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The Big Giant Icon Thread

Started by Codewalker, December 11, 2012, 02:51:44 PM

sgtcrispy

Codewalker, thank you so much for this.  ;D

P.S. I played on Mac OSX, and I tried simply copied the whole 14+ gig coh folder over from the app folder over to my win 7 pro 64bit bootcamp partition and it worked.
Don't know if that helps anyone, but it worked for me.

Xenos

Just a follow up note on the Mac version.

I tried the new info.plist file supplied by TheManga and the result is unchanged (==> "Error. Failed to launch process"). Running it in Bootcamp works of course like a charm.

Let me know if there's something I should check that it's in the right place, post for you to look at, etc. I am assuming that I am not the only Mac player still having that problem, and I'd be happy to help make it work better.

Kyriani

Thank you so much for this amazing gift you've given us! I can only hope that by some miracle someone with enough know how/access finds a way to turn this into a functional stand alone client! Maybe Arcanaville + one (or more) of her former coh dev friends (incognito of course) could figure out a way to make it happen. A well a gamer can dream no?

daveyfiacre

#183
Howdy again!

I cant seem to get the bubble path aura, which then i realized was an incarnate unlocked aura. have those been figured out and i need to reinstall the program? orrr are they one of those complicated to unlock costume pieces that i have to play with in the NPC version? XD

[also, i just found the "Wake" path aura and zomg it's fantastic :D/:(]


:EDIT: also, the Wake and Roaches path auras arent showing up in the NPC version XD. interestinnnggggggg

Spikes01k

First!! OMDG THANK YOU so very much!!!

Sorry if this was answered already. What is meant by i24 client? I have the beta server still installed, how did/can one get the i24 client?

Thanks,
Spikes01k

Aggelakis

Quote from: Spikes01k on December 19, 2012, 03:10:34 AM
First!! OMDG THANK YOU so very much!!!

Sorry if this was answered already. What is meant by i24 client? I have the beta server still installed, how did/can one get the i24 client?

Thanks,
Spikes01k
The Beta server *is* the I24 client. Beta had Issue 24 loaded on it. I24 had loads of stuff that's not available in the I23 (live) client.
Bob Dole!! Bob Dole. Bob Dole! Bob Dole. Bob Dole. Bob Dole... Bob Dole... Bob... Dole...... Bob...


ParagonWiki
OuroPortal

Power Play


Sorry if this has been covered, but I don't have the time at the moment to read all the pages of this thread.  My costume creator seems to be bugged.  In the body size sliders, the "Arms" slider doesn't make the arms thicker or thinner, but instead makes them huge or shrinks them down to almost nothing.  Do I have a bugged copy of the files?  Is this common?  If so, is there a fix?



Thanks for your help!

Aggelakis

Nothing wrong with yours. That's what the arms slider does.
Bob Dole!! Bob Dole. Bob Dole! Bob Dole. Bob Dole. Bob Dole... Bob Dole... Bob... Dole...... Bob...


ParagonWiki
OuroPortal

Spikes01k

Quote from: Aggelakis on December 19, 2012, 03:27:56 AM
The Beta server *is* the I24 client. Beta had Issue 24 loaded on it. I24 had loads of stuff that's not available in the I23 (live) client.

Yeah, I tried running this in the beta on my laptop last night and it didn't work. Is there something special you have to do? Will try this on my desktop tonight.
Thanks!

Tardigrade

Quote from: Xenos on December 18, 2012, 10:12:18 PM
Just a follow up note on the Mac version.

I tried the new info.plist file supplied by TheManga and the result is unchanged (==> "Error. Failed to launch process"). Running it in Bootcamp works of course like a charm.
I also tried the new Info.plist, with similar results. The only change from file I created by following the original instructions was the key CedegaGameName:

<    <string>c:\coh\cityofheroes.exe</string>
---
>    <string>c:\coh\icon.exe</string>

I tried moving the program to /Applications, and removing spaces from the filename, to no avail. (Removing spaces from the program's name made it refuse to run, claiming it was damaged. Restoring them fixed that error.) If I try to launch the program from Terminal, it first tries to connect to http://updates.gametreeonline.com/cityofheroes, then gives the following output, then pops up the "failed to launch process" warning.

{/Applications}$./City\ of\ Heroes.app/Contents/MacOS/cider
Could not stat /Applications/City of Heroes.app/Contents/Resources/transgaming/f_drive (No such file or directory), ignoring drive F:
err:process:fork_and_exec failed to parse filename
err:process:fork_and_exec Hmm. pid 8722 exec failed No such file or directory
err:process:PROCESS_Create Fork/exec failed
hFile = 64 unix file: 'cityofheroes.exe' cmdline 'cityofheroes.exe -project coh -startupexec charcreate.txt'
exec failed:: No such file or directory

TheManga (or anyone else who got the Mac version to work), any suggestions? I'm happy to try anything to provide more information.

Arachnion

Quote from: Spikes01k on December 19, 2012, 10:28:05 AM
Yeah, I tried running this in the beta on my laptop last night and it didn't work. Is there something special you have to do? Will try this on my desktop tonight.
Thanks!

Are you using Windows?

If so, just stick icon.exe in your Beta folder, then run icon.exe and it will work.

If you are on mac, then you must follow the mac instructions.
I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder

Waiting for an invitation to arrive
Goin' to a party where no one's still alive

Power Play

Quote from: Aggelakis on December 19, 2012, 07:25:45 AMNothing wrong with yours. That's what the arms slider does.

Well, that has NEVER been what it did in all the years I played CoH.  It makes the arms, from the elbows down, shrink to the relative size of finger bones or enlarges them until they're twice the size of the entire body.  That's NOT what it's supposed to do.

Risha

Oh, oh, OH!  I just tried this, and it worked...not great in graphics yet (need it up to 1900, but I will get it there), but, OMG!  Thank you, thank you, thank you!

And sad that it's all we have left, but thank you.
Writer of Fantasy and Fantasy Romance

Arachnion

Quote from: Power_Play on December 19, 2012, 06:40:59 PM
Well, that has NEVER been what it did in all the years I played CoH.  It makes the arms, from the elbows down, shrink to the relative size of finger bones or enlarges them until they're twice the size of the entire body.  That's NOT what it's supposed to do.

Uhh... you *do* know that we never had the arms slider on live, real game servers right?

The arms slider only shows up in the -n NPC mode.... which was for developers only.

To support my theory, I just opened the regular player version of Icon. No arms slider there. At all.

I don't know what version of live CoH you were playing "all these years", but it wasn't the one I know. I was a six year vet.
I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder

Waiting for an invitation to arrive
Goin' to a party where no one's still alive

corvus1970

You are correct. Unless there was an arm slider before issue 4, we haven't had one. I've been playing 7 years and I never saw one until the NPC icon mode was made available to us.
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
http://corvus1970.deviantart.com/

Arcana

Quote from: corvus1970 on December 19, 2012, 07:01:44 PM
You are correct. Unless there was an arm slider before issue 4, we haven't had one. I've been playing 7 years and I never saw one until the NPC icon mode was made available to us.

That option has never been available to players; no one should have any expectation of what dev-locked functionality is "supposed" to do.  The only thing those options are ordinarily supposed to be is invisible.

corvus1970

Quote from: Arcana on December 19, 2012, 08:30:01 PM
That option has never been available to players

I didn't think so, but I could not personally attest to its lack of availability in-game at a time before I started playing.
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
http://corvus1970.deviantart.com/

Superlorne

I find myself merely the latest in a very long line of thankful players, yet I will express my overjoyed appreciation nonetheless! Thank you, Codewalker, for your efforts in bringing the costume creator out of mothballs, revving it up with the NPC mode and throwing it out there for us to play with!

As a player, I spent much of my in-game time soloing or duoing with my wife. As a certified Altoholic, I created characters by the dozens, trying out the powersets, but it was the costume creator which took 90 to 99% of my time in creating any new character. It was easily the game feature I most enjoyed. I'd gush more, but my babbling will only add to the sea of appreciative noise, and besides, I'VE GOT COSTUMES TO MAKE!!!

<runs out of thread and is (almost) never seen again!>  :D

Power Play

Quote from: Arachnion on December 19, 2012, 06:51:57 PMUhh... you *do* know that we never had the arms slider on live, real game servers right?

Nowhere did I say -I- had ever USED the arm slider.  You folks need to learn to READ.  What I did say is that it is not operating correctly.

The shoulder slider, hip slider, leg slider, et cetera et cetera, all make the body part they change slightly larger or smaller proportionately, but they still match up with the body parts they intersect.  This one in NO WAY works properly.  Instead of making the forearms slightly thicker (think Popeye) or thinner, this makes them totally not match the arm at the elbow.  They grow or shrink WAY too much, compared to the rest of the sliders on the body.  What likely happened is that a decimal place was missed by a couple columns during the coding, making the slider change the arm 100 or even 1000 times as much as it's supposed to.

My original question was whether other people had arm sliders which worked correctly...meaning my data was corrupted somehow...or not.  Gee, that's a simple question.  What I said was that it never worked that way in all the time I played City of Heroes.  I NEVER saw an NPC created by the devs with disproportionately huge or vestigal forearms which did not match up with their own arms at the elbow.  They would have no reason to create such characters.  Ergo, the arm slider was NOT working the way it was intended.

It doesn't require a response such as, "I don't know what version of live CoH you were playing "all these years", but it wasn't the one I know. I was a six year vet."  I was playing the same one YOU were playing, and I was an eight and a half year vet.  Keep your implied insults to yourself, please.

mikoroshi

I haven't used icon without -n, so I just assumed the arm slider is only available in -n mode, and never worked properly for the devs, they just never did anything with it, and it was "on the list" of things to fix eventually.
If you see me posting here, you need to tell me to stop it and get back to writing.