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I Miss Talos Island

Started by Portland Underground, December 02, 2012, 02:27:51 PM

Glass Goblin

My first visit to the island was also funny. I went to visit my first contact there for the first time, and ran the couple of blocks to the building he was standing beside. (I can't remember who it was.) While I was standing there I was ambushed by a bunch of Tsoo and hit the sidewalk. Admittedly a bit peeved, I broadcast "What the hell, you can't even talk to contacts here without getting whacked?" To which someone drolly replied: "Welcome to Talos Island."

corvus1970

HAH! So very, very true!  8)
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
http://corvus1970.deviantart.com/

FatherXmas

Quote from: mkhall on December 03, 2012, 06:57:49 PM
My first visit to the island was also funny. I went to visit my first contact there for the first time, and ran the couple of blocks to the building he was standing beside. (I can't remember who it was.) While I was standing there I was ambushed by a bunch of Tsoo and hit the sidewalk. Admittedly a bit peeved, I broadcast "What the hell, you can't even talk to contacts here without getting whacked?" To which someone drolly replied: "Welcome to Talos Island."
I'm betting it was the contact on the north side of the Science Store (Lt. Col. Hugh McDougal I think).  He always had Tsoo around within a spitting distance and it was nearly impossible to get up next to him without aggroing the nearest mob of them.
Tempus unum hominem manet

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Alchemedic

When in doubt, I frequently parked toons in Talos. Everything was convenient -- the train station, Wentworth, the Ouro drop-point.

I moved a few of my characters around for the sunset, to where I wanted them to be for the end of the world. I had one toon (Profundis, a water-dark blaster) who was already in Talos for the above reason. Because I imagined him as an Atlantean (think Namor or Aquaman by way of HP Lovecraft), I figured I would retire him IN the water, so I took a few screenshots of him leaving Talos and returning to the depths.

I actually ended the game in Talos. My friends in our SG (Paragon City Search & Rescue) played to the end, and as the end came we retired to various "favorite spots." Some chose The Hollows; one friend was very close to Talos, so when she retired there to wait for the end, I joined her. (We were all linked via a league.) My housemate -- the reason I joined CoH -- was logged in and joined us. We ended up having to into the Talos train station at the last minute because of the Rikti invasion, but my last screenshot is a view of Talos from within the station.

I miss Talos Island.

I miss Paragon City.

I miss City of Heroes.


eabrace

Quote from: Organica on December 03, 2012, 06:53:33 PM
I remember watching someone drag the ghost ship all over the place.  ^_^  Kept me entertained for the better part of an hour.
I remember it once getting stuck to me as I was exiting the train station (I think someone had left it there) and having it follow me to my contact and then to my mission door.  When I finished the mission, it was still waiting for me outside and started following me around again.

Gotta love those Taunt auras. :)
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I was once being interviewed by Barbara Walters...In between two of the segments she asked me..."But what would you do if the doctor gave you only six months to live?" I said, "Type faster." - Isaac Asimov

corvus1970

It waited for you? Like a lil lost puppy??

D'AWWWWWWWWWWWWWWWWWW!  :'(
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
http://corvus1970.deviantart.com/

Arachnion

Quote from: Alchemedic on December 03, 2012, 07:57:31 PM
When in doubt, I frequently parked toons in Talos. Everything was convenient -- the train station, Wentworth, the Ouro drop-point.

I moved a few of my characters around for the sunset, to where I wanted them to be for the end of the world. I had one toon (Profundis, a water-dark blaster) who was already in Talos for the above reason. Because I imagined him as an Atlantean (think Namor or Aquaman by way of HP Lovecraft), I figured I would retire him IN the water, so I took a few screenshots of him leaving Talos and returning to the depths.

I actually ended the game in Talos. My friends in our SG (Paragon City Search & Rescue) played to the end, and as the end came we retired to various "favorite spots." Some chose The Hollows; one friend was very close to Talos, so when she retired there to wait for the end, I joined her. (We were all linked via a league.) My housemate -- the reason I joined CoH -- was logged in and joined us. We ended up having to into the Talos train station at the last minute because of the Rikti invasion, but my last screenshot is a view of Talos from within the station.

I miss Talos Island.

I miss Paragon City.

I miss City of Heroes.

:'(

We all do.
I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder

Waiting for an invitation to arrive
Goin' to a party where no one's still alive

corvus1970

Quote from: Alchemedic on December 03, 2012, 07:57:31 PM
I miss City of Heroes.

Quote from: Arachnion on December 03, 2012, 11:58:02 PM
:'(

We all do.

https://images.weserv.nl/?url=www.corvusonline.net%2Favs_and_icons%2FSoSayWeAll02.gif
... ^o^CORVUS^o^
"...if nothing we do matters, than all that matters is what we do."
http://corvus1970.deviantart.com/

The Fifth Horseman

Amen. I just caught myself about to start up the client and run a few more Portal Corp missions.  :-\
We were heroes. We were villains. At the end of the world we all fought as one. It's what we did that defines us.
The end occurred pretty much as we predicted: all servers redlining until midnight... and then no servers to go around.

Somewhere beyond time and space, if you look hard you might find a flash of silver trailing crimson: a lone lost Spartan on his way home.

eabrace

Quote from: corvus1970 on December 03, 2012, 11:40:32 PM
It waited for you? Like a lil lost puppy??

D'AWWWWWWWWWWWWWWWWWW!  :'(
If I recall, I made some kind of comment in team chat like "Look what followed me home.  Can I keep it?" :)
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I was once being interviewed by Barbara Walters...In between two of the segments she asked me..."But what would you do if the doctor gave you only six months to live?" I said, "Type faster." - Isaac Asimov

Arachnion

Quote from: The Fifth Horseman on December 04, 2012, 12:15:17 AM
Amen. I just caught myself about to start up the client and run a few more Portal Corp missions.  :-\

Every day I come online, I check the City of Heroes Forums out of habit, during my daily browsing list.

Seeing that sunset page come up every time.... hurts.

I really gotta drop that habit  :-\
I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder

Waiting for an invitation to arrive
Goin' to a party where no one's still alive

Illusionss

Quote from: Alchemedic on December 03, 2012, 07:57:31 PM
When in doubt, I frequently parked toons in Talos. Everything was convenient -- the train station, Wentworth, the Ouro drop-point.

I moved a few of my characters around for the sunset, to where I wanted them to be for the end of the world. I had one toon (Profundis, a water-dark blaster) who was already in Talos for the above reason. Because I imagined him as an Atlantean (think Namor or Aquaman by way of HP Lovecraft), I figured I would retire him IN the water, so I took a few screenshots of him leaving Talos and returning to the depths.

I actually ended the game in Talos. My friends in our SG (Paragon City Search & Rescue) played to the end, and as the end came we retired to various "favorite spots." Some chose The Hollows; one friend was very close to Talos, so when she retired there to wait for the end, I joined her. (We were all linked via a league.) My housemate -- the reason I joined CoH -- was logged in and joined us. We ended up having to into the Talos train station at the last minute because of the Rikti invasion, but my last screenshot is a view of Talos from within the station.

I miss Talos Island.

I miss Paragon City.

I miss City of Heroes.

I keep thinking along the lines of "I gotta go check on so-and-so's day-job badge progress.... might have to move them."

Then I remember that the sky fell on us all, and its a bummer all over again.

Clave Dark 5

I miss all the Rogue Islands, myself.
"What you say is rather profound, and probably erroneous." - Joseph Conrad

Steelclaw

Miss Talos Island?

Luminary... definitely Luminary.

johnrobey

Quote from: The Fifth Horseman on December 04, 2012, 12:15:17 AM
Amen. I just caught myself about to start up the client and run a few more Portal Corp missions.  :-\

That's been my fear, out of habit trying to log in.  Happilly I haven't, and yeah I know I can uninstall the client but don't want to.  I woke up again today from a dream with one of my blasters in his Ascension Radiance outfit flying thru darkened skies.
"We must be the change we wish to see in the world." -- Mahatma Gandhi         "In every generation there has to be some fool who will speak the truth as he sees it." -- Boris Pasternak
"Where They Have Burned Books They Will End In Burning Human Beings" -- Heinrich Heine

faith.grins

Quote from: Clave_Dark_5 on December 04, 2012, 05:53:28 PM
I miss all the Rogue Islands, myself.
In some ways the Rogue Isles were better designed, and in many cases they were much more complex in layout, which is really cool for someone wandering through the game.  And in terms of having everything useful the players want to get to consolidated in one zone, Cap au Diable was superior to Talos, from crafting tables being right there next to the market, to the Vanguard entrance, to the Midnighter club.

Having said that, the hill by the tram in Talos is iconic in a way that nothing in Cap really was.  Cap had iconic stuff lying around, not least of which was the big globe in the middle by the trainers, but it's all a sort of manufactured iconography.  The hill in Talos had a natural elegance which you don't find anywhere in the Rogue Isles, save perhaps in some of the northern sections of Nerva Archipelago.  (Which reminds me:  I really wish they'd updated the mobs around the Thorns tree to a sort of Redside Monster Island.  It was so cool running around that place.)
Aram:  "Man, just look at all this.  Sometimes it's hard to believe that we get to live surrounded by such wonder."
Gamal:  "We don't live over there." Aram:  "We don't?"
Gamal:  "No.  We live over there." Aram:  "... But it's all on fire."
Gamal:  "Yes it is, Aram.  Yes it is."

Clave Dark 5

Quote from: faith.grins on December 05, 2012, 07:27:56 AM
In some ways the Rogue Isles were better designed, and in many cases they were much more complex in layout, which is really cool for someone wandering through the game.  And in terms of having everything useful the players want to get to consolidated in one zone, Cap au Diable was superior to Talos, from crafting tables being right there next to the market, to the Vanguard entrance, to the Midnighter club.

Having said that, the hill by the tram in Talos is iconic in a way that nothing in Cap really was.  Cap had iconic stuff lying around, not least of which was the big globe in the middle by the trainers, but it's all a sort of manufactured iconography.  The hill in Talos had a natural elegance which you don't find anywhere in the Rogue Isles, save perhaps in some of the northern sections of Nerva Archipelago.  (Which reminds me:  I really wish they'd updated the mobs around the Thorns tree to a sort of Redside Monster Island.  It was so cool running around that place.)

The hill looked like a mound of soil to me.  Don't hit!!

I was quite fond of the natural areas on Cap, from the twin mountains themselves to the "Circle Of Thorns forest" above the ferry and even the do-I-really-have-to-swim-around-this-again mote around the center of town.  The Pit in Sharkhead was an impressively massive "manufactured" area that I enjoyed hopping or flying around.  And then there's the really nice area around the old fort on Port Oakes, always liked going through there at night and fighting pirates.

I always had the feeling that I was going to wish to be able to have "one last go round" before I left the game, but now the game has left me instead but I still want that last go.  Damn it.
"What you say is rather profound, and probably erroneous." - Joseph Conrad

faith.grins

Quote from: Clave_Dark_5 on December 05, 2012, 09:41:50 AM
The hill looked like a mound of soil to me.  Don't hit!!

I was quite fond of the natural areas on Cap, from the twin mountains themselves to the "Circle Of Thorns forest" above the ferry and even the do-I-really-have-to-swim-around-this-again mote around the center of town.  The Pit in Sharkhead was an impressively massive "manufactured" area that I enjoyed hopping or flying around.  And then there's the really nice area around the old fort on Port Oakes, always liked going through there at night and fighting pirates.

I always had the feeling that I was going to wish to be able to have "one last go round" before I left the game, but now the game has left me instead but I still want that last go.  Damn it.
I agree that all of that stuff was cool, and that's part of what I meant when I said that the Rogue Isles were better designed.  The ghost-infested fort in north Port Oakes looked both creepy and sad, somehow, and I deeply regret that I never collected all the ghost-catching badges.

Still, even though it was just a mound of dirt, the hill by the tram in Talos was a bit of nature that had been left as-is in the bustle of the city.  It provided a unique view:  shops, a train station, skyscrapers, and a view of the bay if you had good vision.  It captured a lot of distinct elements of the city, and it also happened to be near a heavy pedestrian traffic area, so it was also good for people watching.  In spite of all of that, it was still a quiet hill in the middle of a busy city.  The fact that it was small was what made it special.  That's what I meant when I said it was iconic in a way that nothing in Cap was:  not that it was more iconic, but that it captured a feeling that nothing in Cap does.  (There's reasons why nothing in Cap is intended to feel peaceful, both from a Lore perspective and from a design perspective, and they're good reasons.  I was just pointing out why the hill was cool.)
Aram:  "Man, just look at all this.  Sometimes it's hard to believe that we get to live surrounded by such wonder."
Gamal:  "We don't live over there." Aram:  "We don't?"
Gamal:  "No.  We live over there." Aram:  "... But it's all on fire."
Gamal:  "Yes it is, Aram.  Yes it is."

johnrobey

Quote from: FatherXmas on December 03, 2012, 06:39:59 AM
Remember way back (before CoV) when the Talos tram station was lag city because it was THE meeting place if you were level 20 or higher.

Talos had all the origin stores within a couple of super jumps from each other.  Access to Paragon Dance Party/Pocket D and later the ferry to PI and the smuggler's ship to Striga Island.  Back when the only way to Founders' Falls was through Talos.

It was Talos where I first ran into DE, BP, Warriors and the every popular Freakshow (cause you get to defeat them twice).  It was the zone where a lot of players got a taste of SOs for the very first time.  And while IP had Lusca (or three) Talos only had the Ghost Ship which kept getting stuck in one place or humorously stuck following a player who could then lead it all over the place.

https://i50.photobucket.com/albums/f346/zombie_guy/City%20of%20Heroes/Motivational/Yield.jpg

Bravo! I love your Ghost Ship poster!  ROFLMAO   ;D
"We must be the change we wish to see in the world." -- Mahatma Gandhi         "In every generation there has to be some fool who will speak the truth as he sees it." -- Boris Pasternak
"Where They Have Burned Books They Will End In Burning Human Beings" -- Heinrich Heine

FatherXmas

Thanks but not my poster.  I just remember seeing it a long time ago and Googled for it.
Tempus unum hominem manet

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