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Started by Ironwolf, March 06, 2014, 03:01:32 PM

Brigadine

Quote from: Sinistar on May 12, 2015, 09:06:45 PM
Thanks everyone for the honest replies, to be honest I've been reading up on how WoW has both evolved and devolved over the years, I think I'll take it for a quick spin this weekend but I'm not counting on it capturing my interest.

Suppose I could reactivate SWTOR or DCUO but my heart just isn't in it.

Might take a look at EQ2 though.

Still I find it more fun to use ICON and MIDS....
I recently played SWTOR.... DONT. It is a hot and sticky mess.

Twisted Toon

I bounce between STO, SWTOR, Talisman (Steam game), Baldur's Gate, Galactic Civilization II, Fallen Enchantress, and a couple of other non-MMOs. Also, I spend some time reading various forums and wondering where the intelligent lifeforms on planet Earth are hiding. Then I recall that most of them are here on the Titan Forums.  ;D
Hope never abandons you, you abandon it. - George Weinberg

Hope ... is not a feeling; it is something you do. - Katherine Paterson

Nobody really cares if you're miserable, so you might as well be happy. - Cynthia Nelms

archaist

League of Legends is always an option if you're into the moba platform. And it's free! /giggle
The unseen blade is the deadliest.

Hagis

About the only other game that I have really gone back to and enjoyed since the closing is Command and Conquer: Yuri's Revenge. Something about those rocket troops and the armageddon tanks just makes me smile. That and, you know, wiping the map clean of AI units.

Thunder Glove

I actually wandered over to WoW a couple of months ago, but I didn't stay long.  One thing that struck me is how slow the characters run.  Even a level 1 character in CoH (i.e., one without Swift, and without Sprint turned on) moves much faster and jumps much higher than a WoW character.   I think my Stone/Stone Tanker moved faster in Granite form than the typical WoW character does.   It felt like a slog getting anywhere.

The only MMO I've really enjoyed since CoH is Marvel Heroes, and I'm not sure of the long-term play value of that, since I've only been playing it for a few weeks and the shine may not have completely worn off yet. Though, since the only thing in that game you have to buy with real money is inventory space, I might stick around for a while, even if I don't play it constantly.  The community is actually surprisingly nice, too - possibly due to PvP being as unpopular there as it was in CoH.  I suspect quite a few players are ex-CoH players, too.

It's not a "replacement" for CoH, but it's been the closest I've found in tone (even if it's extremely far from CoH mechanically).

Ryo Kinsaru

If you go to EQ2, just be forewarned that absolutely everything is end-game. There is no grouping below 100, they have completely killed off PL, and after about level twenty it becomes 100% pure grind. The community is excellent, the people are nearly as nice as the CoH community, and the end-game content is amazing. I loved the game for quite a while until I just couldn't physically hack a six night a week raid schedule anymore, and I decided it best to just leave on good terms from both top 10 raiding guilds as opposed to choosing one and snubbing the other. I know I will get flamed for this, and I completely understand, but I highly recommend buying a level 90 "heroic" character. For $35 you skip weeks of grinding trivial get/kill x number of this, and you get a flying mount that would cost $20 itself, plus a full set of strong gear for your level. I only say this because the storyline is basically a mish-mash of nonsense now that the entire game is free-roaming, and the repetitiveness is what runs most new players off. Between 90 and 100 is plenty of time to learn absolutely everything you need to know about your class, especially considering how helpful and friendly the long-timers are, and for that small sum the raiding and grouping are really worth it. There are no limits on being FTP like there used to be, you can buy gold membership with in-game currency with relative ease, though. If an occasional "Subscribe Now" popup doesn't bother you, don't worry at all.

Quick side note: there is absolutely zero difference between "good" and "bad" characters or their progression/powers, except a couple of classes that can only be one or the other. No rivalries either outside the occasional joking around.
I can't think of anything clever to place here as I am currently over-caffeinated on very little sleep. All the cool people have a signature, so I will drop random text here trying to fit in.

Sinistar

Quote from: Ryo Kinsaru on May 13, 2015, 03:04:03 AM
If you go to EQ2, just be forewarned that absolutely everything is end-game. There is no grouping below 100, they have completely killed off PL, and after about level twenty it becomes 100% pure grind. The community is excellent, the people are nearly as nice as the CoH community, and the end-game content is amazing. I loved the game for quite a while until I just couldn't physically hack a six night a week raid schedule anymore, and I decided it best to just leave on good terms from both top 10 raiding guilds as opposed to choosing one and snubbing the other. I know I will get flamed for this, and I completely understand, but I highly recommend buying a level 90 "heroic" character. For $35 you skip weeks of grinding trivial get/kill x number of this, and you get a flying mount that would cost $20 itself, plus a full set of strong gear for your level. I only say this because the storyline is basically a mish-mash of nonsense now that the entire game is free-roaming, and the repetitiveness is what runs most new players off. Between 90 and 100 is plenty of time to learn absolutely everything you need to know about your class, especially considering how helpful and friendly the long-timers are, and for that small sum the raiding and grouping are really worth it. There are no limits on being FTP like there used to be, you can buy gold membership with in-game currency with relative ease, though. If an occasional "Subscribe Now" popup doesn't bother you, don't worry at all.

Quick side note: there is absolutely zero difference between "good" and "bad" characters or their progression/powers, except a couple of classes that can only be one or the other. No rivalries either outside the occasional joking around.

Hm , everything end game and a grind for Xp and gear....sounds suspiciously like when I tried DCUO. 

Oh NCSoft, please sign the sales contracts for COH!
In fearful COH-less days
In Raging COH-less nights
With Strong Hearts Full, we shall UNITE!
When all seems lost in the effort to bring CoH back to life,
Look to Cyberspace, where HOPE burns bright!

Arcana

Quote from: Twisted Toon on May 12, 2015, 09:37:55 PM
I bounce between STO, SWTOR, Talisman (Steam game), Baldur's Gate, Galactic Civilization II, Fallen Enchantress, and a couple of other non-MMOs. Also, I spend some time reading various forums and wondering where the intelligent lifeforms on planet Earth are hiding. Then I recall that most of them are here on the Titan Forums.  ;D

I've been playing STO for a while now.  Based on what zone chat looks like after the galaxy map revamp, those intelligent lifeforms aren't hiding in space.

Global chat is probably one of the features I miss in CoH that I haven't really found in any other MMO I've played.  Most isn't remotely as functional, and often I'm not crazy about the functionality that exists, because its often more concentrated stupid per pixel than I thought my current internet speeds supported.

Kaos Arcanna

Quote from: Arcana on May 13, 2015, 03:16:38 AM
I've been playing STO for a while now.  Based on what zone chat looks like after the galaxy map revamp, those intelligent lifeforms aren't hiding in space.

Global chat is probably one of the features I miss in CoH that I haven't really found in any other MMO I've played.  Most isn't remotely as functional, and often I'm not crazy about the functionality that exists, because its often more concentrated stupid per pixel than I thought my current internet speeds supported.

I like how Cryptic Games have chat channels that cross all three games. I do most of my chatting in the COX Channel.

Arcana

Quote from: Kaos Arcanna on May 13, 2015, 03:22:24 AM
I like how Cryptic Games have chat channels that cross all three games. I do most of my chatting in the COX Channel.

That's a good idea; its an extension of the global chat idea CoH had: you can chat with people even if you are not on the same server; extending that to multiple games is an extension of the same idea; being able to create communities across gameplay.

Now if only there was a way to know who was on or even how many people were on that channel at any time that didn't involve asking for roll call periodically.  Sometimes I really miss the good old days when I could get pohsyb in trouble by convincing him to implement stuff absolutely no one had approved.

MegaWatt

the one think most modern cryptic games have going for them is the @name is how you are IDed and the character name is just an ID for the shell you are driving at the moment...Non-unique names would be great to me in a CoH return so that good names wouldn't be taken by people who got there faster.
If we set it on fire it'll burn....but that'd leave evidence...I KNOW ! COMPLETE ATOMIZATION! WOOOO!

Sinistar

Quote from: MegaWatt on May 13, 2015, 06:17:56 AM
the one think most modern cryptic games have going for them is the @name is how you are IDed and the character name is just an ID for the shell you are driving at the moment...Non-unique names would be great to me in a CoH return so that good names wouldn't be taken by people who got there faster.

Well here's the thing, if someone logs in literally a minute before you do and takes the name "JoeSmith" for their character and that is the name that you wanted, the only advantage they had over you was 60 seconds of fortuitous timing vs. someone who returns day one of relaunch and snatches up a bunch of names they had and some that they wanted and you yourself cannot return until day two of relaunch and thus have lost out on some names.    is it fair? Not particularly but that is the nature of unique names,  and unique names were a way to help ID players instead of constantly looking up global ID's.   I'm sure that when CoH returns that unique names will be back. 

HOWEVER what I would like to see changed is the rather draconian policy they had regarding inactive accounts being able to retain character names.  People start a trial account, take some names, let the account lapse and the names are still locked into the account and the mods wouldn't release them.  A paid player stops playing for a year and returns and they still have all their toon names.    I would think that IF an account has been inactive for 6 months that the names would be released and could be claimed by those that want them. If the player returns and has lost some names, that would be a bit bad for them but give them a rename token for each name lost. 


Also I wouldn't mind if for RP purposes they added a "Civilian ID" costume slot, where once you select it your character reverts to the civilian costume you made for it and also your name flips into a civilian name.  Then when the time comes, trigger a costume emote/battle cry and change into your heroic form and costume and name!
In fearful COH-less days
In Raging COH-less nights
With Strong Hearts Full, we shall UNITE!
When all seems lost in the effort to bring CoH back to life,
Look to Cyberspace, where HOPE burns bright!

Arcana

Quote from: Sinistar on May 13, 2015, 06:44:00 AMis it fair? Not particularly

"Fair" is one of those combinations of letters that were often used on the CoH forums (along with "risk" and "balance") that almost look like they could form an English word with an actual meaning if you squinted at it, but that always evaporated when you saw how it was used.  Discussing what was f-a-i-r was much like discussing what the most important shade of purple was, or which squiggle was the capital doodle and which one was the lower case doodle, the clockwise or counter-clockwise one.

However, even though its a meaningless sequence of squiggles, I have found it to be a surprisingly interesting Rorschach test.

triedac

Quote from: gdgiordano on May 12, 2015, 09:37:02 PM
I recently played SWTOR.... DONT. It is a hot and sticky mess.

SWTOR has its ups and downs. About 2 weeks ago they finally mitigated the grind for subscribers by giving 12x XP to subs when doing the story line so you can finish 1-55 in a day or 2 if you're on it. Or to catch up to friend's if you're new. Last 5 levels are done at regular pace assuming you have revan expanion. That aside, I've got too many characters and gone through relevent end game content too many times lol So I login to make money for the wife and help her on stuff.

I'm playing EVOLVE at the moment (awesome game if you are the specific person who does) and I just tried echo of souls. EOS is okay, but appears like a cookie cutter fantasy game :( I was most disattisfied that it was shot as graphically beautiful, but its not all that well done. Character models look great, but enironment is, meh. Probably better at higher levels, but its closed beta so tried to mess with everything. Combat decent with mage though and unfortunately no main healer close and professions are currently gender tied. Not sure if the either of these are permanent, but at least you can heal your team using scrolls and potions no matter who you choose.

Evolve is rather good and fun to play. They mostly get bad rap for cost of DLCs, but when I look at it from movie ticket VS time of entertainment cost, then I'm okay again. That said if it looks interesting to anyone, use the forums for help and if you look around then you can find PC Monster Race edition cheaper on rest of the net than on steam/amazon. Also you can still find some beta keys floating around for same price as regular game copies and that gives monster free. Only found out recently so I was a bit upset I didn't bother checking. Back on the game, low on player match ups until lvl30+ until they incorporate their new ranking system. I'm player lvl40 already, and have no problem finding players, but its sparse to none for my low level account until I hit lvl10.

I have the low level account to practice new monster I just got and the others. Its harder to practice monster against players at lvl40 since they've been hunters while. I didn't touch monster until lvl40 due to leveling individual character stats to max (12 hunters with launch and 4 others so far) Solo-mode is great for leveling hunters/monsters/player level and practicing of course. Not much of a campaign mode, but solo-bot running is still fun for me when I can't run multiplayer games.

Downside is there are also bugs that crop up randomly in computers. Although I guess that's normal since computers are different one from another. The community does decently to assist thankfully. Now if I could just find a good mmo until this CoX returns in some form :(

darkgob

Quote from: Arcana on May 13, 2015, 03:16:38 AM
I've been playing STO for a while now.  Based on what zone chat looks like after the galaxy map revamp, those intelligent lifeforms aren't hiding in space.

STO zone chat is legendarily bad and has been for ages, it has nothing to do with the map revamp.  Unless you're suggesting it somehow got worse, in which case I don't believe you.

blacksly

Quote from: Arcana on May 13, 2015, 09:07:32 AM
"Fair" is one of those combinations of letters that were often used on the CoH forums (along with "risk" and "balance") that almost look like they could form an English word with an actual meaning if you squinted at it, but that always evaporated when you saw how it was used.  Discussing what was f-a-i-r was much like discussing what the most important shade of purple was, or which squiggle was the capital doodle and which one was the lower case doodle, the clockwise or counter-clockwise one.

However, even though its a meaningless sequence of squiggles, I have found it to be a surprisingly interesting Rorschach test.

I went to the fair yesterday. The weather was pretty fair. And I thought the prices were pretty fair also.
Note: the meaning of the last fair is subject to debate ;)

hurple

I've been trying DC's Infinite Crisis game.  It's a League of legends wannabe, but kinda fun in it's own way.  So far I am enjoying it.

My daughter got me hooked on Smite for awhile.  But, I was doing things in the grand tradition of CoH and playing a character class in a way other than most members though it should be played (IOW I was scrapping with a controller class) and had one other player start trolling me, for "not playing right," so bad that I bailed in the middle of a battle and haven't been back.

Other than those, I bounce back and forth between DCUO and CO.  I like different things about each one, but don't love either one even a fraction as much as CoH.  I've also tried SWTOR, STO, and SW... and feel the same about all of them. 


Felderburg

Quote from: Sinistar on May 13, 2015, 06:44:00 AM
...that is the nature of unique names,  and unique names were a way to help ID players instead of constantly looking up global ID's.

The only reason you would have had to look up global IDs in CoH is because the game wasn't made with them in mind from the start. With Cryptic's games, you can set it to always display name@globalID, so there's no "constantly looking up" who a person is. And that's really no different from being on a CoH server, and finding out "JoeSmith" is the new hero made by the person you know as "JaneSmith." Saying "oh, that's Jane on her new character Joe" is no different from saying "oh, that's @I_like_J_names on her character Joe; I guess she got tired of Jane."

Quote from: Sinistar on May 13, 2015, 06:44:00 AMWell here's the thing, if someone logs in literally a minute before you do and takes the name "JoeSmith" for their character and that is the name that you wanted, the only advantage they had over you was 60 seconds of fortuitous timing vs. someone who returns day one of relaunch and snatches up a bunch of names they had and some that they wanted and you yourself cannot return until day two of relaunch and thus have lost out on some names.

I'm not sure what you're trying to say here, and I don't see how it makes the case for unique names. Are you saying that someone who plans well for launch earned the names more than someone with "60 seconds of fortuitous timing"?

Quote from: Sinistar on May 13, 2015, 06:44:00 AMAlso I wouldn't mind if for RP purposes they added a "Civilian ID" costume slot, where once you select it your character reverts to the civilian costume you made for it and also your name flips into a civilian name.  Then when the time comes, trigger a costume emote/battle cry and change into your heroic form and costume and name!

This is a super idea.

Quote from: hurple on May 13, 2015, 01:41:14 PM
My daughter got me hooked on Smite for awhile.  But, I was doing things in the grand tradition of CoH and playing a character class in a way other than most members though it should be played (IOW I was scrapping with a controller class) and had one other player start trolling me, for "not playing right," so bad that I bailed in the middle of a battle and haven't been back.

I do wonder if MOBAs are particularly suited to that sort of mentality. After all, the devs make each hero a particular class with a particular function, and teams are actively built around a balance of those functions.
I used CIT before they even joined the Titan network! But then I left for a long ol' time, and came back. Now I edit the wiki.

I'm working on sorting the Lore AMAs so that questions are easily found and linked: http://paragonwiki.com/wiki/Lore_AMA/Sorted Tell me what you think!

Pinnacle: The only server that faceplants before a fight! Member of the Pinnacle RP Congress (People's Elf of the CCCP); formerly @The Holy Flame

MM3squints

Quote from: Felderburg on May 13, 2015, 02:29:09 PM
I do wonder if MOBAs are particularly suited to that sort of mentality. After all, the devs make each hero a particular class with a particular function, and teams are actively built around a balance of those functions.

In DoTA 2 I seen a Io (Heavy Support) go ganker... It was the funniest thing I saw when you see him tp in, pop Etheral Blade+Dagon+Refresher and kill people. Just getting that much farm on Io was crazy enough, but then it was probably someone playing on a smurf account. In the general, MOBA is the "shut your hole, and know your role" type of game. There is almost no room for creative interpretation of how a character is played. One of the reasons MOBA communities tend to be one of the more hostile gaming communities out there.

LaughingAlex

Quote from: hurple on May 13, 2015, 01:41:14 PM
I've been trying DC's Infinite Crisis game.  It's a League of legends wannabe, but kinda fun in it's own way.  So far I am enjoying it.

My daughter got me hooked on Smite for awhile.  But, I was doing things in the grand tradition of CoH and playing a character class in a way other than most members though it should be played (IOW I was scrapping with a controller class) and had one other player start trolling me, for "not playing right," so bad that I bailed in the middle of a battle and haven't been back.

Other than those, I bounce back and forth between DCUO and CO.  I like different things about each one, but don't love either one even a fraction as much as CoH.  I've also tried SWTOR, STO, and SW... and feel the same about all of them.

The same that happened to you in Smite kind of happened to me with DCUO, I was playing a controller just entering a new tier and a jerk kept exploding on me over how much energy I was putting out like it was the only thing.  I didn't have level 90 gear, he wanted a controller with level 90 gear.  Well, the mission was only tier 3 or tier 4, not even close to CR level 90 gear.  It put me off severely from the game.
Currently; Not doing any streaming, found myself with less time available recently.  Still playing starbound periodically, though I am thinking of trying other games.  Don't tell me to play mmohtg's though please :).  Getting back into participating in VO and the successors again to.