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The Big Giant Icon Thread

Started by Codewalker, December 11, 2012, 02:51:44 PM

Thirty-Seven

Awesome awesome stuff here, dude!

Starhammer

Quote from: mikoroshi on December 12, 2012, 10:35:50 AM
'Allo, 'eroes.

Now I've got this working, I made some cool guys (and gals) I'd like to share!

Is there a thread for Icon-made toons going yet?


Nevermind.  I found it!  If anyone else was wondering the same thing, well here you are.

Just so you know, when I try to use that link, it's not working :(

On a related note, I was finally able to make a "Brain in a jar" costume I'm completely happy with!

(gonna go try to find that thread manually now)

Also, while I was able to save the costume (which uses quite a few NPC parts) when I tried to load it I got an error about costume parts not existing.

Arachnion

Quote from: Starhammer on December 12, 2012, 08:50:17 PM
Just so you know, when I try to use that link, it's not working :(

On a related note, I was finally able to make a "Brain in a jar" costume I'm completely happy with!

(gonna go try to find that thread manually now)

Also, while I was able to save the costume (which uses quite a few NPC parts) when I tried to load it I got an error about costume parts not existing.

Did you try to load the costume in NPC mode (-n) or regular mode, which doesn't have NPC parts?

If the latter, then that's probably why it wouldn't load.

The modes are separate for a reason.

This is his link btw. http://www.cohtitan.com/forum/index.php/topic,7281.0.html
I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder

Waiting for an invitation to arrive
Goin' to a party where no one's still alive

Gambit-X

Wow, i´m simply speechless.


Codewalker, you are my Hero!


Thank you so much!

Excavia

Codewalker you are amazing!!!  Thank you SO MUCH!!!   ;)

corvus1970

Quote from: Gambit-X on December 12, 2012, 10:00:19 PM
Codewalker, you are my Hero!

Did you ever know you coded my Hero?
She's everything I would like to be!

:D
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
http://corvus1970.deviantart.com/

SteelMountain


JWBullfrog

It just occurred to me that Codewalker has given us something that we have been asking for for years...

An offline costume creator...

So, without any hesitation I say... squee.
As long as somebody keeps making up stories for it, the City isn't gone.

Codewalker

Quote from: JWBullfrog on December 13, 2012, 01:48:40 AM
It just occurred to me that Codewalker has given us something that we have been asking for for years...

The great irony is that it only took something like 40 minutes from realizing that it might be possible without having to implement the network protocol (which was plan A for Icon).

I'm very surprised someone hasn't done it before now.

Golden Ace

CodeWalker

if you ever figure out how we can start the game, even if its only a local non-internet version...



♫Sometimes you feel like a Tank, Sometimes you don't!♪

corvus1970

Quote from: Codewalker on December 13, 2012, 02:09:11 AM
The great irony is that it only took something like 40 minutes from realizing that it might be possible without having to implement the network protocol (which was plan A for Icon).

I'm very surprised someone hasn't done it before now.

They say that necessity is the mother of invention. I suspect a large part of why it wasn't done before now is largely because the "need" wasn't dire.

It became dire, and you stepped up and came through. Good show :)
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
http://corvus1970.deviantart.com/

Codewalker


Elfin

Very Cool Thank God I saved some costumes in the years I have been playing. The rest I can remake and save. Thank You Thank You I got to see Zanco and Elfin again.

Arcana

Quote from: Golden Ace on December 13, 2012, 02:14:12 AM
CodeWalker

if you ever figure out how we can start the game, even if its only a local non-internet version...

The entirety of the costume editor exists within the game client.  All that's needed is a way to convince the client to run it without the game servers.

Unfortunately, the client doesn't have any idea how to do mapserving.  It would be just within the realm of possibility to start the game client with you in it: that's just a demorecord playback of sorts.  But the game client would have no idea how to spawn things, execute a world event, control spawned entities, calculate the effects of powers or anything like that.  That means no enemy spawns, no critters with any AI, no combat. That would require replacing the game servers with code that was capable of doing those things and sending them in the appropriate manner to the game client to process.

Golden Ace

:(

sounds like magic to me.

but then so did making the character generator work

so...

https://images.weserv.nl/?url=3.bp.blogspot.com%2F_PX7fseE4voc%2FTHKgo90ZE9I%2FAAAAAAAAAEo%2FotHsqf3Qhc4%2Fs1600%2Fmake%2Bit%2Bso_2.jpg

:D

♫Sometimes you feel like a Tank, Sometimes you don't!♪

MisterMagpie

#95
For my own amusement, I took the badge graphics that Arachnion extracted and turned Clothes Horse into the vanilla editor icon, and the Clubbing one (since it's a party) for the dev-switch one.

Not quite sure why I can't keep certain parts of them transparent, but I'm pretty sure google will answer that question pretty fast once I get around to asking it.

EDIT: as predicted, a quick google fixed that! I win!
I mean well, I swear.

Tyger

Quote from: Arcana on December 13, 2012, 03:53:12 AM
The entirety of the costume editor exists within the game client.  All that's needed is a way to convince the client to run it without the game servers.

Unfortunately, the client doesn't have any idea how to do mapserving.  It would be just within the realm of possibility to start the game client with you in it: that's just a demorecord playback of sorts.  But the game client would have no idea how to spawn things, execute a world event, control spawned entities, calculate the effects of powers or anything like that.  That means no enemy spawns, no critters with any AI, no combat. That would require replacing the game servers with code that was capable of doing those things and sending them in the appropriate manner to the game client to process.
I wonder how much of the basebuilding software is embedded in the client. I actually had a dream about it from the major enjoyment of seeing my Mender completed with the Ouroboros shoulder pad.

Seriously, this is one of the two favourite parts of the game I can now play with forever.

The Fifth Horseman

Quote from: Golden Ace on December 13, 2012, 04:40:27 AM:(
sounds like magic to me.
but then so did making the character generator work
In layman's terms:
The client can run the costume creator because all code and assets needed for that are part of the client.
The client is not capable of handling the gameplay on its' own. You'd need something that does the server's work, and that's not happening anywhere in the near future.
We were heroes. We were villains. At the end of the world we all fought as one. It's what we did that defines us.
The end occurred pretty much as we predicted: all servers redlining until midnight... and then no servers to go around.

Somewhere beyond time and space, if you look hard you might find a flash of silver trailing crimson: a lone lost Spartan on his way home.

Fleur_uk

Hello,

Is there anyways at this point to get the newest issue :(  I'm a couple behind.  And its not working for me? 

The Fifth Horseman

We were heroes. We were villains. At the end of the world we all fought as one. It's what we did that defines us.
The end occurred pretty much as we predicted: all servers redlining until midnight... and then no servers to go around.

Somewhere beyond time and space, if you look hard you might find a flash of silver trailing crimson: a lone lost Spartan on his way home.