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New efforts!

Started by Ironwolf, March 06, 2014, 03:01:32 PM

Tubbius

Quote from: slickriptide on May 10, 2016, 06:11:25 AM
Now he's old enough to lose his eye and segue into the crotchety old grandpa role for Young Indian Jones Chronicles!

Granted, when they put the show out on DVD, they gutted all the Old Indy scenes for the same reason they edited the Star Wars films.

:|

I'd have bought the full dvd box of the series if it hadn't been gutted.  However, I am now getting none of it.

Ulysses Dare

Quote from: Tubbius on May 10, 2016, 04:12:52 PM
Granted, when they put the show out on DVD, they gutted all the Old Indy scenes for the same reason they edited the Star Wars films.

:|

I'd have bought the full dvd box of the series if it hadn't been gutted.  However, I am now getting none of it.

They got rid of Old Indy!? :gonk: Well, I guess that saves me some money.

slickriptide

Quote from: Tubbius on May 10, 2016, 04:12:52 PM
Granted, when they put the show out on DVD, they gutted all the Old Indy scenes for the same reason they edited the Star Wars films.

:|

That's terrible! Maybe Disney will put them back someday.

rookery.

Quote from: Tubbius on May 10, 2016, 04:12:52 PM
Granted, when they put the show out on DVD, they gutted all the Old Indy scenes for the same reason they edited the Star Wars films.

:|

I'd have bought the full dvd box of the series if it hadn't been gutted.  However, I am now getting none of it.


Why'd they do that?

Vee

I'm sure Lucas has a long winded explanation for it in the tedious commentary on the dvds none of us would buy.

Sinistar

Quote from: Tubbius on May 10, 2016, 04:12:52 PM
Granted, when they put the show out on DVD, they gutted all the Old Indy scenes for the same reason they edited the Star Wars films.

:|

I'd have bought the full dvd box of the series if it hadn't been gutted.  However, I am now getting none of it.

Hm, if Harrison Ford was omitted from DVD of the show, I suspect there was a monetary/contract problem.

Star Wars was edited to be shined up in a few areas and for Lucas to wreck the Han/Greedo cantina scene. :)
In fearful COH-less days
In Raging COH-less nights
With Strong Hearts Full, we shall UNITE!
When all seems lost in the effort to bring CoH back to life,
Look to Cyberspace, where HOPE burns bright!

LadyVamp

Quote from: Ulysses Dare on May 10, 2016, 04:25:40 PM
They got rid of Old Indy!? :gonk: Well, I guess that saves me some money.

I'll second that savings.
No Surrender!

TimtheEnchanter

Quote from: Sinistar on May 10, 2016, 05:37:01 PMStar Wars was edited to be shined up in a few areas and for Lucas to wreck the Han/Greedo cantina scene. :)

Even looking at it objectively, the redone scene looks horrible. Han snaps his head to the side faster than Piccolo. Who knew his Force-skepticism gave him precognitive abilities?

Brigadine

Quote from: TimtheEnchanter on May 10, 2016, 06:59:45 PM
Even looking at it objectively, the redone scene looks horrible. Han snaps his head to the side faster than Piccolo. Who knew his Force-skepticism gave him precognitive abilities?
Did you notice one of the scenes in Ep 7? Han looked like a force user with a blaster...

Arcana

Quote from: LadyVamp on May 10, 2016, 03:28:55 PM
1.  If I had to guess, they probably used a mixed OS environment.  Probably Linux for the map servers or perhaps JVMs on static Windows servers with ADDS doing the auth.  I do know I saw some packets that decoded to something AD related going between the game client and some server at NCsoft.  Not many and always during login.  I doubt they custom rolled an authentication system.  Even back then, too many choices.  Some of them quite good.  You had NDS, NTLM, ADDS, Kerberos, LDAP, YP/NIS just to name a few.  No I don't consider NTLM or ADDS to be good when going over the internet, but they valid are choices.

They started brainstorming City of Heroes in 1999.  The game was definitely in active development in 2000.  At that time, there were not actually that many choices in the commercial space.  Even Linux hosting was a unicorn at that time.

Plus, I don't see why you'd think they wouldn't write their own.  Everyone else does.  You write the game client, you collect login name and password.  You send that to whatever game server the client initially connects to.  That piece of software can either a) hash the password with hash de jure (if the client hasn't already) and compare that to a database entry for that user or b) invoke some form of API to another authentication server or c) have the game client execute some form of federated API to another separate authentication server directly and handle an auth token.  A) is the simpler solution, and unless you have a very specific need to do otherwise, I'm pretty sure it is what every MMO out there does.


Quote3.  Either they used linux for the map servers or something like a JVM on Windows servers.  If it was Windows with JVMs, they'd very likely be static VMs with the JVMs being dynamic.  Very easy to spin up Linux VMs on the back of some hypervisor.  Not so easy with Windows though today it's a lot easier than back when CoH was alive.

Today you might to it that way, particularly because people are just crazy about implementing things in servlets.  But in 1999?  Not with Microsoft Visual C.

What the game looked like architecturally must have been determined from their original design decisions back in the 1999-2000 timeframe.  Back then, I doubt if the dev team even considered virtualization or cloud-like technologies, because those were still very nascent technologies back then.  The fact that we know the servers were *eventually* virtualized tells us they were not originally virtualized.  The fact we know at least some components were on Windows suggests they probably all were, because back then you wouldn't expend extra energy having to keep two separate programming teams around.  We can't completely rule out java servlets based on everything the devs have said publicly, but if the dev team was working in that sort of environment they never mentioned anything consistent with that to me.  I think it would not be likely for a game dev team in 2000 though.

TimtheEnchanter

Quote from: Brigadine on May 10, 2016, 07:11:20 PMDid you notice one of the scenes in Ep 7? Han looked like a force user with a blaster...

It doesn't bother me 'as much,' but also: I rolled my eyes when I saw that blaster bolts are now capable of launching people through the air.

LaughingAlex

Quote from: TimtheEnchanter on May 10, 2016, 06:59:45 PM
Even looking at it objectively, the redone scene looks horrible. Han snaps his head to the side faster than Piccolo. Who knew his Force-skepticism gave him precognitive abilities?

And thus why we are all glad Lucas isn't doing the new star wars films.  He just kind of, as he got older, lost sight of what made people liked star wars to begin with.  Han shot first, he was awesome for that.  We all saw him as a cold blooded cut throat and it took time for him to finally warm up to Luke and Leia.  The heroes weren't instantly liking each other for absolutely zero reason like episoes 1-3.  The original star wars saw very solid character development. 

Spoiler for Hidden:
Granted Episode 7(finally watched it so I can talk of it, yay!) had a lot similar elements(heck it's story imo was almost to similar to episode IV), the one that I liked most was in fact the initial distrust and difficulty of the heroes sticking together.  They were once again forced to do so out of a need to survive against an overwhelmingly powerful menace, rather than just doing so for no reason.  George lost sight of character development and diversity so they didn't want him in on the new movies.

George repeatedly wanted Han to be a super good guy in later days, because it's like he didn't really realize that it was the character development that Han had which made him such a popular character.  By trying to make it seem like Han shot in self defense in an impossible amount of luck and dodging skill, he was trying to, without realizing it, remove that character development.  I guess we should be thankful Leia didn't instantly like him, George would have definitely done that had he made 4-6 the same way he made 1-3.
Currently; Not doing any streaming, found myself with less time available recently.  Still playing starbound periodically, though I am thinking of trying other games.  Don't tell me to play mmohtg's though please :).  Getting back into participating in VO and the successors again to.

LaughingAlex

Quote from: TimtheEnchanter on May 10, 2016, 07:14:49 PM
It doesn't bother me 'as much,' but also: I rolled my eyes when I saw that blaster bolts are now capable of launching people through the air.

I'd have just attributed his extreme shooting talents as years of experience.  Although it is silly he never used Chewbacca's laser crossbow until Episode VII "I like this thing!" :P.

Edit: And no, even bullets don't really launch people off their feet, so yeah lasers wouldn't either unless they were really launching packets of explosive energy packets with the equivalent of like a 25mm grenade or something.
Currently; Not doing any streaming, found myself with less time available recently.  Still playing starbound periodically, though I am thinking of trying other games.  Don't tell me to play mmohtg's though please :).  Getting back into participating in VO and the successors again to.

Vee

If you're willing to suspend disbelief on every aspect of the big bad weapon in ep 7 a little laser knockback is barely worth mentioning.

TimtheEnchanter

Quote from: Vee on May 10, 2016, 07:30:53 PMIf you're willing to suspend disbelief on every aspect of the big bad weapon in ep 7 a little laser knockback is barely worth mentioning.

Well, allegedly the main reason lasers (though that's not really what they are either cuz the shots don't travel at the speed of light) are so popular in SW is because they're less likely to breach the hulls of ships than bullets. So, very little kinetic force. I think the only group that uses hard ammo in the films are the Tuskens, and they're quite obviously not a space-faring people.

Azrael

Han shot 1st, right?  ;)

Azrael.

Vee

Was a great reference to the who shot first thing in one of the recent lego star wars eps (this season, ep 3 iirc).

hurple

Quote from: LaughingAlex on May 10, 2016, 07:17:20 PM
I'd have just attributed his extreme shooting talents as years of experience.  Although it is silly he never used Chewbacca's laser crossbow until Episode VII "I like this thing!" :P.

Edit: And no, even bullets don't really launch people off their feet, so yeah lasers wouldn't either unless they were really launching packets of explosive energy packets with the equivalent of like a 25mm grenade or something.

First, they are NOT "lasers" they are plasma blasters.  A laser is just a beam of light, a plasma bolt contains some solid mass, so it is not inconceivable for one to hit with enough force to knock someone down.

Second,. they were doing that in the original Star Wars.   (https://www.youtube.com/watch?v=EFeJUfHu0GM)


TimtheEnchanter

Quote from: Azrael on May 10, 2016, 08:03:06 PMHan shot 1st, right?  ;)

Ironically, Han shot. PERIOD. Nobody else fired. So that meme isn't even accurate.  8)

Sinistar

Quote from: TimtheEnchanter on May 10, 2016, 06:59:45 PM
Even looking at it objectively, the redone scene looks horrible. Han snaps his head to the side faster than Piccolo. Who knew his Force-skepticism gave him precognitive abilities?

Yeah, Han now dodges a point blank laser blast with Jedi reflexes.......I don't think so.

It is a lawless cantina in a place described as a wretched hive of scum and villainy.  Greedo got the drop on Han, Han defends himself.  There was no need to revise that scene and I hope that Disney goes back and reverts the scene.
In fearful COH-less days
In Raging COH-less nights
With Strong Hearts Full, we shall UNITE!
When all seems lost in the effort to bring CoH back to life,
Look to Cyberspace, where HOPE burns bright!