I don't think that most of the ex-Paragon Devs would say, "Hey, I wanna work on Champions!"
It'd have to be frustrating working on a game that has even less advertising and support than COH did ... especially when the same company has an existing game and an upcoming game that's getting a lot of kudos from players and the gaming press.
That being said, I find it a darn shame that CO hasn't gotten more love and attention.
Some of the writing and game mechanics are very good.
Last night, for instance, I did Apocalypse Aversion ... the finale to Vibora Bay, and it has a game mechanic that I never saw in any other game that I've played. It was clever, but simple. (I don't want to say much so as to avoid spoiling it for any other players, but it involved teammates working together to destroy an obstacle in a way that didn't involve "punching it until it's gone".) The entire mission took nearly 3 hours, but I and the other players had a good time doing it.
But I don't see Cryptic/PW putting any more effort into the game to try to increase it's player base or revenue which is a sad thing.
Hopefully Matt gets a permanent position that allows him a little more career stability.