* The grind from 1st to 12th level.
Hehe... I actually very much enjoyed street sweeping at the early levels. The fighting part is just as much fun later, but the leveling part goes slower so the earlier levels are more enjoyable overall. I'd roam Atlas til 6 or 8 depending on the AT, then go to the Hollows til about 12. From there I'd hit Steel til 19 or 20, and then it was time for Talos. Talos was the last place my sweeper team reached, cause it takes time to level 30-odd characters alongside one another. But I'm sure I would've found a new place to go and ruin the dreams of some poor up-and-coming thugs.
After all my "important" characters had leveled past 20, I even made new ones just to street them up to 20 again. Then I'd email their inf and any nice drops to someone that mattered, and "Delete And Repeat". It was a fun diversion from the regular stuff.
Honestly though, City of Heroes and Minecraft are the only games I've ever played that
did annoy me. Any other game that annoyed me, I'd just stop playing and find something else. It's very rare I'll stick with a game that continually irritates me.
But to actually answer the question:
- The Robot Arms categories in the costume editor. Why couldn't they be "Alternate Arms" instead? Instead of "upper arms, full arms, or right arm" it would have been "left arm, right arm, or both arms". Then you could do robot arms
and things like demonic, plant, infected, mutated, stone, withered, burning, animal, and so on. You could pick which arm so you could match it to your weapon, you could overlay gloves on top of it in some cases; it could have been glorious.
- Standard SG Base rant.
- The cave maps.
I don't miss them the tiniest, slightest bit. If they somehow get erased when the game comes back, or the new game for whatever reason doesn't even
have caves... I could live with that. (Although if that was the only map we could log in and actually
play on, I'd take them in a heartbeat.)