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New efforts!

Started by Ironwolf, March 06, 2014, 03:01:32 PM

JanessaVR

Quote from: Irish_Girl on October 07, 2014, 03:13:14 PM
(Which is great, since I'm dirt freaking poor...and couldn't sub if I wanted to.)
As I've said before, more than once, I'm one of the people looking to throw bags of cash your way if the deal goes through.

Gorvi Guile

Quote from: JanessaVR on October 07, 2014, 06:32:22 PM
As I've said before, more than once, I'm one of the people looking to throw bags of cash your way if the deal goes through.
Me too, well maybe not bags but whatever I can afford :)

microc

it an online game it should be able to take this...
https://images.weserv.nl/?url=img3.wikia.nocookie.net%2F__cb20110413031024%2Fmonopoly%2Fimages%2F7%2F74%2F%24500.jpg

Arcana

Quote from: JanessaVR on October 07, 2014, 04:20:16 AM
Interesting.  I've heard talk of decompiler programs before, but never used one.  That said, some apparently do exist, but if what you say is true (and I certainly have no reason to doubt that, coming from you), I wonder what use they are.

They are useful to figure out what a program does.  But it generally requires a lot of work to transform what decompilers spit out into source code that is manageable for normal programmers.  Basically, the decompiler can tell an experienced programmer what the original program did, and they can use that knowledge and the basic structure the decompiler spits out to create source code that replicates the functionality of the original program.  But ultimately, you'd still need an experienced programmer to write the final source code you'd want to manage.

If we had no idea what the CoH servers did, a decompiler could tell us, and that information could inform a reverse engineering effort.  But the decompiler is unlikely to generate something you could hand to ordinary programmers to maintain.  If you want to see what decompilers actually do, Hex-Rays has a video on their site that gives some idea of what their decompiler spits out: https://www.hex-rays.com/products/decompiler/ .  I'm not a fan of Hex-Rays for a few reasons, but the video at least gives an idea of what to expect.


Surelle

Quote from: FloatingFatMan on October 07, 2014, 03:20:23 PM
Well, there's pretty much none available.. The hackers have nabbed most of it, grab any that becomes available (without even being logged on, thanks to their tools), and are flogging off for ridiculous amounts.  I had a whisper last night offering to sell me a 24x24 plot for $150, in actual real cash money...

Meanwhile, Trion continue to deny it's even happening, despite copious amounts of proof shown to them...

Okay, I haven't even finished reading this thread but I have to stop to comment on this.  How right you are!  "Denial" is Trion Worlds' middle name.  I played Rift back when it launched, and hackers found a hole in the code whereby they could completely bypass the entire login/password system altogether and log into any game account as an Administrator and rob it blind.  Apparently there are usually a bunch of unique digits tied to every MMO account in every game; it's why GMs never need your password to go in and reset things/change things for your characters or account.   They just use the digits that operate beyond the login system.  Well, these hackers were logging in like the GMs would, then using random number generator tools until they'd get an account "hit" or "match," after which they'd use an automatic program to wipe the plat (in-game money) out of every account.

Literally tens of thousands of player accounts per day were getting hacked in this fashion, and for several weeks after launch, Trion blamed the entire thing on the players!  They said people needed stronger passwords for their Rift accounts, or were buying gold online and getting hacked via key loggers downloaded from that, etc. 

Finally a player and Rift forumite named Manwidaplan, a former hacker turned white hat/security tester, announced on Rift's public forums that he had found a hole in Rift's code.  He said he would forward the fix to Trion for free, but that they had to publicly 'fess up that it was hackers and Trion's own bad code behind all the account thefts first.  Well, guess what?  Trion finally admitted to a security flaw in their game code, Manwidaplan sent the fix, and Trion had it patched within a couple hours.

But yeah, I'll never forget that one!  Being one of the many tens of thousands of players that got all their plat stolen via that code flaw (which it took Trion several weeks to return, while my L35 priest limped to 50 dead broke in L35 armor, barely ever even able to train and upgrade her spells let alone get gear, meanwhile), I actually made the mistake of assuming my own computer had been hacked somehow.  I reformatted my whole hard drive (bye bye Christmas pictures of the kids that I hadn't backed up yet!!  And then I had to reinstall evvvvvvvvverything) over Trion's failure to publicly admit to their problem.

And Manwidaplan told a different story concerning exactly what Trion knew about the hacks:  Trion was already well aware of the fact that there was a big fat hole in their code that the hackers were bypassing the whole login/password system with, they just couldn't find that hole until he told them where it was.

LaughingAlex

Quote from: Surelle on October 07, 2014, 08:09:22 PM
Okay, I haven't even finished reading this thread but I have to stop to comment on this.  How right you are!  "Denial" is Trion Worlds' middle name.  I played Rift back when it launched, and hackers found a hole in the code whereby they could completely bypass the entire login/password system altogether and log into any game account as an Administrator and rob it blind.  Apparently there are usually a bunch of unique digits tied to every MMO account in every game; it's why GMs never need your password to go in and reset things/change things for your characters or account.   They just use the digits that operate beyond the login system.  Well, these hackers were logging in like the GMs would, then using random number generator tools until they'd get an account "hit" or "match," after which they'd use an automatic program to wipe the plat (in-game money) out of every account.

Literally tens of thousands of player accounts per day were getting hacked in this fashion, and for several weeks after launch, Trion blamed the entire thing on the players!  They said people needed stronger passwords for their Rift accounts, or were buying gold online and getting hacked via key loggers downloaded from that, etc. 

Finally a player and Rift forumite named Manwidaplan, a former hacker turned white hat/security tester, announced on Rift's public forums that he had found a hole in Rift's code.  He said he would forward the fix to Trion for free, but that they had to publicly 'fess up that it was hackers and Trion's own bad code behind all the account thefts first.  Well, guess what?  Trion finally admitted to a security flaw in their game code, Manwidaplan sent the fix, and Trion had it patched within a couple hours.

But yeah, I'll never forget that one!  Being one of the many tens of thousands of players that got all their plat stolen via that code flaw (which it took Trion several weeks to return, while my L35 priest limped to 50 dead broke in L35 armor, barely ever even able to train and upgrade her spells let alone get gear, meanwhile), I actually made the mistake of assuming my own computer had been hacked somehow.  I reformatted my whole hard drive (bye bye Christmas pictures of the kids that I hadn't backed up yet!!  And then I had to reinstall evvvvvvvvverything) over Trion's failure to publicly admit to their problem.

And Manwidaplan told a different story concerning exactly what Trion knew about the hacks:  Trion was already well aware of the fact that there was a big fat hole in their code that the hackers were bypassing the whole login/password system with, they just couldn't find that hole until he told them where it was.

Many companies fail to fess up they had a serious problem proper, and it's always shameful that something like this has to happen before they do the right thing.  If it was an american company and they behaved that way, they'd have faced severe legal issues for that mistake including serious fines and charges for not fessing up proper.

I recall a story from a few years ago regarding blizzard which forced them to dodge a serious security breech, particularly forcing real life names to be visible to everyone.  They wanted to stop trolling, in reality that wouldn't have worked anyways, but a social engineer talked someone who originally believed his real name wasn't a big deal on the internet into giving his name to prove a point.

Within a matter of hours that social engineer had obtained so many details about the guys personal life that the other person was forced to change his mind.  I believe that act forced blizzard to change it's stance on real life names.  It would have been an enourmous security breech.  Imagine beating someone in starcraft 2 and then getting stabbed nearly to death by the person you'd beaten days later.  Could have happened....

.....and something similar DID happen only some years ago when a guy beat someone else in counterstrike with a knife, then got stabbed nearly to death by the same person some 4-6 months later when the guy hacked out the information where the victor lived, using only the IP address to start with.  That was in a way hacking, the guy kept asking and asking.

Then of course blizzard and a whole bunch of others were getting hit by script kiddies launching denial of service attacks on EVERYONE not even a few months ago......
Currently; Not doing any streaming, found myself with less time available recently.  Still playing starbound periodically, though I am thinking of trying other games.  Don't tell me to play mmohtg's though please :).  Getting back into participating in VO and the successors again to.

sindyr

There are two main threads, not sure which this question belongs in, but here goes:

Have chances improved at all for getting back specifically the Utopian "fix everything" Issue 24 version of CoX?

I would give a LOT to make that happen - and when I say a LOT, I mean open wallet, all my time, etc.

Wizzyboy296

guys guys please, let us all be happy and know that cox is returns, m'kay  8)

chuckv3

Quote from: sindyr on October 07, 2014, 08:37:21 PM
There are two main threads, not sure which this question belongs in, but here goes:

Have chances improved at all for getting back specifically the Utopian "fix everything" Issue 24 version of CoX?

I would give a LOT to make that happen - and when I say a LOT, I mean open wallet, all my time, etc.

I don't blame you. But if it doesn't exist, no amount of money is going to make it magically appear. From what I've read here, there is 1 or more backup of the live servers, but not the test server or anything that was running I24. And apparently no source code to recompile it from. Bummer, huh? So the best anyone can do is run the compiled code, and try to get all the operating system, network settings, databases hooked to it properly so it will run. It's actually not an easy proposition, especially if there's little or no documentation. If you're stuck guessing, reverse engineering or packet sniffing, it could take a hell of an effort.

pinballdave

Quote from: sindyr on October 07, 2014, 08:37:21 PM
There are two main threads, not sure which this question belongs in, but here goes:

Have chances improved at all for getting back specifically the Utopian "fix everything" Issue 24 version of CoX?

I would give a LOT to make that happen - and when I say a LOT, I mean open wallet, all my time, etc.

the Snap-shot of CoH the Legacy version that is in the deal for NCSoft to lease will NOT have I24. The version referred to as 1.5 Irish Girl is making will have every effort made to include I 24 in the REVIVAL on the new game engine. Now let's get that deal done and rejoice :)

Joshex

Quote from: Aggelakis on October 03, 2014, 12:34:57 AM
Note that when I put "submitted and accepted" that just means that they didn't tell them to go do something extra or change something. It doesn't mean they accepted that they're capable. It just means that the effort was enough to satisfy initial demands.

lets hope this isn't some cruel taunt that will just sit unanswered like many of our attempts did. I am actually glad there are some financial backers and multiple studios lined up willing to work on it, but I just get this feeling like silent betrayal is lurking around the corner, to be clear I have a feeling this is just some sort of publicity stunt like; "well we were willing to sell the IP to a capable studio but, they didn't seem very organized and we can't keep dealing with every single request to buy the game IP, we have other things to attend to."

of course that is just paranoia, but it's probably a realistic "worst case"  scenario. Or the other scenario where they call foul on us after all is said and done during the transition of the IP from company to company "you handled that wrong, we don't like that, the deal is off"

seriously, some game companies are like that, look at the disclaimer on what you had to do to get a beta copy of "The rise of mordor", you basically had to agree to become an advertising slave that will only say positive things about their game, not show any bugs or glitches, and if at any time they don't approve of the content of one of your videos you must edit it to remove the offending content. and that's just the tip of it. there were other parts stating that you could only show videos of certain parts of the beginning of the game in videos.

Corporate overlords... indeed.
There is always another way. But it might not work exactly like you may desire.

A wise old rabbit once told me "Never give-up!, Trust your instincts!" granted the advice at the time led me on a tripped-out voyage out of an asteroid belt, but hey it was more impressive than a bunch of rocks and space monkies.

Blackbird71

Quote from: candidate on October 06, 2014, 06:32:42 PM
I fear if we have to start from scratch, a lot of casual players will not be interested in the game. So a few thousand hardcore players will continue.

But is that enough to keep the game going ?

So many games out there....... Star Citizen not that far away  ;)

I would consider myself very much a casual player.  I played CoX for years, and I don't think I had a single character over level 35ish. But oh, how many alts did I have!  I would come back in a heartbeat, even if I had to start over.  For me, creating the character concepts was half the fun; this just means getting a blank slate to do it again.  ;)

Sinistar

Quote from: sindyr on October 07, 2014, 08:37:21 PM
There are two main threads, not sure which this question belongs in, but here goes:

Have chances improved at all for getting back specifically the Utopian "fix everything" Issue 24 version of CoX?

I would give a LOT to make that happen - and when I say a LOT, I mean open wallet, all my time, etc.

if the game returns it will be in issue 23 maintenance mode with minimal chance of ish 24 updates being added in,  updates wouldn't occur until the game is converted to the Unreal 4 engine which would take some time.
In fearful COH-less days
In Raging COH-less nights
With Strong Hearts Full, we shall UNITE!
When all seems lost in the effort to bring CoH back to life,
Look to Cyberspace, where HOPE burns bright!

Kurrent

While I'd be ecstatic at getting the i24 version of CoX, I'd honestly be 99.999% as ecstatic to get the i23 version back.

Now, getting back all our i23 characters and possessions would be an incredible improvement.  Honestly, I'd take that over an i24 server that would be otherwise blank.  But even if we don't get our old characters back, at least we'd have the opportunity to make them again.

Feign

Quote from: Blackbird71 on October 07, 2014, 10:29:59 PM
I would consider myself very much a casual player.  I played CoX for years, and I don't think I had a single character over level 35ish. But oh, how many alts did I have!  I would come back in a heartbeat, even if I had to start over.  For me, creating the character concepts was half the fun; this just means getting a blank slate to do it again.  ;)
I'll second this, I only had two characters over 40, and I would be ecstatic to start them (and their lore) all over again.  There are things I would change...  Oh so many things I would change.

Feign's story would be a lot less disjointed and melodramatic for one, I think I outlined it all when I was 21 after all...  I never would have thought then that I would look back at that stuff in the same light as my fanfics from my mid-teens.

(*cough* Less ERP also, since I'll be a married man by the time the Revival comes around.)

Mistress Urd

Quote from: Sinistar on October 06, 2014, 08:48:56 PM
Watch the anime series Sword Art Online, that should spur many a CoH related dream

My nephew made me watch that. It was ok, but I'll get him back by buying him a Lyfa poster.  :roll:

Sinistar

Quote from: Mistress Urd on October 08, 2014, 01:28:21 AM
My nephew made me watch that. It was ok, but I'll get him back by buying him a Lyfa poster.  :roll:
It's a fun series, kind of a Warcraft, CoH, Matrix, blend.

Far better then HUnter X HUnter or Heavens Lost Property......ugh
In fearful COH-less days
In Raging COH-less nights
With Strong Hearts Full, we shall UNITE!
When all seems lost in the effort to bring CoH back to life,
Look to Cyberspace, where HOPE burns bright!

Mistress Urd

Quote from: Sinistar on October 08, 2014, 02:24:09 AM
It's a fun series, kind of a Warcraft, CoH, Matrix, blend.

Far better then HUnter X HUnter or Heavens Lost Property......ugh

Sword Art had 2 folks from .hack in it if that counts for anything. I actually liked Heavens lost property. At least Ikarios does better than Sachi.

Sinistar

Quote from: Mistress Urd on October 08, 2014, 03:56:28 AM
Sword Art had 2 folks from .hack in it if that counts for anything. I actually liked Heavens lost property. At least Ikarios does better than Sachi.

I just couldn't get into Heavens Lost Property, whenever anime flips over to the "comedic/absurd looking" animation to convey humor it sometimes breaks my enjoyment.  HLP and Black Butler did that a lot.
Hellsing didn't do it as much plus it was about vampires so that compensated nicely.
In fearful COH-less days
In Raging COH-less nights
With Strong Hearts Full, we shall UNITE!
When all seems lost in the effort to bring CoH back to life,
Look to Cyberspace, where HOPE burns bright!

Waffles