Author Topic: Rate my build - Ar/Dev  (Read 7069 times)

admiralxp

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Rate my build - Ar/Dev
« on: January 28, 2011, 05:27:19 PM »
Please lemme know if this is a good build, any suggestions and tips would be great, thanks for looking.

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Assault Rifle
Secondary Power Set: Devices
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Burst -- Acc-I(A), Dmg-I(7), EndRdx-I(9)
Level 1: Web Grenade -- EndRdx-I(A), Immob-I(9), Immob-I(11)
Level 2: Slug -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 4: Caltrops -- RechRdx-I(A), Slow-I(11), Slow-I(13)
Level 6: Buckshot -- Acc-I(A), Dmg-I(13), EndRdx-I(27)
Level 8: Taser -- RechRdx-I(A), Dsrnt-I(27), Dsrnt-I(29)
Level 10: Super Jump -- ULeap-EndRdx(A), ULeap-Jump(29), ULeap-Stlth(31)
Level 12: M30 Grenade -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(33), Det'tn-Dmg/Rchg(33), Det'tn-Dmg/Rng(37), Det'tn-Acc/Dmg/EndRdx(37), Det'tn-Dmg/EndRdx/Rng(40)
Level 14: Targeting Drone -- EndRdx-I(A), ToHit-I(15), ToHit-I(15), ToHit-I(46)
Level 16: Beanbag -- EndRdx-I(A), Dsrnt-I(19), Dsrnt-I(25)
Level 18: Smoke Grenade -- EndRdx-I(A), ToHitDeb-I(36), ToHitDeb-I(36), ToHitDeb-I(50)
Level 20: Sniper Rifle -- ExecCtrt-Acc/Dmg(A), ExecCtrt-Dmg/EndRdx(21), ExecCtrt-Dmg/ActRdx(21), ExecCtrt-Dmg/Rng(23), ExecCtrt-Dmg/Rchg(23), ExecCtrt-Stun%(25)
Level 22: Cloaking Device -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(43), RedFtn-EndRdx/Rchg(45), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(45), RedFtn-EndRdx(46)
Level 24: Flamethrower -- Acc-I(A), Dmg-I(34), EndRdx-I(34)
Level 26: Stealth -- EndRdx-I(A)
Level 28: Trip Mine -- Acc-I(A), Dmg-I(33), EndRdx-I(34)
Level 30: Ignite -- Acc-I(A), Dmg-I(31), EndRdx-I(31)
Level 32: Invisibility -- EndRdx-I(A)
Level 35: Time Bomb -- Acc-I(A), Dmg-I(36), EndRdx-I(37)
Level 38: Full Auto -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(39), Posi-Dmg/Rchg(39), Posi-Dmg/Rng(39), Posi-Acc/Dmg/EndRdx(40), Posi-Dam%(40)
Level 41: Gun Drone -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(42), ExRmnt-Dmg/EndRdx(42), ExRmnt-Acc/Dmg/Rchg(42), ExRmnt-EndRdx/Dmg/Rchg(43), ExRmnt-+Res(Pets)(43)
Level 44: Personal Force Field -- EndRdx-I(A)
Level 47: Temp Invulnerability -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(48), Aegis-EndRdx/Rchg(48), Aegis-ResDam/EndRdx/Rchg(48), Aegis-ResDam(50), Aegis-Psi/Status(50)
Level 49: Force of Nature -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Heal-I(A), Heal-I(19), Heal-I(46)
Level 2: Stamina -- EndMod-I(A), EndMod-I(17), EndMod-I(17)







Freeblast

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Re: Rate my build - Ar/Dev
« Reply #1 on: March 13, 2012, 05:51:45 AM »
This is close to what I actually have on my blaster, with Force Mastery instead of Flame. I'm not sure you would need more Stealth than what you can get from Cloaking Device and a +stealth IO in CJ or Super Jump. Just a different approach for comparison.


Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Assault Rifle
Secondary Power Set: Devices
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Burst -- Acc-I(A), Dmg-I(7), EndRdx-I(9)
Level 1: Web Grenade -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(9), Enf'dOp-Acc/EndRdx(11), Enf'dOp-Immob/Rng(13), Enf'dOp-Acc/Immob/Rchg(29), Enf'dOp-Acc/Immob(36)
Level 2: Slug -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 4: Caltrops -- Det'tn-Dmg/Rchg(A), Posi-Dmg/Rchg(11)
Level 6: Buckshot -- KinCrsh-Dmg/EndRdx/KB(A), FrcFbk-Dmg/EndRdx/KB(13), Posi-Dmg/EndRdx(27)
Level 8: Taser -- Stpfy-Acc/Rchg(A), Stpfy-Stun/Rng(27), Stpfy-EndRdx/Stun(29)
Level 10: Combat Jumping -- ULeap-Stlth(A)
Level 12: M30 Grenade -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(33), Det'tn-Dmg/Rng(37), Det'tn-Acc/Dmg/EndRdx(37), Det'tn-Dmg/EndRdx/Rng(40)
Level 14: Targeting Drone -- GSFC-ToHit(A), GSFC-ToHit/Rchg(15), GSFC-ToHit/Rchg/EndRdx(15), GSFC-ToHit/EndRdx(39), GSFC-Build%(45), GSFC-Rchg/EndRdx(46)
Level 16: Beanbag -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(19), Stpfy-Acc/EndRdx(25), Stpfy-KB%(36), Stpfy-Acc/Stun/Rchg(37), Stpfy-Stun/Rng(45)
Level 18: Smoke Grenade -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb(19)
Level 20: Sniper Rifle -- ExecCtrt-Acc/Dmg(A), ExecCtrt-Dmg/EndRdx(21), ExecCtrt-Dmg/ActRdx(21), ExecCtrt-Dmg/Rng(23), ExecCtrt-Dmg/Rchg(23), ExecCtrt-Stun%(25)
Level 22: Cloaking Device -- LkGmblr-Def(A), LkGmblr-Def/Rchg(43)
Level 24: Flamethrower -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rng(34), Posi-Dam%(34)
Level 26: Assault -- EndRdx-I(A), EndRdx-I(31)
Level 28: Trip Mine -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(46), Oblit-Acc/Dmg/EndRdx/Rchg(46), Oblit-%Dam(50)
Level 30: Ignite -- Acc-I(A), Dmg-I(31), EndRdx-I(31)
Level 32: Tactics -- GSFC-ToHit/EndRdx(A), AdjTgt-ToHit/EndRdx(36)
Level 35: Time Bomb -- Sciroc-Acc/Rchg(A), Sciroc-Dmg/Rchg(45)
Level 38: Full Auto -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(39), Posi-Dmg/Rng(39), Posi-Acc/Dmg/EndRdx(40), Posi-Dam%(40)
Level 41: Gun Drone -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(42), ExRmnt-Dmg/EndRdx(42), ExRmnt-Acc/Dmg/Rchg(42), ExRmnt-EndRdx/Dmg/Rchg(43), ExRmnt-+Res(Pets)(43)
Level 44: Personal Force Field -- LkGmblr-Rchg+(A)
Level 47: Temp Invulnerability -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(48), Aegis-EndRdx/Rchg(48), Aegis-ResDam(48), Aegis-Psi/Status(50)
Level 49: Force of Nature -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 2: Stamina -- EndMod-I(A), EndMod-I(17)
------------

IzzySoft2

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  • Posts: 16
Re: Rate my build - Ar/Dev
« Reply #2 on: September 29, 2013, 02:00:10 PM »
You could have done this also:

Smashing/Lethal/Ranged Defense around 46%.

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

Awsumalt: Level 50 Natural Blaster
Primary Power Set: Assault Rifle
Secondary Power Set: Devices
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: Slug -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Web Grenade -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(7), Enf'dOp-Acc/EndRdx(9), Enf'dOp-Immob/Rng(9), Enf'dOp-Acc/Immob/Rchg(11), Enf'dOp-Acc/Immob(11)
Level 2: Caltrops -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(13), P'ngTtl-Acc/EndRdx(13), P'ngTtl-Rng/Slow(29), P'ngTtl-EndRdx/Rchg/Slow(31), P'ngTtl--Rchg%(31)
Level 4: Taser -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(15), Thundr-Dmg/Rchg(17), Thundr-Acc/Dmg/Rchg(17), Thundr-Acc/Dmg/EndRdx(19), Thundr-Dmg/EndRdx/Rchg(19)
Level 6: M30 Grenade -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(21), Posi-Dmg/EndRdx(21)
Level 8: Beanbag -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(23), Thundr-Dmg/Rchg(23), Thundr-Acc/Dmg/Rchg(25), Thundr-Acc/Dmg/EndRdx(25), Thundr-Dmg/EndRdx/Rchg(27)
Level 10: Targeting Drone -- EndRdx-I(A)
Level 12: Hasten -- RechRdx-I(A)
Level 14: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33)
Level 16: Smoke Grenade -- Acc-I(A), DisWord-ToHitDeb(27), DisWord-ToHitDeb/Rchg(29), DisWord-ToHitDeb/Rchg/EndRdx(33)
Level 18: Flamethrower -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(34), Posi-Dmg/EndRdx(34)
Level 20: Cloaking Device -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(34), DefBuff-I(39)
Level 22: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(36), S'fstPrt-ResKB(36)
Level 24: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(36), DefBuff-I(37)
Level 26: Ignite -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(37), Posi-Dmg/EndRdx(37)
Level 28: Super Speed -- Winter-ResSlow(A)
Level 30: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(39)
Level 32: Full Auto -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/EndRdx(39), Posi-Acc/Dmg(40)
Level 35: Tactics -- EndRdx-I(A)
Level 38: Gun Drone -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(40), Thundr-Dmg/Rchg(40), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(42), Thundr-Dmg/EndRdx/Rchg(42)
Level 41: Snow Storm -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(43), P'ngTtl-Acc/EndRdx(43), P'ngTtl-Rng/Slow(43), P'ngTtl-EndRdx/Rchg/Slow(45), P'ngTtl--Rchg%(45)
Level 44: Frozen Armor -- DefBuff-I(A), DefBuff-I(45), RctvArm-EndRdx/Rchg(46), RctvArm-ResDam/EndRdx/Rchg(46), RctvArm-ResDam/EndRdx(46), RctvArm-EndRdx(48)
Level 47: Hoarfrost -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(48), Numna-Heal/Rchg(48), Numna-Heal/EndRdx/Rchg(50), Numna-Heal(50), Numna-Regen/Rcvry+(50)
Level 49: Hibernate -- RechRdx-I(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Defiance
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(15)
------------
------------
Set Bonuses:
Thunderstrike
(Slug)
  •   2% (0.03 End/sec) Recovery
  •   2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  •   7% Enhancement(Accuracy)
  •   4% SpeedRunning, 4% SpeedFlying, 4% SpeedJumping, 4% JumpHeight
  •   2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Enfeebled Operation
(Web Grenade)
  •   3% Enhancement(Immobilized)
  •   1.88% Resistance(Negative)
  •   2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
  •   3.75% Enhancement(RechargeTime)
  •   3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
Pacing of the Turtle
(Caltrops)
  •   MezResist(Sleep) 2.75%
  •   2.5% Enhancement(Slow)
  •   9% Enhancement(Accuracy)
  •   MezResist(Held) 2.75%
  •   3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Thunderstrike
(Taser)
  •   2% (0.03 End/sec) Recovery
  •   2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  •   7% Enhancement(Accuracy)
  •   4% SpeedRunning, 4% SpeedFlying, 4% SpeedJumping, 4% JumpHeight
  •   2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Positron's Blast
(M30 Grenade)
  •   2.5% (0.04 End/sec) Recovery
  •   1.58% Resistance(Fire,Cold)
Thunderstrike
(Beanbag)
  •   2% (0.03 End/sec) Recovery
  •   2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  •   7% Enhancement(Accuracy)
  •   4% SpeedRunning, 4% SpeedFlying, 4% SpeedJumping, 4% JumpHeight
  •   2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Kinetic Combat
(Boxing)
  •   MezResist(Immobilized) 2.75%
  •   18.07 HP (1.5%) HitPoints
  •   3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Discouraging Words
(Smoke Grenade)
  •   MezResist(Confused) 1.65%
  •   1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Positron's Blast
(Flamethrower)
  •   2.5% (0.04 End/sec) Recovery
  •   1.58% Resistance(Fire,Cold)
Luck of the Gambler
(Cloaking Device)
  •   10% (0.5 HP/sec) Regeneration
Gladiator's Armor
(Tough)
  •   3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Steadfast Protection
(Tough)
  •   1.5% (0.03 End/sec) Recovery
  •   3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
  •   Knockback (Mag -4), Knockup (Mag -4)
Luck of the Gambler
(Weave)
  •   10% (0.5 HP/sec) Regeneration
Positron's Blast
(Ignite)
  •   2.5% (0.04 End/sec) Recovery
  •   1.58% Resistance(Fire,Cold)
Winter's Gift
(Super Speed)
  •   20% ResEffect(SpeedRunning), 20% ResEffect(RechargeTime), 20% ResEffect(SpeedFlying)
Luck of the Gambler
(Maneuvers)
  •   10% (0.5 HP/sec) Regeneration
Positron's Blast
(Full Auto)
  •   2.5% (0.04 End/sec) Recovery
  •   1.58% Resistance(Fire,Cold)
Thunderstrike
(Gun Drone)
  •   2% (0.03 End/sec) Recovery
  •   2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  •   7% Enhancement(Accuracy)
  •   4% SpeedRunning, 4% SpeedFlying, 4% SpeedJumping, 4% JumpHeight
  •   2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Pacing of the Turtle
(Snow Storm)
  •   MezResist(Sleep) 2.75%
  •   2.5% Enhancement(Slow)
  •   9% Enhancement(Accuracy)
  •   MezResist(Held) 2.75%
  •   3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Reactive Armor
(Frozen Armor)
  •   MezResist(Immobilized) 1.1%
  •   1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
  •   1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Numina's Convalescence
(Hoarfrost)
  •   12% (0.6 HP/sec) Regeneration
  •   22.59 HP (1.87%) HitPoints
  •   6% Enhancement(Heal)
  •   MezResist(Held) 3.3%
  •   3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)

Thunder Glove

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Re: Rate my build - Ar/Dev
« Reply #3 on: October 05, 2013, 05:20:57 PM »
Considering that build was posted two and a half years ago, I don't think they're still looking for advice.  In fact, I get the vague impression that they're not really playing CoH much these days.

IzzySoft2

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  • Posts: 16
Re: Rate my build - Ar/Dev
« Reply #4 on: October 06, 2013, 03:04:02 PM »
true ;)
Its just we sometimes look back and see what we could have done a little different/better. ;)