It never ceases to amaze me...

Started by Harlequin565, September 04, 2015, 09:57:51 AM

Harlequin565

I "main" Marvel Heroes now. Steam tells me I have just over 1200 hours in game. Sounds like a lot?

I've just been going through my screenshots folders having a bit of a spring clean, and I made screenshots post shutdown announcement of all my favourite toons speaking to the M-pedestrian that gave you hours on patrol.

Emp/Psi Defender : 1,021 hours on patrol
En/En Blaster : 821 hours on patrol (I just got my Kirby dots on the day of the announcement too!)
TA/A Defender : 737 hours on patrol (I really persevered with Longbow Archer)
Fire/Storm controller : 599 hours on patrol
Peacebringer : 442 hours on patrol
BS/Shield Scrapper : 367 hours on patrol

That's just over 4,000 hours with my top 6 characters. Didn't count my deleted Fire/Fire blaster or Ice/Ice tank who I played to death but could never quite get them where I wanted them. Or the myriad different ATs I never got round to fully fleshing out.

Putting it into context, that's 500 8 hour days. If you assume a week of bank holidays and 4 weeks leave, and a standard 5 day working week, that's like doing a full time job for 2 years!!

I guess I loved that game :)

https://i.imgur.com/xybJWX3h.jpg

chuckv3

Quote from: Harlequin565 on September 04, 2015, 09:57:51 AM

That's just over 4,000 hours with my top 6 characters. Didn't count my deleted Fire/Fire blaster or Ice/Ice tank who I played to death but could never quite get them where I wanted them. Or the myriad different ATs I never got round to fully fleshing out.

Putting it into context, that's 500 8 hour days. If you assume a week of bank holidays and 4 weeks leave, and a standard 5 day working week, that's like doing a full time job for 2 years!!

I guess I loved that game :)

At some point in (I think) 2008, I had been running my second account almost exclusively after buying a year of subscription time. When I got the renewal email, I checked my total and found that I had played 2400 hours in a year. Then I did the math and realized I had WORKED AT MY JOB for only 2000 hours over the same period. At that point I figured I was addicted and tried to quit cold turkey. I did, but came back about 9 months later. I vowed to never again check my totals :).



indiramourning

After 8 years I had 36 living characters (not counting the dozens I deleted over the years).  They were all on Virtue.  And since we couldn't always buy extra character slots in the early days; when the time came that we finally could I just let my altitus go crazy. 

I relished each new character and I miss them all dearly.  Hours played?  I never checked.  But whatever total value it is I'd have liked to have doubled it  ;D

Vee

4000 hours with that wonky UI you've got going in that pic is pretty impressive :P

Harlequin565

Quote from: chuckv3 on September 04, 2015, 02:18:55 PM
At some point in (I think) 2008, I had been running my second account almost exclusively after buying a year of subscription time. When I got the renewal email, I checked my total and found that I had played 2400 hours in a year. Then I did the math and realized I had WORKED AT MY JOB for only 2000 hours over the same period. At that point I figured I was addicted and tried to quit cold turkey. I did, but came back about 9 months later. I vowed to never again check my totals :).

I am not going to do that calculation. You scared me off.

Quote from: Vee on September 04, 2015, 04:26:11 PM
4000 hours with that wonky UI you've got going in that pic is pretty impressive :P

And the sad thing is, I can't remember what most of it was for. There was surely a method to the madness.

Aggelakis

...I'm fairly certain Agge had close to or more than 2000 hours all on her own. And that's not counting the dozens of other toons still existing at shut-down and hundred(s?) deleted over seven years. Oh god. I had/have a problem.
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ukaserex

Quote from: Vee on September 04, 2015, 04:26:11 PM
4000 hours with that wonky UI you've got going in that pic is pretty impressive :P

I always enjoyed seeing how other people had their screens set up.

I know with the monitor I had, there's no way I could have had a set up like that and still see my character.
Those who have no idea what they are doing genuinely have no idea that they don't know what they're doing. - John Cleese

Noyjitat

Quote from: ukaserex on September 06, 2015, 12:45:35 PM
I always enjoyed seeing how other people had their screens set up.

I know with the monitor I had, there's no way I could have had a set up like that and still see my character.

Monitor resolution settings and the games UI scaling feature should allow you to do that even on an old CRT monitor.

Paragon Avenger

Quote from: ukaserex on September 06, 2015, 12:45:35 PM
I always enjoyed seeing how other people had their screens set up.

I know with the monitor I had, there's no way I could have had a set up like that and still see my character.
Did you notice the camera angle?
I usally ran the camera right behind the character, like when you press the 'B' key.

I noticed the lack of the nav window.  that would have made it difficult for me to find things, like the mission door and the exit button.

The long chat window makes a lot of sense, but I don't understand 2 team search windows.
I also had a team window.  And when running a healing defender, I would put the team window down front for easy access to the team members for targetted healing.
Something else I did, I would put the target window under the menu/health bars.  That way it was easier for me to keep an eye on his and mine at the same time.
Also, it is interesting detaching the inspirations like that, that way you have to open them back-up after looking at powers or enhancements or such.

Someone should come out with an UI arrangement tips guiude.
Yeah, they could call it:
"Super Fire Dragon's Helpful Hints to a Better City of Heroes User Interface"

Auroxis

I didn't relocate the team window on my defender, since I used hotkeys to target teammates and had a small enough screen. I agree with keeping a nav-map open though, that stuff was critical.

My favorite UI trick was having a 4th power tray right next to the inspiration tray with the juicy temp powers. You can see my UI in this vid (yes, shameless plug).

Harlequin565

OK, so I'm now dealing with UI setup anxiety.

I'd probably be feeling worse if I hadn't just looked at my own screenshot and thought - "Where's my nav window?"

I also used numpad binds for AB/CM/HO and various other single target buffs on other characters.

I have no clue why there are 2 search windows. Must be a logical reason for that.

Vee

There are some very effective new medications for people who have the map at the bottom of the screen.

Harlequin565

I won't post a screenie of my Kerbal Space Program + Kerbal Engineer setup then.

It's not pleasant.

MaidMercury

I would probably have that amount of time as well....CoH was amazing.

Paragon Avenger

Come on, peoples.
Post your UI so that we might tear it apart.

Castegyre

I've spent most of my time sitting in front of a computer for years due to medical reasons. I've been afraid to look at my /played time in games for quite a while now.  I've still probably spent more time playing CoH than any other game online since I first played LotRD over 2 decades ago. I know at least my crab spider had over 1200 hours at one point, and he wasn't even my 'main'. :-[

Nyghtshade

No real idea how many hours total I logged in CoH, but I played for more than 8 years, as many hours as I could get away with and still claim to have a RL!   :)  So much, in fact, that my teenaged daughter seriously considered an 'intervention', ha!

I loved every minute, met many wonderful people through the game, and would do it all again.  WILL do it all again, whenever a team manages to finally purchase the game and IP rights.  Oh, so very yes.

Canine

As a comparison UI layout to tear apart, this is my 3rd from last screen, showing my UI as per shutdown.  And yes, I was evicted from Paragon City (Union) while stood on top of the Atlas globe as my original toon, with friends.

https://i.imgur.com/oaXdnV5.jpg

(full image resolution is 1920x1200, I could still see fine :) )

Paragon Avenger

The biggest thing about the UI that I don'tlike, and it's your UI so feel free, is having the enhancement tray opened all the time.  That seems like a distraction.  And the combat attributes, I liked to have mine above the main menu, yes I would drag down the main menu.  I would also put the target window underneath the main menu, so I could compare who was dying faster, me of him.  I think that it is clever what you did with the extra chat tabs.  I would have a tray for macros.  Like I had this one macro where my character would say "looking for team ..." and do the binoculars emote.