I never said it was trivial.

But, yeah, that ended in early September. They give new players one slot and unlocking weapons costs a lot of Marks of Favor. (You only need two to get to Level 50, and those you don't pay for. If you want a third weapon, however...)
I'll put it this way. I played the original game, got to Innsmouth, and wiped so often and frequently, I quit. That, and I've never been a fan of horror/zombies/vampire/werewolves stories. (Doesn't mean I won't watch a well-thought out movie or two, but I don't seek it.) So, $29.99 for a week's worth of play in 2012 and then I deleted the client out of frustration after leaving it to sit for almost a year.
After SWL released in June, I went from Level 1 to Level 50 in a little over a month. And went through two missions that were probably some of the best gaming I've ever played. Honestly I've never seen anything similar to them before in an MMO. And I wouldn't have ever seen it if it didn't relaunch. (Yeah, I know, 2 missions out of 100s... big whoop, right?)
I'm still not in love with the setting, but the mechanics of the game and mission play is interesting enough for me to keep going. I might treat it like STO and Neverwinter: after finishing the end game content shelf it until the next major release lands and keep popping in as a Fairweather Player.
If starting over means you don't want to play it, that's fair. Putting your energy and efforts into a game for years only to be told to start over does suck, and there's nothing wrong with dropping it if that's where you find yourself. But for those who never got into it because the first part was too difficult... it's worth another look.