.

Noyjitat

The thing is our superpacks (lockboxes) didn't contain any useless junk. Where as CO gives you tons of rank 1 - 5 mods that are already very plentiful and 20% xp / money boosts. You got something very useful in every superpack.

JanessaVR

Quote from: Noyjitat on April 10, 2015, 12:33:00 AM
The thing is our superpacks (lockboxes) didn't contain any useless junk. Where as CO gives you tons of rank 1 - 5 mods that are already very plentiful and 20% xp / money boosts. You got something very useful in every superpack.
Oh, hell yes.  Our Super Packs were my primary cash-for-INF scheme actually made legal in-game.  Drop $100 real world on a bunch of Super Packs, then sell the contents for billions at Wentworths.  I was never hurting for all the INF and Reward Merits I could ever ask for as soon as those came out.  Not quite "Pay to Win," but certainly "Bribing My Way to a Tricked-Out Level 50."

HEATSTROKE

I loved the Superpacks !!!!

Arcana

Quote from: JanessaVR on April 10, 2015, 01:03:28 AM
Oh, hell yes.  Our Super Packs were my primary cash-for-INF scheme actually made legal in-game.  Drop $100 real world on a bunch of Super Packs, then sell the contents for billions at Wentworths.  I was never hurting for all the INF and Reward Merits I could ever ask for as soon as those came out.  Not quite "Pay to Win," but certainly "Bribing My Way to a Tricked-Out Level 50."

On a scale from one to ten, super packs were a way for a four to bribe their way into being an eight.  If you were already capable of building a nine, superpacks could buy you into a nine point three.  I felt that was a reasonable balance between being useful enough to be worth purchasing while not being so unbalanced so as to be game-breaking.  Not everyone agreed, but I consider them the best example of the free to play ala carte system in an MMO so far.

I'm not as familiar with CO's lock boxes except to say they are fairly accessible and often worthless.  On the other hand, STO's lockboxes are the worst expression of lottery-based money grabs, and I'm not someone that tosses such descriptions around randomly.  Plus they drop at a rate that would bankrupt Donald Trump if he tried to open all of them, which is ludicrous.

LaughingAlex

#16313
Quote from: Arcana on April 10, 2015, 01:52:46 AM
On a scale from one to ten, super packs were a way for a four to bribe their way into being an eight.  If you were already capable of building a nine, superpacks could buy you into a nine point three.  I felt that was a reasonable balance between being useful enough to be worth purchasing while not being so unbalanced so as to be game-breaking.  Not everyone agreed, but I consider them the best example of the free to play ala carte system in an MMO so far.

I'm not as familiar with CO's lock boxes except to say they are fairly accessible and often worthless.  On the other hand, STO's lockboxes are the worst expression of lottery-based money grabs, and I'm not someone that tosses such descriptions around randomly.  Plus they drop at a rate that would bankrupt Donald Trump if he tried to open all of them, which is ludicrous.

Legion gear and Justice gear can only be obtained if someone opened a lockbox, with Justice gear requiring YOU to open at least a few of them with a full set requiring 30 drifter salvage.  Both are vastly superior to the stuff you can get without opening anything.  It's still pretty much pay to win.  A character with justice gear can take a build on say, a 6 out of 10 to an easy 9 out of ten, sadly.  Simply put, there isn't any arguing that 180(which can hugely improve damage and with the proper specializations improve defense enough for 10-15% extra resistance) offense and 25 to all special stats  as well as a total of 12 mod slots vs only 9 mod slots with heroic gear.....

Vehicles are still the luls for powerleveling with one weapon left, but no one uses them anymore nore have people really used the for pvp anyhow.  The nerfs to vehicles prompted a very large exodus in october, especially as said nerfs were about as overkill as it gets.

Edit: I'll explain how OP it is in finer detail:

Basically, you always want to take Vindicator and either Guardian or Warden for specializations.  One of the specializations in either Guardian or Warden boosts your offense by 100% of your defense, so if you have 100 defense, you get 100 offense.  Vindicator has a specialization that gives you defense equal to 20% of  your offense.  This is applied after the boost from the previous specilziation.  The increase to defense FURTHER INCREASES YOUR OFFENSE AND CAUSES THAT TO FURTHER INCREASE  DEFENSE A FEW TIMES.  IT stops increasing after a moment, but Justice gear, see, boosts offense by 180.  Thats 30 more points to defense and thus yet another 30 more points to offense(before reductions). 

Now justice gear also has 4 slots in each piece.  The offense piece trades it's offense stat for either a crit strike and severity or it cuts part of it's offense bonus into a healing bonus.  So it by itself is "Balanced".  The extra defense a defense slot item normally has is traded for either dodge and avoidance or it has defense cut in half for extra health, again keeping it balanced.  But the utility piece does NOT trade anything for the extra slot, only keeping a balance of recharge and cost reduction.  This means that it's very easily to obtain very high recharge rates to ensure near constant active defenses.  Granted it's been discussed how to fix active defenses(I suggested an overhaul because so many scrubs have demanded a nerf to make recharge reduction useless), but again, CO is kind of in a trap now.

If they nerfed justice people would cry bait and switch, as legion gear has already been nerfed when it was the ultimate.  Simply put, the game is just fundamentally broken but it's a pay to win sadly and course now it's especially underpopulated for a reason.

Last Edit: Simply put, a character in full justice gear can easily become indestructible with otherwise balanced builds with all of the above combined, or as durable as a hybrid with the damage of a ranged/melee damage build.  And no, the dodge nerf didn't really fix that, it just made it so you had to have justice gear to do it.

Of course, this only really applies to alerts, normal content you only need regeneration to become indestructible.
Currently; Not doing any streaming, found myself with less time available recently.  Still playing starbound periodically, though I am thinking of trying other games.  Don't tell me to play mmohtg's though please :).  Getting back into participating in VO and the successors again to.

Noyjitat

Quote from: Arcana on April 10, 2015, 01:52:46 AM
On a scale from one to ten, super packs were a way for a four to bribe their way into being an eight.  If you were already capable of building a nine, superpacks could buy you into a nine point three.  I felt that was a reasonable balance between being useful enough to be worth purchasing while not being so unbalanced so as to be game-breaking.  Not everyone agreed, but I consider them the best example of the free to play ala carte system in an MMO so far.

I'm not as familiar with CO's lock boxes except to say they are fairly accessible and often worthless.  On the other hand, STO's lockboxes are the worst expression of lottery-based money grabs, and I'm not someone that tosses such descriptions around randomly.  Plus they drop at a rate that would bankrupt Donald Trump if he tried to open all of them, which is ludicrous.

Don't get me started on how much zen I spent trying to get a Galor Class Cardassian Warship. It's depressing :(

MegaWatt

the abbility to just buy the sets on the store hopefully will save me a LOT of pain if/when CoX comes back......though its gonna cost me a ton based on the characters i've made in Icon heh. Lock boxes are evil evil things put in when you dont care develope a game any more and just seek to try and milk money out of the players you have left until you shut it down.
If we set it on fire it'll burn....but that'd leave evidence...I KNOW ! COMPLETE ATOMIZATION! WOOOO!

Remaugen

Quote from: HEATSTROKE on April 10, 2015, 01:09:07 AM
I loved the Superpacks !!!!

Yes, but I hate Lockboxes, they plug up your inventory, in most games you have to willfully remove them to make room. If I wanna pack, I can go buy it or receive it as a reward. But I refuse on GP to go buy a key for unlocking crap that jammed into my inventory.
We're almost there!  ;D

The RNG hates me.

Arcana

Quote from: Noyjitat on April 10, 2015, 02:49:04 AM
Don't get me started on how much zen I spent trying to get a Galor Class Cardassian Warship. It's depressing :(

I feel your pain.  I would almost rather attempt to commission the construction of a real one in low Earth orbit.  It would probably cost less to bribe a dev to spawn one into my inventory.

FloatingFatMan

Quote from: Arcana on April 10, 2015, 01:52:46 AM
I'm not as familiar with CO's lock boxes except to say they are fairly accessible and often worthless.  On the other hand, STO's lockboxes are the worst expression of lottery-based money grabs, and I'm not someone that tosses such descriptions around randomly.  Plus they drop at a rate that would bankrupt Donald Trump if he tried to open all of them, which is ludicrous.

No, they're really not.  Try ArcheAge...

Actually, no... On second thoughts... Do not try ArcheAge.  I really can't advise people strongly enough, avoid that game like the plague!

Tubbius

So tired.  3:05 A.M.  I ought to be in bed.  I have papers to read and grade tomorrow.  I miss City at times like this.