Author Topic: Player-Created Content: File Format Info  (Read 2608 times)

Arachnion

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Player-Created Content: File Format Info
« on: December 21, 2012, 09:06:06 PM »
Hello.

Architect story arcs(.storyarc), custom critters(.critter), and custom groups(.cvg) are all plaintext files and can be read legibly in any text editor.

You can find the above in folders inside your main CoH directory called: Custom_Critter, CustomVillainGroup, and Missions.

You can view power customization files(.powerCust) too, as they are plaintext.

Of note is that critter files contain their full costume. Which might be transferable to a standard .costume file.

Example:
Code: [Select]
{
Name Captain
Description "This is the captain of the power demonstration security forces.<br><br>He's the one who handles all the important leader type stuff."
VillainGroup "Power Demonstration Security"
PrimaryPower Mission_Maker_Attacks.Assault_Rifle
Difficulty Custom
SelectedPowers 159
SecondaryPower Mission_Maker_Secondary.Gadgets
Difficulty2 Custom
SelectedPowers2 29
TravelPower None
Designation Lieutenant
Ranged 1
Costume
{
CostumeFilePrefix Male
Scale 5.53
BoneScale 0.8063
ShoulderScale 0.6703
ChestScale 0.5895
WaistScale 0.3258
HipScale 0.3375
LegScale 0.007814
HeadScales  0,  0,  0
BrowScales  0,  0,  0
CheekScales  0,  0,  0
ChinScales  0,  0,  0
CraniumScales  0,  0,  0
JawScales  0,  0,  0
NoseScales  0,  0,  0
SkinColor  255,  210,  155
NumParts 27
CostumePart ""
{
Geometry V_MALE_PANTS.GEO/GEO_Hips_Pants_Biz_Slacks_01
Texture1 !Hips_V_Suit_Slacks_01
Texture2 !Hips_V_Suit_Slacks_01_Mask
DisplayName P887196332
RegionName "Lower Body"
BodySetName Pants
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Geometry Jackets_Sleeves
Texture1 skin_bare
Texture2 none
DisplayName P566009771
RegionName "Upper Body"
BodySetName Jackets
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Geometry V_MALE_HEAD.GEO/GEO_Head_V_Asym_Standard
Texture1 skin_v_head_78
Texture2 none
DisplayName P687117166
RegionName Head
BodySetName Hats
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Geometry Smooth
Texture1 skin_bare
Texture2 none
DisplayName P3937616722
RegionName "Upper Body"
BodySetName Jackets
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Geometry V_MALE_BOOT.GEO/GEO_Lleg*_Work_Boot_02
Texture1 !Boot_V_Work_Boot_02
Texture2 !Boot_V_Work_Boot_02_Mask
DisplayName P2104750136
RegionName "Lower Body"
BodySetName Pants
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Geometry V_MALE_BELT.GEO/GEO_Belt_Security_Belt_07
Texture1 !X_Officer_Belt
Texture2 none
DisplayName P177456852
RegionName "Upper Body"
BodySetName Jackets
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Geometry Hat_Beret
Texture1 Hat_01a
Texture2 Hat_01b
DisplayName P4104497066
RegionName Head
BodySetName Hats
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Geometry V_MALE_EYES.GEO/GEO_Eyes_Mirror_Glasses_02
Texture1 !X_Mirror_Glasses
Texture2 none
DisplayName P2793026233
RegionName Head
BodySetName Hats
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Geometry none
Texture1 none
Texture2 none
DisplayName P2281134661
RegionName "Upper Body"
BodySetName Jackets
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Geometry none
Texture1 none
Texture2 none
DisplayName P772741860
RegionName "Upper Body"
BodySetName Jackets
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Fx WEAPONS/Custom_AssaultRifle/Male_AssaultRifle_Military01.fx
Geometry none
Texture1 none
Texture2 none
DisplayName P3825791518
RegionName Weapons
BodySetName Weapons
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Geometry Beard_Van_Dyke
Texture1 Beard_01a
Texture2 Beard_01b
DisplayName P2371314042
RegionName Head
BodySetName Hats
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Geometry V_MALE_TOP.GEO/GEO_Top_Dress_Shirt_03
Texture1 !Top_V_Cop_Shirt_02
Texture2 !Top_V_Cop_Shirt_01_Mask
DisplayName P828551227
RegionName "Upper Body"
BodySetName Jackets
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Geometry V_MALE_SLEEVES.GEO/GEO_Sleeves_Dress_Shirt_03
Texture1 !Top_V_Skin_Cop_Shirt_01
Texture2 !Top_V_Skin_Cop_Shirt_01_Mask
DisplayName P90216369
RegionName "Upper Body"
BodySetName Jackets
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Geometry none
Texture1 none
Texture2 none
DisplayName P1848153390
RegionName Head
BodySetName Hats
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Fx none
Geometry none
Texture1 none
Texture2 none
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


CostumePart ""
{
Color1  0,  0,  0
Color2  0,  0,  0
Color3  0,  0,  0
Color4  0,  0,  0
}


}


}


:)
« Last Edit: December 21, 2012, 09:12:12 PM by Arachnion »
I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder

Waiting for an invitation to arrive
Goin' to a party where no one's still alive

Risha

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  • Dancing at the end of the World
Re: Player-Created Content: File Format Info
« Reply #1 on: December 21, 2012, 09:09:49 PM »
**Sigh** I didn't actively save my 3 stories...and they needed work because I set them up asap, then when the program was tweaked, I didn't tweak them.  Thanks for the info, though!
Writer of Fantasy and Fantasy Romance

Samuraiko

  • Honorary Paragon Dev and
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Re: Player-Created Content: File Format Info
« Reply #2 on: December 21, 2012, 09:17:04 PM »
I got all of mine saved! :D

Michelle
aka
Samuraiko/Dark_Respite
The game may be gone, but the videos are still here...
http://www.youtube.com/samuraiko
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