My question for APR and any
direct successor (taking place in Paragon itself, in the same universe) would be how they're taking care of the old missions. APR I guess I can see including them, but I kind of think it would be nice to start fresh. Rather than including older "go here, kill 10 guys, go there" type missions, start from the very beginning with more innovative stuff. And build in a way to accommodate changing NPCs / story - whether that's phasing or what, I don't know, but making the NPCs of the world a little less static.
the veteran stuff doesnt bother me.. Id like to see a way to regain the levels and IO's but that gets very close to Pay 2 Win which I realize a very large majority have an issue with..
For me, Pay 2 Win is only an issue in PvP, which is supposed to have players starting at a level playing field, as far as in-game gear etc. goes.
If NCSoft is just leasing the ip then couldn't they if CoT included CoH cannon...couldn't they shut CoT down later then? :S
I still don't get why the other two games turned down the licensing deal. They don't
have to include CoH lore, right? And it'd be pretty hard to do anything other than "this is an alternate dimension" at this point, given the work that's been put in specifically to make the lore different from CoH.
So why not take the licensing, slap on an "Official CoH successor" sticker, and go with that?