Author Topic: I want to cry...  (Read 19217 times)

Eoraptor

  • Elite Boss
  • *****
  • Posts: 614
I want to cry...
« on: June 25, 2015, 06:10:40 PM »
...tears of joy. It's not truly the game it was... but, it's still such a huge step up from wandering around a dead city with only zombie NPCs for company. Finally a way for the various COH survivor communities and successor projects to really get back online together and just have fun in our game!

THANK YOU
"Some people can read War and Peace and come away thinking it's a simple adventure story, while others can read the back of a chewing gum wrapper and unlock the secrets of the universe!"
-Lex Luthor

Reaper

  • Lieutenant
  • ***
  • Posts: 89
Re: I want to cry...
« Reply #1 on: June 25, 2015, 06:20:03 PM »
Patiently lurking from the shadows...

Paragon Avenger

  • Circles and Triangles
  • Elite Boss
  • *
  • Posts: 6,246
Re: I want to cry...
« Reply #2 on: June 26, 2015, 01:43:51 AM »
On the one hand, all we will be able to do is make costumes, walk around the city and talk to each other.
On the other hand, all we could do in ICON was make costumes and fly around the city.
So, on balance, we can dis each other's costumes.  Now that's progress.

But seriously, it will make the ICON exprience better.

Victoria Victrix

  • Team Wildcard
  • Elite Boss
  • *****
  • Posts: 1,886
  • If you don't try, you have failed.
    • Mercedes Lackey
Re: I want to cry...
« Reply #3 on: June 26, 2015, 03:43:11 AM »
On the one hand, all we will be able to do is make costumes, walk around the city and talk to each other.
On the other hand, all we could do in ICON was make costumes and fly around the city.
So, on balance, we can dis each other's costumes.  Now that's progress.

But seriously, it will make the ICON exprience better.

OK now that CW and Leo have leaked it in the FAAAQ, I can reveal/remind you that......

You will be able to base-build.  Not in 1.0 but probably not too far from now.

And You will be able to get your bases back if you ever did a demo-record in them.

Sweet Jeebus Cluny Frog on a pogo stick....wait until all the Minecraft addicts find out about this.....
I will go down with this ship.  I won't put my hands up in surrender.  There will be no white flag above my door.  I'm in love, and always will be.  Dido

Paragon Avenger

  • Circles and Triangles
  • Elite Boss
  • *
  • Posts: 6,246
Re: I want to cry...
« Reply #4 on: June 26, 2015, 04:45:47 AM »
Base Builds, the avenger likes.

Victoria Victrix

  • Team Wildcard
  • Elite Boss
  • *****
  • Posts: 1,886
  • If you don't try, you have failed.
    • Mercedes Lackey
Re: I want to cry...
« Reply #5 on: June 26, 2015, 07:27:38 AM »
Base Builds, the avenger likes.

And you will no longer be limited to how big/how much stuff you can put in a base by your lack of pre$tige, because it will all be free.
I will go down with this ship.  I won't put my hands up in surrender.  There will be no white flag above my door.  I'm in love, and always will be.  Dido

Kyriani

  • Elite Boss
  • *****
  • Posts: 299
Re: I want to cry...
« Reply #6 on: June 26, 2015, 08:39:17 AM »
I don't have any demorecordings (I never did learn how to muck about with all that stuff), but I sure as heck am gonna dive into base building again once Paragon Chat goes live! ^_^

Arcana

  • Sultaness of Stats
  • Elite Boss
  • *****
  • Posts: 3,672
Re: I want to cry...
« Reply #7 on: June 26, 2015, 08:49:22 AM »
I don't have any demorecordings (I never did learn how to muck about with all that stuff), but I sure as heck am gonna dive into base building again once Paragon Chat goes live! ^_^

Its a pity you missed those discussions on the forums as shutdown approached.  All you needed to do was enter your base and record a single second of demorecord (/demorecord filename) because at the very beginning of that demorecord the game placed an encoded copy of your base design for the client to use to represent the map the demorecord was recorded on. 

Also, with the free-flight camera feature that was slipped into the game client that Black Pebble outed to the community before shutdown, even prior to Icon it was possible to fly around any base that was demorecorded because you could pause the demorecord and then move the camera anywhere within the base (like you could with any map).  I suspect free-flight camera mode was at least in part inspiration for Codewalker to create Icon in the first place, since free-flight camera mode implies the game client has 90% of the capability of Icon already built in, and just needed it unlocked and properly accessible.

Kyriani

  • Elite Boss
  • *****
  • Posts: 299
Re: I want to cry...
« Reply #8 on: June 26, 2015, 09:22:37 AM »
Its a pity you missed those discussions on the forums as shutdown approached.  All you needed to do was enter your base and record a single second of demorecord (/demorecord filename) because at the very beginning of that demorecord the game placed an encoded copy of your base design for the client to use to represent the map the demorecord was recorded on. 

Also, with the free-flight camera feature that was slipped into the game client that Black Pebble outed to the community before shutdown, even prior to Icon it was possible to fly around any base that was demorecorded because you could pause the demorecord and then move the camera anywhere within the base (like you could with any map).  I suspect free-flight camera mode was at least in part inspiration for Codewalker to create Icon in the first place, since free-flight camera mode implies the game client has 90% of the capability of Icon already built in, and just needed it unlocked and properly accessible.

Maybe one day I'll take a a look at that democrecording stuff... that is... um, can we demorecord in Icon?

Dollmistress

  • Underling
  • *
  • Posts: 19
Re: I want to cry...
« Reply #9 on: June 26, 2015, 11:17:30 AM »
Am I the only one who's realised that there's one other thing people could do besides chat?

We could hold ski races in Pocket D! :D

The slopes still work just fine, all you need is a judge at the bottom waiting for arrivals.

Also if base building appears then it will be possible to once again create vast floor-to-ceiling maze maps for people to get lost in.

Finally, if PVP is eventually cracked then there's not much in the way of someone in charge of the game introducing a couple of fake players on to a map, controlled by simple bot code whilst levelled to ridiculous power and skinned as any of the GMs.

Nyghtshade

  • HERC Advisor
  • Elite Boss
  • *****
  • Posts: 881
Re: I want to cry...
« Reply #10 on: June 26, 2015, 01:17:18 PM »
I was so excited by the social and RP features here that I thought I would burst!  But to hear that we can get our bases back -- SQUEEE !!

I know I've said it before, but many many many thanks to Codewalker and everyone involved in the Paragon Chat project.  This Christmas is going to be amazing!!

Codewalker

  • Hero of the City
  • Titan Network Admin
  • Elite Boss
  • *****
  • Posts: 2,740
  • Moar Dots!
Re: I want to cry...
« Reply #11 on: June 26, 2015, 01:18:21 PM »
The slopes still work just fine, all you need is a judge at the bottom waiting for arrivals.

Do they? I remember the slopes being somewhat broken in Icon.

For one, the teleport was missing. That may actually work now, I need to check. When I added in-zone doors it magically made a lot of that kind of stuff start working for "free", such as the teleports at the bottom of Ouroboros and the Shard, as those are usually implemented as volume-based doors.

I don't remember, is there a jump pad / gravity geyser on part of the track? If so, that would be missing as well since it depends on serverside spawndefs. If it's only one, I might be able to add it in manually for the slope in a manner similar to how we did the Ascendant memorial.

FloatingFatMan

  • An Offal
  • Elite Boss
  • *****
  • Posts: 1,178
  • Kheldian's Forever!
Re: I want to cry...
« Reply #12 on: June 26, 2015, 02:35:27 PM »
I don't remember, is there a jump pad / gravity geyser on part of the track? If so, that would be missing as well since it depends on serverside spawndefs. If it's only one, I might be able to add it in manually for the slope in a manner similar to how we did the Ascendant memorial.

There's 2 routes IIRC, 1 has either a jump pad or a teleport, I forget which...  There's also the jump pads at the foot of the slope to get people back up to the top.

Codewalker

  • Hero of the City
  • Titan Network Admin
  • Elite Boss
  • *****
  • Posts: 2,740
  • Moar Dots!
Re: I want to cry...
« Reply #13 on: June 26, 2015, 02:50:33 PM »
One route definitely has a teleport that takes you to the top of the second portion, I remember it because it's the route I always took, and it definitely did not work in Icon.

What I don't remember is if the other route had a jump pad in its place to get up to the second segment or if it used some alternate method.

FloatingFatMan

  • An Offal
  • Elite Boss
  • *****
  • Posts: 1,178
  • Kheldian's Forever!
Re: I want to cry...
« Reply #14 on: June 26, 2015, 02:56:58 PM »
One route definitely has a teleport that takes you to the top of the second portion, I remember it because it's the route I always took, and it definitely did not work in Icon.

What I don't remember is if the other route had a jump pad in its place to get up to the second segment or if it used some alternate method.

I think it was a jump pad, tbh.

Arcana

  • Sultaness of Stats
  • Elite Boss
  • *****
  • Posts: 3,672
Re: I want to cry...
« Reply #15 on: June 26, 2015, 05:22:33 PM »
Am I the only one who's realised that there's one other thing people could do besides chat?

No.

Quote
Finally, if PVP is eventually cracked then there's not much in the way of someone in charge of the game introducing a couple of fake players on to a map, controlled by simple bot code whilst levelled to ridiculous power and skinned as any of the GMs.

I have a list of the things in the way.  And that's actually backwards.  First the bot, then the power execution, and then maybe long after that, opt-in PvP.  PvBot is going to be far easier than PvP for a variety of reasons, from the griefing potential being something the Paragon Chat team would likely shy away from in this kind of system, to the fact that the same mechanics designed to make chatting more efficient would make any kind of simulated combat trickier to execute.

But as I said: I have a list.

FloatingFatMan

  • An Offal
  • Elite Boss
  • *****
  • Posts: 1,178
  • Kheldian's Forever!
Re: I want to cry...
« Reply #16 on: June 26, 2015, 05:28:21 PM »
But as I said: I have a list.

But have you checked it twice? ;)

Arcana

  • Sultaness of Stats
  • Elite Boss
  • *****
  • Posts: 3,672
Re: I want to cry...
« Reply #17 on: June 26, 2015, 05:32:47 PM »

Arcana

  • Sultaness of Stats
  • Elite Boss
  • *****
  • Posts: 3,672
Re: I want to cry...
« Reply #18 on: June 26, 2015, 06:01:17 PM »
But have you checked it twice? ;)

Yes.

I should point out, not only have I put significant thought into how one might go about making at least some of the combat mechanics work in Paragon Chat, I've also put significant thought into why you'd want to do that.  Or rather why I'd want to do that.

Paragon Chat isn't a chat system, or rather its not *just* a chat system.  Codewalker and company have built a platform.  And platforms can be powerful things.  Within days of announcing it, and without even releasing it, Codewalker got players thinking about using it as a virtual environment to run pen and paper games, with just some minor extensions to help with PnP mechanics (vis a vis dice rolls).

There's several successor games in various stages of development.  There's a group of players trying to actually acquire the rights to the actual game itself.  And I'm certain Codewalker hasn't stopped thinking about how to make a real server that does real combat and runs real missions.  So why bother adding combat mechanics to Paragon Chat?

Well, because Paragon Chat is a relatively open platform.  For all its limitations, its far easier to tinker with than even the real game was.  There are things we could make PC do that would be much more difficult to do even if we had the actual game servers back.  Consider for example making animations.  If you're a budding Samuraiko, the learning curve to make videos in the actual City of Heroes game was pretty steep.  Separate from all the post production, just getting what you wanted out of the game itself was a lot of work.  It usually involved a combination of having real people log into the game and do things you could record, combined with editing demorecord files and seeing if you could get the playback exactly the way you wanted.

Imagine if you had a platform that looked exactly like City of Heroes, worked basically like City of Heroes, but every single entity within it was a bot, fully controlled by relatively easy to write scripts.  Furthermore, you could edit what was going on on the fly and see in real time what your changes did.  Having powers work in some capacity could make that a reality.  You wouldn't even need to write the scripts yourself: you could have someone write some basic ones for you that you could then modify to get the behaviors you want.

What if you liked City of Heroes, but were a budding Positron instead and wanted to design your own game.  With Paragon Chat, some critical modifications for powers, and a lot of bots, you could make your own MUD.  You could even run the thing out of your own house, and let friends play it.

Paragon Chat will never replace having the actual game back.  The architecture is likely going to impose limits on how closely and with what fidelity you could recreate City of Heroes itself.  But as a (relatively) open platform for experimentation, its actually superior to the game itself.  The community itself could do a lot, without Codewalker having to write it all.  That would leave him free to maybe do more interesting things.

After he gets my list done, of course.  But after that, Paragon Chat could become the Paragon Platform for the community to contribute to itself.  We've only been brainstorming around this for about a week.  Who knows what great idea someone out there has, but has no way of realizing it now, because they are not a Codewalker-class client hacker.  But almost anyone with any programming experience whatsoever in any language whatsoever could learn to write a Paragon Chat bot, and could run their own XMPP server to try out ideas.  Most will suck.  But a few won't.  It would be nice to know what they are.  And every good idea will probably spawn a couple more.

Felderburg

  • Ask me how I got this title!
  • Elite Boss
  • *****
  • Posts: 1,615
  • Personal text? What's that?
Re: I want to cry...
« Reply #19 on: June 26, 2015, 06:07:51 PM »
And you will no longer be limited to how big/how much stuff you can put in a base by your lack of pre$tige, because it will all be free.

I may have cackled a little.

However, limits based on prestige could be nice, in that limits on what you can build direct creativity in specific ways.
I used CIT before they even joined the Titan network! But then I left for a long ol' time, and came back. Now I edit the wiki.

I'm working on sorting the Lore AMAs so that questions are easily found and linked: http://paragonwiki.com/wiki/Lore_AMA/Sorted Tell me what you think!

Pinnacle: The only server that faceplants before a fight! Member of the Pinnacle RP Congress (People's Elf of the CCCP); formerly @The Holy Flame