I dont know.. it just feels like there is nothing going on.. no word.. no movement.. I know these things take time.. but I feel like without some kind of action our community will be an afterthought and fondly remembered but just chalked up to the casualty of gaming. The gaming industry needs to recognize that we are real people.. not just numbers on a spread sheet.
I dont think must momentum has lost. The original furor and hell fire and brimstone burn everything to the ground has subsided lately, but over all, the grind to get things rolling is still going strong. The games are being developed, letters are still being sent out, people are still talking, and people are still angry.
When dealing with other corporations, for example, sometimes it takes more than brute force to get stuff done. It take finesse and walking that thin line between coming off as fans with money to spend on anyone that pick up the IP to raging hate mongering people that will try to burn anything or anyone that close down the game that they just so happening to be playing. We dont want to be viewed as the second option as that is bad for business as businesses tend to think ahead in the long term and probably wouldnt want to pick up a game where if they have to close or rather want to close they may have to deal with bad PR campaign against them. If come across as hurting avid fans and we are still here wanting to play, they may listen but still cant be too pushy while at the same time cant act like we are not serious.
Things are getting done, my good person, things are getting done. Our time will come when we can say we have triumph in one way or another. But the bonus would be if either of the games gets up and running and we can show them that a game can be ran by people with the customer in mind for the customer and by the customer.
Yet, in order to change the industry it will take more than a company picking up the IP and or creating games. The mindest has to change also. We as a people have to stop giving or the better term is rewarding these companies for bad behavior. If we want them to appreciate the customer, then support the company that does just that. If the companies with bad records and or just view customers as mere numbers on a spreadsheet continue to rake in millions or for some billions, then they will continue to not give a crap. I think many MMO players are getting fed up and the time is perfect as it may not come again. Money talks. People can rant rave moan groan, hate all they want but when those dollars roll in and subscription numbers show up, and it's looking lovely to them, they wont care. But if one of these games get on, get the word out that there is now an option for players to go for a game and or company with their customers in mind and intentions on treating them right, their words will no longer have to be empty. They can take action with their money and move to the new games. Then when their subscriptions numbers start to fall, and they lose more money, I mean real money, not money they already written off, then they will have no choice but to either reform to stay competitive or cease to exist. They can take games, they can close servers but it's our choice as customers to choose with our wallets. Change will come when as a whole we demand change. Yelling kicking creaming isnt going to do much when we are just a number on the spreadsheet to begin with. We must affect those numbers in a significant manner and that is going to take more than the lot of us here. But, that is how just about every change starts, with a small group that had enough and decided to take a stand. We are that stand. Now we must show them and the people we mean buisness and wont go away. We already have the will, we have the knowledge, we even have people that know the right people, but now we have to show them how it supposed to be done with these new projects. I think there is a lot riding on those projects and in the end, they will be considered more than a game. They are a symbol, that players can build their own and look out for their own and still be successful. Even if success doesn't happen, we learn, and the next attempt will be better and so on until ever company that have an MMO have to take notice and either change or fade with the times of history.
Soon we will be sitting around reminiscing on the days when game companies used to be able to shutdown a game at any moment and move on the next day like nothing even happened and how a few said we are not just going to take it and instead of griping about they did something about it. And I will be somewhere, probably too old to play games, saying, well done.
We already have the power, we have to (well here we are figuring out and or have figured out rather) how to use it against those corporate buggers.