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The Big Giant Icon Thread

Started by Codewalker, December 11, 2012, 02:51:44 PM

DJMoose

The Black Knight set is available with this...

I bow to you, Code Walker.

You have helped ease my pain.
Serkana The Wise
Primal Praetorian

Dark Horizon

Quote from: Samuel Tow on December 14, 2012, 01:53:05 PM
OK, this is awesome! Thank you so much for the programme! :) Gotta' say, even with just the costume creator and no game, City of Heroes is still more fun than anything else out there.
Fixed ;)

Just want to point out that character editing mode works just fine with client version 23 (or at least on my 2320.201207182341.1), but NPC edit mode apparently requires the v24 beta (weird broken menu colors, oversized text, can't exit the editor to the login screen and have to kill it from Task Manager to get the client to shut down).  In both modes, saving and loading existing costumes works fine (unfortunately including all the broken file path errors that plagued my older saves and unresolved bugs in the editor [curse you, cape mantle colors!], but that's not a reflection on Codewalker's excellent work).


Felderburg

Quote from: Dark Horizon on December 14, 2012, 05:18:54 PMbut NPC edit mode apparently requires the v24 beta (weird broken menu colors, oversized text, can't exit the editor to the login screen and have to kill it from Task Manager to get the client to shut down).

That happens to me when I use the beta; I thought it was just part of the NPC edit mode that caused the colors and such. Although you can run it windowed to end the closing problem by just clicking the top right X.
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Codewalker

The menu colors in NPC mode I believe are intentional -- if you pay close attention to them you can see that they indicate the status of each part, whether it's normally accessible, uses an old-style unlock, is tied to a store product, or if it's marked as "Dev Only".

AFAIK the skip past the first few screens is on purpose as well. It's a dev tool that was never intended to be seen by players.

NecrotechMaster

my thoughts exactly codewalker, i think it prolly skips the first few screens since all dev characters dont really have an AT, they are given powers in a separate interface prolly

Zombie Hustler

Oh, wow! I hadn't checked in on the Titan Forums in a couple of days, and now I'm seeing this. This is awesome.

And it looks like it all came out on the 11th, so this is a nice belated birthday present for me!  ;D

daveyfiacre

i have a new question!

was the AE character editor completely separate from online business like this one? the one where you could make new characters OR edit the colors of existing NPCs?

it probably is too tied up with the AE code huh? to be combined with this? i dont really remember, I avoided the AE the past couple years :P

just a thought. a probably completely unrelated codewise thought XD...

Todogut

Titan Icon is really great, thanks!

I created a costume inside Icon, and I can click the Save button to save the costume.

I would like to use the character and costume in a demo file. Is there a way to do so? (I tried running Sentinel+ on my Icon-created character, but it gave an error message about not being connected to the server.) Can the necessary data be gotten from the saved costume file? I rarely used the save costumes feature and haven't yet looked at the files.


corvus1970

Here's what you want:

http://demolition.mcuznz.ca/

It looks as well it may not run well on Internet Explorer, so if you have Chrome or Firefox, use those.
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
http://corvus1970.deviantart.com/

KAKTOS

 Thank You  Thank You  Thank You

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daveyfiacre

#130
HElp Help!

when i exited the betai24 Icon, my computer did something wierd and changed/removed it from my coh folder and now i cant put it back it says i need administrator permission or something. what happened? :(

i dont know how computers work :'(



:EDIT: ok i think i figured it out. stupid antivirus software. asfngnogannvaijnoadomfvnuiavn v GRRRRRRRRRRRRR. anyway, fixed now i think :D

had to move my CoHBeta folder, and then move it in and then make an exception with the antivirus software. ugh! computers! ;D

corvus1970

Glad you got it worked out Davey :)
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
http://corvus1970.deviantart.com/

Nitra

Codewalker.... thank you so much for helping us hold on to our characters and memories of coh amazing job!
It's better to save the mystery, then surrender to the secret...

Hotaru

Thank you for this! So much awesome. I would've settled for this alone for xmas, but since I've already hooked up the new 23 inch monitor, I guess I'll keep that too. ;D

Tyger

Quote from: Felderburg on December 14, 2012, 05:30:08 PM
That happens to me when I use the beta; I thought it was just part of the NPC edit mode that caused the colors and such. Although you can run it windowed to end the closing problem by just clicking the top right X.
And to add: if you're in fullscreen mode then using alt+enter switches it to windowed mode while it's active. Side effect is it will advance to the next screen in the creator.

I love this mode so much though because I can finally see those damn Vanguard backpacks and belt w/thighplates. Plus I can see my Mender in her rightful outfit:
https://images.weserv.nl/?url=imageshack.us%2Fa%2Fimg17%2F3418%2Fcityofheroes20121213005.th.png
https://images.weserv.nl/?url=imageshack.us%2Fa%2Fimg141%2F3418%2Fcityofheroes20121213005.th.png
Didn't even have to change a single bodyscale on her either :)

Rain Maker

Just wanted to quickly add my thanks to Codewalker for his efforts here. It's great to be able to see sets that I was never able to use, Titan Weapons and Bio Armor especially.

FaelenLou

Not to be ungrateful for all of the work done by Codewalker (for the program), Leandro (for distributing the i24 client), et. al., but I can't find the Zeus or Tartarus helmets in the normal mode, but they are present in the NPC Edit mode. Is there any way to fix that?

I'm trying to recreate my toons and a good number of them use the Zeus helmet.

corvus1970

Possibly not. If they work like the ascension set, they may only be accessible in the NPC version for now.
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
http://corvus1970.deviantart.com/

Exodus Orion

I just want to add in my own thank you to you, Codewalker, and anyone who helped make this happen. I am so excited to have the ability to play in the CC again. I am using it both the normal and NPC versions with my beta client, but just curious, would there be any differences if I used them with the live client? Would I gain or lose anything if I did?

Right now on the normal version I don't see the Ascension pieces nor the crafted boots, but I can work around that by using the NPC editor version. So not I'm really worried about it.

Again, thank you so much. One of the best Christmas presents I could've hoped for.

Tyger

Quote from: Exodus Orion on December 15, 2012, 02:10:55 AM
I just want to add in my own thank you to you, Codewalker, and anyone who helped make this happen. I am so excited to have the ability to play in the CC again. I am using it both the normal and NPC versions with my beta client, but just curious, would there be any differences if I used them with the live client? Would I gain or lose anything if I did?
The Live client doesn't have the up-to-date versions of the Cyberpunk/Tech Knight pieces; anything that was to launch with/after i24 hit.