Author Topic: Dark Melee/Shield Brute build  (Read 6211 times)


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Dark Melee/Shield Brute build
« on: September 08, 2015, 02:49:48 PM »
Accidentally posted this in the Tanker Builds. It was a Tanker build I used in the past in a desperate attempt to do damage as a Tank. Unlike my old SG leader who used Fire Armor/SS tanker build that destroyed stuff, mine was never quite as amazing (survivable, sure). So, I did decide it might make a good scrapper or brute so I settled on brute as it could survive long enough to build that fury up. Added the Ancillary so I could really "Tank" with this toon, the darkest night toggle is HUGE -To Hit/-Dmg debuff on toons I wrangle into a nice group.

Hero Plan by Mids' Hero Designer 1.96

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Blood Red Moon: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Shadow Punch -- SBrutesF-Acc/Dmg/Rchg(A), SBrutesF-Acc/EndRdx/Rchg(3), SBrutesF-Rech/Fury(3), Hectmb-Dam%(5), Hectmb-Dmg(5)
Level 1: Deflection -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(7), Aegis-ResDam/EndRdx/Rchg(7), Aegis-EndRdx/Rchg(9), SW-Def(9), SW-ResDam/Re TP(11)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(13), LkGmblr-Def/EndRdx/Rchg(13)
Level 4: True Grit -- ResDam-I(A), Heal-I(19)
Level 6: Smite -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(23), Mako-Dam%(23)
Level 8: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(25)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Siphon Life -- SBrutesF-Acc/Dmg(A), SBrutesF-Acc/Dmg/EndRdx/Rchg(27), SBrutesF-Dmg/Rchg(27), Nictus-Acc/EndRdx/Rchg(29), Nictus-Heal/HP/Regen/Rchg(29), Nictus-Acc/EndRdx/Heal/HP/Regen(31)
Level 14: Taunt -- Acc-I(A)
Level 16: Against All Odds -- EndRdx-I(A), EndRdx-I(31)
Level 18: Dark Consumption -- Erad-Dmg(A), Erad-Acc/Rchg(31), Erad-Dmg/Rchg(33), Erad-Acc/Dmg/Rchg(33), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-%Dam(34)
Level 20: Phalanx Fighting -- DefBuff-I(A)
Level 22: Kick -- Acc-I(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(34), Aegis-ResDam/EndRdx/Rchg(34), Aegis-EndRdx/Rchg(36), Aegis-ResDam/Rchg(36)
Level 26: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(39)
Level 28: Grant Cover -- HO:Cyto(A), HO:Cyto(39)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(40)
Level 32: Midnight Grasp -- T'Death-Dam%(A), T'Death-Dmg/EndRdx/Rchg(40), T'Death-Acc/Dmg(40), T'Death-Dmg/EndRdx(42), T'Death-Dmg/Rchg(42), T'Death-Acc/Dmg/EndRdx(42)
Level 35: Shield Charge -- Erad-Dmg/Rchg(A), Erad-Acc/Rchg(43), Erad-Acc/Dmg/Rchg(43), ExStrk-Dmg/KB(43), ExStrk-Acc/KB(45), ExStrk-Dam%(45)
Level 38: One with the Shield -- Numna-Heal/Rchg(A), Numna-Heal(45), GA-RechRes(46), GA-3defTpProc(46)
Level 41: Gloom -- OvForce-Dam/KB(A), OvForce-Acc/Dmg/End/Rech(46), OvForce-Acc/Dmg(48), OvForce-Acc/Dmg/End(48), OvForce-Dmg/End/Rech(50)
Level 44: Darkest Night -- HO:Enzym(A), HO:Enzym(50)
Level 47: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Acc-I(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(15), Numna-Heal(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(17), P'Shift-EndMod/Rchg(17)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon


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Re: Dark Melee/Shield Brute build
« Reply #1 on: September 09, 2015, 02:19:31 AM »
DM/SD Brute could possibly be the strongest single target attack character in the game (when fighting in groups).  But because it is mainly single target damage, don't expect it to conquer over your SG leader's FA/SS Tanker in terms of killing speed.

I think the top attack chain is either Smite-Siphon Life-Smite-Midnight Grasp-repeat or Smite-Gloom-Siphon Life-Midnight Grasp-repeat.

-Shadow Punch is a useless power. Smite does around 35% more damage at only a 12% longer cast time.
-Depending on what you're doing with this character, True Grit is worth slotting for.
-Blessing of the Zephyr set is pretty useless for you. You're softcap, plan to use Darkest Night and you're immune to KB thanks to Active Defense.
-Slot Dark Consumption for endurance.  Even with Fury/Soul Drain/Agaist All Odds at max targets, DC's damage is below par.
-Phalanx Fighting can be used as a mule for LotG 7.5%, Kismet or Shield Wall uniques.
-Make Soul Drain perma.
-Swap slotting between Weave and Grant cover.  Weave is a higher end/sec power, Cystos Hami-Os would workout better in that.
-Adding Explosive Strike to Shield Charge can change the knockdown ability of SC into a knockback.  You may end up chasing enemies, putting enemies out of AAO/Soul Drain range.
-I wouldn't slot One with the Shield for much. It can only be active 1/3rd of the time. Also it is unaffected by recharge so the recharge portion of the heal/damage resist IOs are doing nothing.
-Slot Gloom with Apocalypse or 50/50 Apocalypse/Devastation for a lot of HP/regen.
-Make Hasten perma.