Author Topic: New efforts!  (Read 7425418 times)

Arcana

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Re: New efforts!
« Reply #17500 on: June 02, 2015, 10:04:01 PM »
To the people working on getting the game back or if the people here that know them pass along what's said,Please add more character slots :)I'm going to be making many more characters than before and with no new content making alts will be even
more important.

They could easily unlock them all for you, but it would be non-trivial for them to add more.  So basically, although we all started with 8 (or 12) slots per server, the maximum you could unlock by various means was 48 (36 if you were F2P).  Any operator of the game could, if they wanted to, just give those 48 slots away on day one.  But they would be hard-pressed to alter the game in a way that allowed for more than 48 per server.

Of course, the other thing you could theoretically do is have multiple server clusters.   They might be forced to have a Freedom, and a Justice, and a Triumph, but there's nothing to stop them from having two complete (and independent) server farms, or three, or whatever - of course limited by the resources they have to create server clusters.  I suspect, though, that for most players having 576 character slots should hold you for a little while (assuming twelve servers and 48 slots per server; if they reinstance the EU servers it could be more).

Keep in mind I'm speaking about what's possible, not what the operators should do.  They have to keep the lights on and servers aren't free, so charging for character slots might be something they decide to do.  They might also decide to give away more slots for free than City of Heroes did, and then again they might not.  Keeping in mind VIP (i.e. subscribers) got 144 character slots on day one, that's not bad (12 per server and 12 servers).

By the time of the shutdown I had like 30-something alts on Triumph.  Sure anyone could fill a thousand character slots with empty costumes, but if you're actually playing the alt and not just power leveling a placeholder it actually takes a significant amount of time to play, and then exhaust, the character slot maximum even on a single server.

Sinistar

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Re: New efforts!
« Reply #17501 on: June 02, 2015, 10:20:26 PM »
I figure as an incentive for the first week of the game's return that all slots are open, after that unused slots are locked and must be purchased.

Also perhaps as an incentive/reward for any beta testers, they get all slots unlocked and get to keep them whether they are used or not.   

Just speculating. 

As to going beyond 48 slots per server, I doubt that can happen until 1.5 Revival.
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Waffles

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Re: New efforts!
« Reply #17502 on: June 02, 2015, 10:36:32 PM »
Throughout my lifetime with the game, I never really exceeded the server limit once I settled into virtue, and made my 50s.

I only deleted characters to make room for new ones when I had characters I just did not find fun at all. <Beam/time, Fire/kin corruptor, Ninja/storm>


primeknight

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Re: New efforts!
« Reply #17503 on: June 02, 2015, 10:39:53 PM »
If you don't know what you are doing, you shouldn't be in front.  If you think you know what you are doing and it turns out you don't, you shouldn't trust that thing in your head that believed you knew what you were doing the next time.

I vehemently disagree with this for the following reasons:
1.  Does the player trust the team leader or themselves more?  If someone has never played with a particular leader then why would that player trust a stranger: the assumption that the leader has ever played that trial before successfully is a flawed assumption.  A leader has to earn trust.  (and vice versa)
2.  How does one learn the best: by following or trying?  Following someone's lead is easier, but to really learn how to go about something a person has to try, test, experiment, and think for themselves.

That said, a player has an obligation to a team to win the day and do whatever they can to help out.  That's basically the non-verbal social contract.  Which is why, personally, I teamed and I soloed.  I wanted different things out of the experience at different times. 


I tried Keyes a total of once and I disliked it as my Incarnate Barrier power was rendered useless.  I tried the first two ITrials and played them and loved them both.  I took a break and never got a chance to try the last trials.  I look forward to trying the other ITrials someday as well as fighting Keyes again.

Felderburg

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Re: New efforts!
« Reply #17504 on: June 02, 2015, 10:44:54 PM »
I figure as an incentive for the first week of the game's return that all slots are open, after that unused slots are locked and must be purchased.

So... We'll log in the first day, and see nothing but hundreds of heroes popping in to the tutorial zone for a split second, clearly with people who just clicked "random" and made a gibberish name, to open those slots for later use.
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Fanta

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Re: New efforts!
« Reply #17505 on: June 02, 2015, 10:45:42 PM »
I vehemently disagree with this for the following reasons:
1.  Does the player trust the team leader or themselves more?  If someone has never played with a particular leader then why would that player trust a stranger: the assumption that the leader has ever played that trial before successfully is a flawed assumption.  A leader has to earn trust.  (and vice versa)
2.  How does one learn the best: by following or trying?  Following someone's lead is easier, but to really learn how to go about something a person has to try, test, experiment, and think for themselves.

That said, a player has an obligation to a team to win the day and do whatever they can to help out.  That's basically the non-verbal social contract.  Which is why, personally, I teamed and I soloed.  I wanted different things out of the experience at different times. 


I tried Keyes a total of once and I disliked it as my Incarnate Barrier power was rendered useless.  I tried the first two ITrials and played them and loved them both.  I took a break and never got a chance to try the last trials.  I look forward to trying the other ITrials someday as well as fighting Keyes again.

I wouldn't have gone there, way to many holes in your logic. And not something you do on a master run.
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primeknight

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Re: New efforts!
« Reply #17506 on: June 02, 2015, 11:04:58 PM »
I wouldn't have gone there, way to many holes in your logic. And not something you do on a master run.

Holes? Master Run?  You seem to to have a lot to say. Would you like to elaborate or just stay vague with a back handed insult?

MM3squints

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Re: New efforts!
« Reply #17507 on: June 02, 2015, 11:13:28 PM »
Mistakes happened all the time.  However, there are ways in which trolls give themselves away.  For example, stupid players will ignore the demands to hang back from the bombs and run up to them and blow them up while they try to destroy them.  I've seen trolls run up to the bomb and let it blow them up without firing a shot, thinking no one can see them.  Demorecord can see them.  I saw one player do that two runs in a row.  When he showed up for a third run, that was the player I recommended be dropped from the team. 

Also, some mistakes are more forgivable than others.  By in large, I'm someone that thinks that most of the time, players should be allowed to play however they want.  In casual teaming in standard content, it usually doesn't matter enough to be worthy of derision.  So it takes twelve minutes instead of ten minutes to do that ITF: that's no reason to blow a gasket.  But when its more difficult content, and there are failure conditions involved, I think players do have an obligation to follow the leader.  The whole "I paid my subscription so I get to do whatever I want" attitude is really sociopathic, in that it says the experience everyone else gets in the game is entirely irrelevant to what you do.  If you ruin their experience, its their fault for letting you do so.  I'm not someone that subscribes to that idea.  If its not perfectly clear what's going on, if the leaders are not doing their job and explaining things to players, and they shoot the wrong thing at the wrong time, that sort of thing is understandable.  But if they run out ahead of everyone else when they don't know what they are doing and then fail something, that's highly inconsiderate for someone that doesn't know what they are doing. 

If you don't know what you are doing, you shouldn't be in front.  If you think you know what you are doing and it turns out you don't, you shouldn't trust that thing in your head that believed you knew what you were doing the next time.

I believe in the notion I don't pay for your sub or points, so I won't directly tell you how to play the game. However, on the flipside, that one person should not waste other people time who also paying for their own sub free and they along with other like minded players in order to get the mission objective done. If they don't want to play along with the majority, the majority is not obligated to keep that individual on the team and the leader can kick them. I always viewed it like a Comedy Club. For some reason. there are people willing pay money to watch a comic preform and try to heckle them. One, comics are professional assholes, and that's how they make their money so the plan is inconvenienced from the beginning, but after the comedian makes fun of the heckler and the heckler doesn't get the message, they will get security to escort the offender out. Like Chris Titus said once when I saw him in Brea CA, "I can go back and fourth making fun of that birth-defect all day any day, but  that is not what you good people came to see. That is not the show you people shelled out your hard earn money to watch."

Sinistar

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Re: New efforts!
« Reply #17508 on: June 02, 2015, 11:16:32 PM »
So... We'll log in the first day, and see nothing but hundreds of heroes popping in to the tutorial zone for a split second, clearly with people who just clicked "random" and made a gibberish name, to open those slots for later use.

That is going to happen on the first day regardless of how many slots we start off with whether it is  8, 12, 20, 48, 50, 100.....

People are going to be flipping from one server to another as fast as they possibly can to lock in their favorite names on opening day. 

As to the tutorial zone, I figure most people will be crowding into Atlas :)
In fearful COH-less days
In Raging COH-less nights
With Strong Hearts Full, we shall UNITE!
When all seems lost in the effort to bring CoH back to life,
Look to Cyberspace, where HOPE burns bright!

MM3squints

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Re: New efforts!
« Reply #17509 on: June 02, 2015, 11:19:47 PM »
That is going to happen on the first day regardless of how many slots we start off with whether it is  8, 12, 20, 48, 50, 100.....

People are going to be flipping from one server to another as fast as they possibly can to lock in their favorite names on opening day. 

As to the tutorial zone, I figure most people will be crowding into Atlas :)

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Fanta

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Re: New efforts!
« Reply #17510 on: June 02, 2015, 11:26:35 PM »
Holes? Master Run?  You seem to to have a lot to say. Would you like to elaborate or just stay vague with a back handed insult?

Sure thing. When you join even a regular team/trial/TF you get an invite from the leader. That social contract, as you say, gives him the right to lead the team and call the game plan, not you doing what you want! Especially on a 24 person group, as there are in Keys and Underground. How long would it take for one of those to fail without leadership, communication, and cooperation?

When you join a team, by default, you place your trust in that person until they have proven undeserving. You agreed to join the team! Unless said person said one thing before the start of whatever you may be attempting, and then changes the rule after the start.


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Winter Fable

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Re: New efforts!
« Reply #17511 on: June 02, 2015, 11:49:22 PM »
I'll pay for more character slots.Not sure how many we will start with,I just want the option to max whatever server I'm on.Like
Sinistar said lots of people will be grabbing what names they can.My names were tied to my costume and powers.If it was a
electric toon it had that kind of name and look etc.
I'm not  interested in taking the names of others that use to be in game just mine.There are still so many combos i wanted
try and I'll have the names and costumes ready to go the first day the game is back.

Baja

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Re: New efforts!
« Reply #17512 on: June 03, 2015, 12:26:28 AM »
That is going to happen on the first day regardless of how many slots we start off with whether it is  8, 12, 20, 48, 50, 100.....

People are going to be flipping from one server to another as fast as they possibly can to lock in their favorite names on opening day. 

As to the tutorial zone, I figure most people will be crowding into Atlas :)

This is why there should be an "alpha package" pay X amount and have the ability to reserve a global that also registers said name across all servers saving you the hassle of losing out on atleast one good name. It would also be smart to limit character creation to 2 a day for the first week, with the exception of re-rolling a character. This obviously will not be possible as far as I know if they cannot alter the source. I'm not positive though and I'm sure Arcana or Codewalker would be able to think of something, or so I hope.

Sinistar

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Re: New efforts!
« Reply #17513 on: June 03, 2015, 02:46:30 AM »
This is why there should be an "alpha package" pay X amount and have the ability to reserve a global that also registers said name across all servers saving you the hassle of losing out on atleast one good name. It would also be smart to limit character creation to 2 a day for the first week, with the exception of re-rolling a character. This obviously will not be possible as far as I know if they cannot alter the source. I'm not positive though and I'm sure Arcana or Codewalker would be able to think of something, or so I hope.

I'd love to be able to reserve both global ID and toon names before relaunch.  However I sense that won't be happening.  Most of my character names were fairly unique and imaginative so I doubt I'd lose many if any if I were to miss relaunch day, but I'd still like to reserve certain names across all servers.

I suspect though that this may not happen or may only be for the beta testers as a reward. 

Hmmmmm......should Bug-Hunter badge be a reward/perk for the beta testers or just removed from the game?
In fearful COH-less days
In Raging COH-less nights
With Strong Hearts Full, we shall UNITE!
When all seems lost in the effort to bring CoH back to life,
Look to Cyberspace, where HOPE burns bright!

MM3squints

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Re: New efforts!
« Reply #17514 on: June 03, 2015, 02:48:35 AM »
Hmmmmm......should Bug-Hunter badge be a reward/perk for the beta testers or just removed from the game?

Interesting question. If the new CoX is in maintenance mode, then there really won't be a need for that badge

LaughingAlex

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Re: New efforts!
« Reply #17515 on: June 03, 2015, 03:19:02 AM »
Maybe for atlas Park Revival.
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Winter Fable

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Re: New efforts!
« Reply #17516 on: June 03, 2015, 03:51:33 AM »
If the game is in maintenance mode,why would they need  beta testers?
« Last Edit: June 03, 2015, 04:17:01 AM by Winter Story »

Sinistar

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Re: New efforts!
« Reply #17517 on: June 03, 2015, 04:09:06 AM »
If the game is in maintenance mode,why would need beta testers?

I would think they would want  a beta session to ensure that things like new paragon store, blackmarket/auction house, invention crafting, and other things I can't think of at the moment are functional.

if it were me bringing it back I'd want to have a beta session or two so that all bugs/glitches and snags from both prior to shutdown and for any new coding that had to be created such as a new paragon store were documented fully as possible and dealt with if possible.
In fearful COH-less days
In Raging COH-less nights
With Strong Hearts Full, we shall UNITE!
When all seems lost in the effort to bring CoH back to life,
Look to Cyberspace, where HOPE burns bright!

Illusionss

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Re: New efforts!
« Reply #17518 on: June 03, 2015, 04:29:43 AM »
IN GENERAL: I accidentally screwed up an attempt for the bomb badge during an UG run once. It was VERY late, I was VERY tired and it was VERY easy to do, especially when the attempt was a last-minute thing and not planned from the start, so I would have been keeping it in mind the whole trial. I was freakin' tired. Not gonna lie.

Most were philosophical, [or also exhausted, or didn't care] but a few were so vituperative that I ended up /gignoring them and then I logged out of the trial. I apologized, it was a stupid mistake but I am not going to eat crow unlimited over a mistake. I did not ragequit, but I did leave. If you cannot accept my apology, I am gonna let you rage - but you'll also be doing it without my presence.

My point here being, if you see the same global doing this stuff more than once, then yes blacklist or ban or whatever. But try not to lose your mind over someone's goof up. It probably wasn't malice, and the whole thing ends up doing more harm than good as you alienate people who - surprise! - might turn out to be good friends or players later if you give them the benefit of the doubt.

This whole thing is why I have never once participated in a CO event other than a simple alert. I have heard plenty about how people are there about end-game stuff and aw HELL to the NO.

Winter Fable

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Re: New efforts!
« Reply #17519 on: June 03, 2015, 04:30:01 AM »
Makes sense.We will need a store even if we are all vip and get all the costumes and character classes.We will still need it for
IO sets and all the other stuff that were adding.We will all be vip I think,I can't see how they could offer a free to play.The
store will help keep the game going.