I had been working on a similar program to this in PHP, but I've only gotten it working locally on my Mac's built-in web server. Mine lacks many of DEMOlition's options but has other functionality. Since I have it running locally, it's using two folders, one to look for costume files, one to write demo files to. Like this one, it will read the costume file and convert it to demo file, but it will actually create the file too. It can also run a batch of costume files, creating a separate demo file for each or one big one that creates like a slideshow of costumes.
I thought I would share the location information i've been using for my program. It's the inside of Icon (I think the one in IP) and sets the toon standing on one of those circular platforms that the Icon mannequins are usually on. It makes a nice location for cycling through several costumes.
Here is the Location and Camera info:
1 0 Version 2
0 0 Map maps/City_Zones/City_03_02/City_03_02.txt
0 0 Time 12
0 CAM POS -1638.463745 -182.343643 -2501.788818
0 CAM PYR 0.098 1.563197 -0
And the player should be set to:
0 999 POS -1649 -187.09375 -2502
0 999 PYR 0 1.583068 0
0 999 MOV READY_2HIPS
For multiple costumes, I include this between each toon (to get rid of existing and switch to next):
15000 999 DEL
If the creator of DEMOlition is reading this, please feel free to include this location option in your next update.