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The Big Giant Icon Thread

Started by Codewalker, December 11, 2012, 02:51:44 PM

Rubberlad

This is great. Just to be able to see the old girl again is just wonderful.

Codewalker, are you accepting donations for your work?

blackjak

#1081
Quote from: malonkey1 on June 17, 2013, 06:57:23 PM
Try switching OS. :P
Ugh! Don't start that! (I know you're joking. COXers are pretty cool wit us Mac users. Not so much everywhere else, for sure!)
If it still doesn't work try this:
Quote
However, I didn't just register here merely so I could express my gratitude. I am a Mac user and like so many others on this forum, I was unable (initially) to get this to work. I was getting the same "Error: Failed to launch process!" message. But after playing around with things for a little while, I figured out how to get it to work!

First, it ended up being unnecessary for me to delete any preference files from the user Library folder. You still need to copy the icon.exe into the same folder as cityofheroes.exe (naturally) and you still need the modified Info.plist file (of course). The secret is with those pesky cider files. To fix the problem, go ahead and rename the file "cider" to "cider_die", but don't just rename "cider_noui" to "cider". Duplicate that file and rename the copy to "cider". You need both "cider" and "cider_noui" for it to work. At least, that's what worked for me. There you have it.

TL:DR - Mac users need to duplicate the file "cider_noui" and rename the copy to "cider", keeping both files. I hope this helps everyone.
Virtue: Moonsun, Dynamo Jr., Crimson Fury, Sabre Kat, Double Sixxes, Quantum Stranger, Mystic Kirin, Pink.Eye Champion: Blackjak, Redwing Blackbird Justice: Shield Marshal Guardian: White Talon Triumph: Gosuto Union: Stellar Girl

skippy7721

Does anyone just click the  "Pop Help" button just to hear a noise that reminds them of enhancements?


Oh dear..


Spineshank

Been having fun with the new version. It's really amazing the amount of emotions that come with putting all your favorite characters, from multiple servers and accounts, in one location.

It's pretty breathtaking, when you've nurtured every single one from conception to total slotted beasts.

Any other ideas on cool maps to do group shots, send 'em my way! I had a ton of fun doing this.

https://i.imgur.com/Ry3CVvp.jpg

https://i.imgur.com/Dh3YLXO.jpg

HeatSpike1

Dam I really miss this game.... alot....   :'(

TonyV

By the way, Codewalker is on vacation, so if he doesn't answer a question or respond to something, don't get mad or offended.  :)

Kistulot

I think if anyone at all gave Codewalker a hard time about anything they'd need to answer to the rest of us :)

For when you get back, I hope you had a good vacation Codewalker!

I ended up having a little fun making a CoH look for a character originally made for the brief time I tried CO. The CO look is this...

https://i7.photobucket.com/albums/y287/kistulot/screenshot_2012-12-06-21-25-03_zps0ea71789.jpg

But here we have her out of her powersuit, working on two versions in a praetorian techlab!

https://i7.photobucket.com/albums/y287/kistulot/screenshot_130616-11-49-55_zpsb8c68dfb.jpg

As a note, setting someones MOV to Off will make them untargetable. It turned out to make for a better picture with the second mannequin there I think.
Woo! - Argent Girl

doc7924

Quote from: TonyV on June 18, 2013, 08:01:51 PM
By the way, Codewalker is on vacation, so if he doesn't answer a question or respond to something, don't get mad or offended.  :)

Vacation?  NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

Though well deserved.

From just being in the costume editor to being able to log into maps and generate npcs and now we have mostly all of the standard npcs back where they belong is just amazing.

I'm betting the next update will have purse snatching Hellions again! 


doc7924

Are all the old maps still in the pigg files?

Like Founders without the tram line and other zones that changed a lot over the years?


skippy7721

This may have been covered.

I would love to be able to load my old costumes into CoH from the sentinel files I extracted if that's even possible.


So my question is, is it?  ???

Phaetan

Quote from: skippy7721 on June 18, 2013, 09:09:56 PM
This may have been covered.
Yeah, it's over in this topic.
Short answer is that there's no automated utility to do that yet.  Although Codewalker did pop his head in while on vacation to make a few technical observations.  Feel free to see what's been said over there and keep an eye out for more updates on the matter.

Arachnion

#1091
Quote from: doc7924 on June 18, 2013, 09:06:01 PM
Are all the old maps still in the pigg files?

Like Founders without the tram line and other zones that changed a lot over the years?

Possibly.

Although, I have no clue what they are called in the files, or if they're even still loadable/work.

I suggest checking the map lists linked here:
http://paragonwiki.com/wiki/Titan_Icon#Load_a_Map

EDIT: Oh my... the Architect interface seems to work! With NPC viewing and recoloring too! :o

You can't seem to test stories or have any of that related stuff work, though..

Gonna need someone other than me to verify this.

Give yourself access level 9 with the info from this:
http://paragonwiki.com/wiki/Titan_Icon#Developer_Commands

Then open the console and put in "architect" that'll pop up the interface.

https://images.weserv.nl/?url=s13.postimg.org%2Fq71kgbj1j%2Farchitecticon.png
I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder

Waiting for an invitation to arrive
Goin' to a party where no one's still alive

Randomvector

ok can't seem to find this mapname anywhere. Anyone know what the map name is for the post nuke drop tyrant fight in the magisterium itrial is?

wyldhunt

Quote from: Arachnion on June 18, 2013, 09:57:52 PM
EDIT: Oh my... the Architect interface seems to work! With NPC viewing and recoloring too! :o

You can't seem to test stories or have any of that related stuff work, though..

Gonna need someone other than me to verify this.

Give yourself access level 9 with the info from this:
http://paragonwiki.com/wiki/Titan_Icon#Developer_Commands

Then open the console and put in "architect" that'll pop up the interface.
I'd found the "architect" command the other day with the same results as you... and yes, it makes me want to get to powers and enemies and mission runs even more!
Wyldhunt
Guardianite since I2
Playing as Wyldhaunt on Rebirth

wyldhunt

Quote from: Randomvector on June 18, 2013, 11:38:17 PM
ok can't seem to find this mapname anywhere. Anyone know what the map name is for the post nuke drop tyrant fight in the magisterium itrial is?
I think this is the one you're looking for: maps/Missions/P_Endgame/Magisterium/P_Magisterium.txt

It's broken up into sections, so you'll want to use /no_clip and /map_dev to explore all the different sections to find the final battle section of the map.
Wyldhunt
Guardianite since I2
Playing as Wyldhaunt on Rebirth

Randomvector

Quote from: wyldhunt on June 19, 2013, 12:17:40 AM
I think this is the one you're looking for: maps/Missions/P_Endgame/Magisterium/P_Magisterium.txt

It's broken up into sections, so you'll want to use /no_clip and /map_dev to explore all the different sections to find the final battle section of the map.

thats it. Thanks a ton. Was going nuts.

Blondeshell

#1096
Quote from: doc7924 on June 18, 2013, 09:06:01 PM
Are all the old maps still in the pigg files?

Like Founders without the tram line and other zones that changed a lot over the years?

I've not tested this, but I'd guess you'd have to go extract them from an old version of the pigg files. You might be able to copy them into the /data folder like the VidiotMaps overlay was done, but I have no idea if they reference assets that are not available in the current version of the piggs. Could be an interesting project.

Aside from the small updates like adding the AE buildings, auction houses, and such, these'd be the zones to check:

Atlas Park
Faultline
Founders' Falls
The Hollows
Kings Row
Steel Canyon

batqueen

I just tried the Architect editor, and was able to write a story, build the toons, and save the story. It also saved my custom critters, and was able to use a previously made loyalty group that it gave me as a choice. Of course, eventually, I reached up and hit the "save and test button" whereupon it dumped me back out, and I already knew it would, but the feeling is still there. I was 'this close! This close!' to being back in.  Something in my poor addled brain wants to forget what Codewalker said some time ago, that this is not the full way in. But dammit, i was this close.

doc7924

Quote from: batqueen on June 19, 2013, 02:47:01 AM
I just tried the Architect editor, and was able to write a story, build the toons, and save the story. It also saved my custom critters, and was able to use a previously made loyalty group that it gave me as a choice. Of course, eventually, I reached up and hit the "save and test button" whereupon it dumped me back out, and I already knew it would, but the feeling is still there. I was 'this close! This close!' to being back in.  Something in my poor addled brain wants to forget what Codewalker said some time ago, that this is not the full way in. But dammit, i was this close.

Would be completely awesome if somehow the AE could actually get working to run the missions. I know without a server it could never happen but to be THIS close is very exciting.



doc7924

Can you load mission maps with this or only city zones?

I tried to load one of the indoor mission map files from the piggs but all I got was a blue empty space.

Maybe I got the name slightly wrong or is it something Icon cannot do....yet?