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The Big Giant Icon Thread

Started by Codewalker, December 11, 2012, 02:51:44 PM

Phaetan

Thank you for the nocoll command!

I'm off to finish looking at propaganda posters as Erika Enriche now!

Codewalker

Oh yeah, Studio 55 in Imperial is slightly forward and pretty much straight down from the door on the surface.

I'll probably enable /seeeverything in the next version to make those easier to find...

BenshowSly

Quote from: Codewalker on May 20, 2013, 10:01:13 PM
Technically player motion is a server function, too. Fortunately, the client is able to simulate it in order to produce the illusion of not having lag. Otherwise, when you pressed 'W', it might take up to half a second or more for your character to react, depending on latency.

Normally the server does identical calculations, but if they get out of sync and the server sends back a different position than the client thinks you're in, the server 'wins', and the client snaps you back. That's what causes rubber-banding. On the live game, it happened most often due to the unpredictable movement of other players and NPCs, causing the space you thought was empty to actually have something solid in it.

Icon exploits that by patching the client and rewriting some of its code to think it's connected to a server, as well as setting appropriate physics parameters. Then it just lets you run around on predicted motion, never receiving any position corrections. It's theoretically possible to do something similar using Cheat Engine to modify the memory (assuming it can handle changing protection on read-only memory segments), but it would be a very tedious process of entering about 1,000 overrides by hand.

Uh... being completely useless on that, I will trust you on that lol. I'm sorry if I have requested something that might be too huge. Like everyone, I'm a dreamer and forget reality sometimes... Please accept my sincere apologies :)

Gothica

Quote from: Codewalker on May 21, 2013, 02:23:50 AM
You're close; that's the right version all right.

Map failed to start probably means you're running an old version of icon. Try clearing your internet cache and re-downloading it from the first post in this thread, and make sure you overwrite the one that's in your COH directory.

That fixed it. Running fine on Win8-64. Gypsy Witch, my main, is flying through AP.

I could kiss you.

You are a light that shines in the darkness.

blackjak

Quote from: Codewalker on May 21, 2013, 03:21:17 AM
Oh yeah, Studio 55 in Imperial is slightly forward and pretty much straight down from the door on the surface.

I'll probably enable /seeeverything in the next version to make those easier to find...
Icon is directly below itself as well. You can also enter the tiki lounge and go into the monkey cage.
Just had to do that...
Virtue: Moonsun, Dynamo Jr., Crimson Fury, Sabre Kat, Double Sixxes, Quantum Stranger, Mystic Kirin, Pink.Eye Champion: Blackjak, Redwing Blackbird Justice: Shield Marshal Guardian: White Talon Triumph: Gosuto Union: Stellar Girl

Greyhawke

This is amazing, and you have my heartfelt gratitude.

It does of course make you dream of what might come next, after the ability to load various maps, that is. I would love the ability to load my base. Not sure if its possible to pull the data for that from a demorecord and then drop it back into icon as a map, but wow that would be awesome.

Next would be the ability to have multiple people share the same map so you could actually use the settings for RP. This seems like it would be a huge stretch of the current tech, and may be something for a different project than Icon, but I can dream.

Just some wishful thinking out loud, of course. I am just truly in awe that you have given us this much. Thank you.

borgking001a

I got it to work! Just a couple of questions, is Paragon suppose to be empty for Single player mode, and is there a way to add enemies to fight?

The Fifth Horseman

Quote from: borgking001a on May 21, 2013, 05:06:16 AM
I got it to work! Just a couple of questions, is Paragon suppose to be empty for Single player mode, and is there a way to add enemies to fight?
That's the same question, really. This data was provided by the server. Since there is no server, there are no NPCs and no enemies. QED.
We were heroes. We were villains. At the end of the world we all fought as one. It's what we did that defines us.
The end occurred pretty much as we predicted: all servers redlining until midnight... and then no servers to go around.

Somewhere beyond time and space, if you look hard you might find a flash of silver trailing crimson: a lone lost Spartan on his way home.

MishaFox

THIS IS FANTASTIC!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

TonyV

Quote from: Gothica on May 21, 2013, 03:52:23 AM
You are a light that shines in the darkness.

He is a leaf on the wind.  Watch how—

Wait, let's not go there.

Scendera

Quote from: Codewalker on May 19, 2013, 09:44:01 PM
Look for an update mid-week with a command line option to load any zone or mission map, provided you know the filename and can guess some suitable coordinates to spawn at.

I'm sure someone will cheerfully post a list. I'm too noob to be very useful for a lot of the game but I'll help out with the zones I was familiar with if need be.

Ice Trix

Quote from: faero malikite on May 20, 2013, 10:28:16 PM
I know this is probably solved in this thread somewhere but my brain started to melt as I read through it.
I am not computer savvy which definitely hurts me here, I have tried literally all day to follow the directions to do this and all I have ended up with is 5 new programs that have changed my startup page and now pop up every time I hover over something.

I do not have the game still on my PC.
I tried to download the torrent program that was recommended in the main post. (no idea if I did it successfully or not)
icon.exe is in my coh folder.
when I try to open the coh beta file it tries to open it with adobe and fails.
when I try to run the icon.exe it says no cityofheroes.exe file is found, I have the coh test.exe on my pc but it gives me an error message with that one as well.

help...me....please.....

Not sure if you have gotten help yet.
It sounds like you may of clicked yes too many times while installing different stuff (re different home page and lots of stuff popping up).  Download malware bytes from www.malwarebytes.com and run a scan to clean your computer back up.

The rest I need to take simply so I can understand where you are at:

>I do not have the game still on my PC.
> I tried to download the torrent program that was recommended in the main post. (no idea if I did it successfully or not)
icon.exe is in my coh folder.

Okay, if your coh folder is about 4GB, then you probably have it. There should be a bunch of files in there with icon.exe e.g.
https://i.imgur.com/hUkX9mD.png

If not, you need to try downloading again. (http://www.savecoh.com/p/download-issue-24-beta.html)  If the torrent stuff is confusing you, try the sugarsync, or I can send you a dropbox link. I think you might find dropbox/sugar sync the easier way.

>when I try to open the coh beta file it tries to open it with adobe and fails.
This often happens when you try to run a file that Windows doesn't know what to use to open it (eg Windows will open .doc in Word etc). Adobe tends to be first on the list as it starts with an A, and you probably just clicked OK without understanding what it mean. It's a pretty common user error.
I'm not sure exactly what file you mean, (it may not matter) but if you right click on the file, and select properties, what do you see in the red marked boxes (see screen shot)
https://i.imgur.com/9L7FrvD.png

Please let me know how you get on after this, and I'll be happy to keep suggesting until its up and away. But I think a fresh download, and put all the downloaded files in their own folder - not an existing one.

Ice Trix

Question: Should Icon walkaround  work from NPC mode, or do you need to be in regular mode. I had trouble with entering anything when in NPC mode ...

MisterMagpie

Downloaded this so fast it left burn marks on my router.
I mean well, I swear.

The Fifth Horseman

Quote from: Ice Trix on May 21, 2013, 10:07:08 AM
Question: Should Icon walkaround  work from NPC mode, or do you need to be in regular mode. I had trouble with entering anything when in NPC mode ...
Works fine in NPC mode.
We were heroes. We were villains. At the end of the world we all fought as one. It's what we did that defines us.
The end occurred pretty much as we predicted: all servers redlining until midnight... and then no servers to go around.

Somewhere beyond time and space, if you look hard you might find a flash of silver trailing crimson: a lone lost Spartan on his way home.

Garble

Quote from: blackjak on May 21, 2013, 04:18:31 AM
Icon is directly below itself as well. You can also enter the tiki lounge and go into the monkey cage.
Just had to do that...

I went into the monkey cage too. I noticed the cage floor has debris such as barrels and junk like the random objects generated by Gravity Control's Propel. You can actually interact with these objects, knocking them around. And if you wait, the floor generates more of this stuff.

Thank you so so so so so so much codewalker!

Bigg Beef

Quote from: Blackmoor on May 21, 2013, 02:22:18 AM
Is it safe to assume you flew around the map a bit?

The music for the current neighborhood doesn't trigger when you spawn into the map, but will play when you enter from a different neighborhood on the map. Fly around a bit and it should trigger.

If not, it's a technical problem on your end.

Flew around the map, all the other musics work great...except freedom plaza.....the most nostalgic music for me in the game.....guess ill fly around with youtube on repeat in the background lol

Scendera

The music was a little fussy for me....first two times I loaded the Atlas Park theme itself didn't work but Promenade and such was fine, thereafter it's worked about 75% of the time.

tl;dr: If the theme you want won't load, dump it to desktop and try again.

goodtime

Quote from: Ice Trix on May 21, 2013, 10:07:08 AM
Question: Should Icon walkaround  work from NPC mode, or do you need to be in regular mode. I had trouble with entering anything when in NPC mode ...
I've found I cannot enter the game with any of the non-regular costume pieces.   If you click next on the final screen the costume tab flashes and I think there's an easily missed "Please purchase costume part" message.    Things like Cosmic Corsair and valkyrie set work fine.

Codewalker

Quote from: tommyboytrd on May 21, 2013, 12:00:21 AM
Have you used CE at all with this process?  Or just talking about theoreticals and not played with it?

Just talking theoretical. I've looked at CE once or twice, but it seems mostly geared toward searching for values in the data segments, specifically things that change in a predictable fashion (like HP and damage values).

The locations that Icon writes to are mostly code segment, because it's patching the instructions to do something different. I assume that CE would be able to do the same if provided with the offsets and what values to write there, but its search functionality wouldn't be too helpful for locating those.

So I use a debugger instead, which is good because it allows things like setting breakpoints, single stepping through code to see what it's doing, and changing registers so I can back up and try different things by resetting EIP.