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The Big Giant Icon Thread

Started by Codewalker, December 11, 2012, 02:51:44 PM

Aggelakis

Quote from: Power_Play on December 20, 2012, 06:12:44 AM
Nowhere did I say -I- had ever USED the arm slider.  You folks need to learn to READ.  What I did say is that it is not operating correctly.

The shoulder slider, hip slider, leg slider, et cetera et cetera, all make the body part they change slightly larger or smaller proportionately, but they still match up with the body parts they intersect.  This one in NO WAY works properly.  Instead of making the forearms slightly thicker (think Popeye) or thinner, this makes them totally not match the arm at the elbow.  They grow or shrink WAY too much, compared to the rest of the sliders on the body.  What likely happened is that a decimal place was missed by a couple columns during the coding, making the slider change the arm 100 or even 1000 times as much as it's supposed to.

My original question was whether other people had arm sliders which worked correctly...meaning my data was corrupted somehow...or not.  Gee, that's a simple question.  What I said was that it never worked that way in all the time I played City of Heroes.  I NEVER saw an NPC created by the devs with disproportionately huge or vestigal forearms which did not match up with their own arms at the elbow.  They would have no reason to create such characters.  Ergo, the arm slider was NOT working the way it was intended.

It doesn't require a response such as, "I don't know what version of live CoH you were playing "all these years", but it wasn't the one I know. I was a six year vet."  I was playing the same one YOU were playing, and I was an eight and a half year vet.  Keep your implied insults to yourself, please.
It doesn't work properly because we're not supposed to be able to use it. It's a dev function. If you don't like the way it functions, don't use it.

Incidentally, people didn't start getting uppity until you got uppity with my (COMPLETELY VALID) initial response (paraphrase, "it's what the arm slider does"). Just sayin'.
Bob Dole!! Bob Dole. Bob Dole! Bob Dole. Bob Dole. Bob Dole... Bob Dole... Bob... Dole...... Bob...


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Codewalker

And this is why the devs couldn't give us nice things.

ThorsAssassin

Quote from: Codewalker on December 20, 2012, 06:28:14 AM
And this is why the devs couldn't give us nice things.

lol truth!

Now I want a body slider that works like the arm slider does :)

I was wondering as well why the costume pieces don't show up for Shadowhunter. I have wanted that bear hood since I first saw it!

mikoroshi

Quote from: Codewalker on December 20, 2012, 06:28:14 AM
And this is why the devs couldn't give us nice things.

https://gs1.wac.edgecastcdn.net/8019B6/data.tumblr.com/tumblr_m5tyyiF5vN1qbcfk2.jpg

They gave me an amazing marriage proposal.
If you see me posting here, you need to tell me to stop it and get back to writing.

ThorsAssassin

Quote from: mikoroshi on December 20, 2012, 06:35:23 AM
https://gs1.wac.edgecastcdn.net/8019B6/data.tumblr.com/tumblr_m5tyyiF5vN1qbcfk2.jpg

They gave me an amazing marriage proposal.

They....proposed to you?

Talk about dedication!

mikoroshi

If you see me posting here, you need to tell me to stop it and get back to writing.

Codewalker

Well, to clarify, I'm assuming that any dev use of the arm slider was done with moderation so that things didn't look distorted, or only with costume pieces specifically designed to be scaled that way. :)

There are quite a few NPC models with tweaked arm scale values, though mostly they are small variations. Marcus Cole, for instance, is one of them. As is Reichsman, who has slightly beefier than normal hands.

BCSs as well have big arms. Some of the Carnival of Light have smaller than normal.

corvus1970

Quote from: Power_Play on December 20, 2012, 06:12:44 AM
Nowhere did I say -I- had ever USED the arm slider.  You folks need to learn to READ.  What I did say is that it is not operating correctly.

*snip*

It doesn't require a response such as, "I don't know what version of live CoH you were playing "all these years", but it wasn't the one I know. I was a six year vet."  I was playing the same one YOU were playing, and I was an eight and a half year vet.  Keep your implied insults to yourself, please.

Need Decaf?
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
http://corvus1970.deviantart.com/

mikoroshi

If you see me posting here, you need to tell me to stop it and get back to writing.

Power Play

Quote from: Aggelakis on December 20, 2012, 06:21:00 AMIncidentally, people didn't start getting uppity until you got uppity with my (COMPLETELY VALID) initial response (paraphrase, "it's what the arm slider does"). Just sayin'.

*ROTFLMAO!*

"It's what the arm slider does?"  And just HOW did you know that?  You're an authority on the developer version of the costume creator?  That's knowledge only a developer would have.  So, you inferring you have Paragon Studios' confidential information is a valid response to my simple question?  On my version, it works DIFFERENTLY than ANY other slider, making the body part a huge mismatch for the other body parts.  It is my belief that is NOT the way the devs intended that slider to work.  That's why I asked if others had that same issue.  When I stated it's not the way it had worked in CoH, it was from my personal experience from not having seen a SINGLE PC or NPC with mismatched forearms in eight and a half years of City of Heroes...not one...ever.

My initial response to you was not "uppity" in the slightest.  It was three simple statements and did not call anyone else's views or knowledge into question.  Your response also wasn't "(COMPLETELY VALID)" as you're not a developer.  Sorry, but you have a WAY overinflated opinion of your own importance.  Please check your ego at the door.

Quote from: Codewalker on December 20, 2012, 06:52:39 AMWell, to clarify, I'm assuming that any dev use of the arm slider was done with moderation so that things didn't look distorted, or only with costume pieces specifically designed to be scaled that way. :)

Exactly!  Thanks, Codewalker.  Moderation is NOT the way the current slider works, which is why I felt my version might be bugged.  As I stated, a misplaced decimal point which made the change 100 or 1000 times what was intended is something I would consider bugged.  I was simply wondering if anyone/everyone else's was the same as mine.

Quote from: corvus1970 on December 20, 2012, 07:06:14 AMNeed Decaf?

I just need people not to get self-important and just use a little respect when answering a simple question.  Just phrase every answer as if it was your mother asking the question.

Quote from: mikoroshi on December 20, 2012, 07:07:03 AMSnickers, definitely.

Truth!  I don't need Decaf but I could sure use a Snickers bar right now.

ThorsAssassin

Quote from: mikoroshi on December 20, 2012, 06:44:11 AM
><

http://www.nypost.com/p/blogs/gamereport/city_of_heroes_engagement_2CZr7gzDuQrDymSiO2MK4K

I actually knew that, just teasing ya there.

My Fiance and I were actually trying to get something set up in game, Melissa Bianco was going to wed our characters but time ran out. So I am right there with ya. We met in game in 2005 and in 2007 I moved across the country to be with her.

^5 :)

corvus1970

#211
Quote from: Power_Play on December 20, 2012, 06:12:44 AM
Nowhere did I say -I- had ever USED the arm slider.  You folks need to learn to READ.

Really now?

Quote from: Power_Play on December 19, 2012, 06:40:59 PM
Well, that has NEVER been what it did in all the years I played CoH.

The implication in what you said there is that you thought there was one in CoX.

Also...

Quote from: Power_Play on December 19, 2012, 06:40:59 PM
That's NOT what it's supposed to do.

What were you saying about him not being a dev and not knowing what it should or shouldn't do? Come on now.

Aggelakis and Arachnion didn't mean any disrespect with their answers. Arachnion, especially, is one of the nicest most helpful people here. What he expressed was confusion, and then you overreacted and got insulting. There was no need for you to get so bent out of shape over it.

Take it from someone who gets irritated and snarky at times when he shouldn't, and just chill a bit. Deal?
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
http://corvus1970.deviantart.com/

ThorsAssassin

lol I don't understand what the problem with arm sliders is honestly...

This is awesome!

https://images.weserv.nl/?url=imageshack.us%2Fa%2Fimg7%2F9546%2Fthingn.jpg

corvus1970

Indeed. I think they are hilarious.

... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
http://corvus1970.deviantart.com/

FatherXmas

A tad brittle aren't we Power_Play?

Tina the brittle tech writer.

Comic 1 Comic 2
Tempus unum hominem manet

Twitter - AtomicSamuraiRobot@NukeSamuraiBot

mikoroshi

Enough e-peen comparing and posturing!

Let's re-rail this thread!

Thanks Codewalker, when can we expect Icon to have an icon?  8)
If you see me posting here, you need to tell me to stop it and get back to writing.

NecrotechMaster

what i think would be cool/good for an icon for this is the ncsoft logo with one of those "no" symbols over it

if i had any artistic talent i would gladly throw one together lol

Arcana

Quote from: Power_Play on December 20, 2012, 06:12:44 AM
Nowhere did I say -I- had ever USED the arm slider.  You folks need to learn to READ.  What I did say is that it is not operating correctly.

Submit a bug report.

ThorsAssassin

Quote from: Arcana on December 20, 2012, 08:08:45 AM
Submit a bug report.

And please wait near your computer as our support staff will get right back with you. Thank you for your understanding!

Power Play

Quote from: corvus1970 on December 20, 2012, 07:13:13 AMReally now?

Yes, really.

QuoteThe implication in what you said there is that you thought there was one in CoX.

Noooo...  I said it had never done what it does in the costume creator in all the years I played City of Heroes.  That implies nothing.  It simply states nothing like that was EVER in the game.

QuoteWhat were you saying about him not being a dev and not knowing what it should or shouldn't do? Come on now.

It's called evidentiary deduction.  If you have a group of extremely similar items (the sliders) and one works considerably differently than the others, producing an excessive and unusable result, it can be considered to not be working as intended.  I say what I mean and so far everything I've said has been accurate.  "Come on now," yourself.

QuoteAggelakis and Arachnion didn't mean any disrespect with their answers. Arachnion, especially, is one of the nicest most helpful people here. What he expressed was confusion, and then you overreacted and got insulting. There was no need for you to get so bent out of shape over it.

I only get "bent out of shape" when people get patronizing and self-important.  I asked a simple question and only reacted when others answered inappropriately.

Examples:

> I don't know what version of live CoH you were playing "all these years", but it wasn't the one I know. I was a six year vet.

(Obviously I was playing the same live version, since there was only one.  That reply is insulting and asinine.)

> Incidentally, people didn't start getting uppity until you got uppity with my (COMPLETELY VALID) initial response (paraphrase, "it's what the arm slider does"). Just sayin'.

(Characterizing my response as "uppity" was also insulting.  Insulting others as an excuse for one's own behavior is disrespectful and I do not accept that being done to me.  I made three simple statements (not "uppity" in any way) in my reply to the original response.  They did not insult or belittle anyone, nor did they call anyone's perception or mental health into question.)

All I ask is the same thing anyone else would want...to be dealt with with common courtesy and respect.  Implied insults and disrespect have never been appropriate.  I will repeat what I said in my previous post.  Answer as if it was your mother asking the question.

This is my last post on the subject.  I hope next time I ask a question it goes like this.

Q: "Is this working right?  Is everyone's the same way?  Is there a fix?"
A: Probably not...  Yes, as far as I know....  Not that I know of...

How much simpler that would have been, true?



Thanks!  *waves buhbye*