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New efforts!

Started by Ironwolf, March 06, 2014, 03:01:32 PM

brothermutant

Quote from: Azrael on May 31, 2015, 01:07:40 PM
http://us.ncsoft.com/en/news/press-releases/ncsoft-accelerating-in-the-west.php

Worth a read.  If they really want to accelerate those efforts why not release a game western players can relate to and has a 100k loyal base to start from and put the standalone costume creator on iOS..?

They all look the same anime/manga style.  If you like that sort of thing..."great."  If not then you're stuck.  In much the way Coh failed in Korea..?

As for Defenders...  Always thought they were the poor relations of the archetypes.  Innovative and unusual, yes.  But a drag and underpowered solo.   I loved F.F/Energy.  Felt they could have made Defenders at range what a scrappers were at melee.  Is good defenses and good damage.  Ie. Allow deflection and insulation buffs to self buff and give base blaster damage.  That would have made a big difference just on that power set.  I think defenders needed a slight rethink in the way issue 24 blasters had an overhaul.

Azrael.
Hey, at least they DID buff the defenders damage when running solo (we got the endurance cost buff when teaming with others IIRC). That personally went a long way for me. Much needed damage buff. Thing that bugged me was I could do much more as the Corruptor with only a minor decrease to the "buff" side of things, only Corrs didn't get all the same powers in their secondary as Defs in their primary.

Azrael

Quote from: HEATSTROKE on May 31, 2015, 01:55:09 PM
The moment Corruptors were available blue side I stopped making defenders..

;)

Azrael.

Fanta

Quote from: HEATSTROKE on May 31, 2015, 01:55:09 PM
The moment Corruptors were available blue side I stopped making defenders..

I loved my corrs, but nothing could replace my Traps/Sonic defender. Soft cap defense. Very near S/L resist cap. Perma hasten.
I am an ass, but don't we all love a good ass!

Winter Fable

Quote from: Azrael on May 31, 2015, 02:39:03 PM
Hey, at least they DID buff the defenders damage when running solo (we got the endurance cost buff when teaming with others IIRC). That personally went a long way for me. Much needed damage buff. Thing that bugged me was I could do much more as the Corruptor with only a minor decrease to the "buff" side of things, only Corrs didn't get all the same powers in their secondary as Defs in their primary.


I'm looking at mids and the powers are the same for Corruptors and Defenders.Were the powers different in game?

LaughingAlex

Quote from: Winter Story on May 31, 2015, 04:16:56 PM

I'm looking at mids and the powers are the same for Corruptors and Defenders.Were the powers different in game?

Yes, defender buffs and tended to be about 25% more potent than corruptors.  They were also stronger than controllers and masterminds.  It was a common misconception as many players refused to look at the stats, but if I was wanting to make a more "defensive" character i'd take a defender any day over a corruptor for my builds.

Generally, defenders traded a slight amount of damage and had a modest increase to their buffs/debuffs and possibly even croud control.  The increase made a very significant difference.

Results are tested in mids.

A defender just gets below 20% defense with farsight by enchancements alone.

A corruptor gets less than 15% on enhancements alone.

Lets add power build up/power boost in there.  Defenders get to have a stronger version than the corruptor....

Defenders hit a staggering 32% defense with power build up/power boost.

Corruptors Farsight only hits 22% defense with power build up.

This is because base magnitudes for buffs/debuffs are higher for defenders.  This also includes power build up.

Lets add Clarion Radial Epiphany for a last laugh for defenders, you'll cry foul.

Defender hits 42% defense with PBU and Clarion Radial Epiphany activated beforehand.  A simple application of maneuvers and the entire team is soft-cap.

Corruptor hits a measly 31%.

Defender can soft-cap without any IOs, and thats soft-capping an entire team by himself.  The corruptor will not come close to such a high number.

Course, there was a glitch/mistake that slowed defender recharge rates for Chrono shift, but that was intended to be the same as other archtyppes with it.  Personally, between corruptor higher damage and scourge vs sheer buff/debuff prowess, it's a tossup for me.
Currently; Not doing any streaming, found myself with less time available recently.  Still playing starbound periodically, though I am thinking of trying other games.  Don't tell me to play mmohtg's though please :).  Getting back into participating in VO and the successors again to.

Abraxus

I think the coolest point about that whole Corrupter vs. Defender discussion is that you had a choice like that.  Show me another game that would provide two such similar archetypes?  Someone who had never played CoH might look at that as overlap.  I tended to think of it as the ability to put a finer point on a build than you could achieve otherwise.  Similar to a point, but divergent enough to make it interesting, and useful!  These are things where CoH shined above the rest, and no other MMO that I am aware of had done anything similar, before or since. 

This was a theme strewn throughout the game, which is why, two years hence, even though many games have gone live since....we are still desperately awaiting its return!
What was no more, is now reborn!

Remaugen

I always found my corrupters easier to solo than my most of my defenders. The one exception was a dedicated healer/rad defender who seemed to cakewalk her way to 50. I don't have the math to back it up, and perhaps the difference was maybe that the red side missions were easier. I don't know really, just that for the most part, I had a much easier go of it solo with the corrupters than the defenders.
We're almost there!  ;D

The RNG hates me.

Abraxus

That might be the deciding factor for some trying to figure out which one to go with.  Corrupter likely lent itself better for solo, Defender better for teaming.  Yes?
What was no more, is now reborn!

Noyjitat

I liked the debuff  and buff power strength of a defender more and the control strength and beat em up of a dominator over a controller. Always been my take on playing buffs/debuffs or controls.

brothermutant

Quote from: Winter Story on May 31, 2015, 04:16:56 PM

I'm looking at mids and the powers are the same for Corruptors and Defenders.Were the powers different in game?
I thought I remembered that the healing set was not available to corr? I thought they got Pain Dom instead.

Winter Fable

Just looking at mids  Corrupters damage output does not seem that much more than Defenders except on certain powers.The buffs and debuffs though make me want to make Defenders almost every time.Is there something I'm missing?I guess if you solo vs team I see why but did scourge really add to damage that much?I almost always teamed so Defenders and Controllers were my favorites.Oh well I wanted to try Thermal and Darkness Affinity and Time and....sigh there goes the rest of my day.Mids will keep be busy while I wait for the game :)

Prism Almidu

Quote from: brothermutant on May 31, 2015, 07:10:51 PM
I thought I remembered that the healing set was not available to corr? I thought they got Pain Dom instead.
As far as I recall, Pain Manipulation basically was Empathy, simply reskinned. Could be wrong.

Vee

Quote from: Prism Almidu on May 31, 2015, 07:17:23 PM
As far as I recall, Pain Manipulation basically was Empathy, simply reskinned. Could be wrong.

You're "misremembering".

Thunder Glove

The first five powers in each set were similar (a PBAoE heal, a single-target heal, a stronger single-target heal that damaged the user, an ally rez, and a single-target status protect buff) as was the last (a single-target Regen/Recovery buff), though not quite identical (the Pain Domination version of the latter four also had +Damage buffs, while Empathy's ninth power had a +Recharge buff instead), but the other three completely different.

Empathy had a single-target Def/To-Hit/Dmg boost, a PBAoE +Recovery clickie, and a PBAoE +Regen clickie. Pain Domination had a periodic heal toggle (replaced with a +Regen toggle for the MM version), a PBAoE Resistance buff, and a PBAoE Defense debuff (the only enemy-targeted ability in either set).

Basically, Pain Domination was slightly more offensively-focused than Empathy, due to having many more +Damage buffs, while Empathy had better Recharge and Recovery buffs.  (Also, if Icon is any guide, Empathy uses the Light color scheme, while Pain Domination uses the Dark color scheme)

LaughingAlex

Quote from: Winter Story on May 31, 2015, 07:11:06 PM
Just looking at mids  Corrupters damage output does not seem that much more than Defenders except on certain powers.The buffs and debuffs though make me want to make Defenders almost every time.Is there something I'm missing?I guess if you solo vs team I see why but did scourge really add to damage that much?I almost always teamed so Defenders and Controllers were my favorites.Oh well I wanted to try Thermal and Darkness Affinity and Time and....sigh there goes the rest of my day.Mids will keep be busy while I wait for the game :)

Again, defenders have higher buff/debuff numbers than corruptors.  The same rule that applies to the defense as I mentioned above also applies to resistance buffs, damage buffs(except aim), defense and resistance debuffs, also recharge buffs and debuffs to.

If you like the numbers a defender has more there is nothing wrong with that, it boils down to preference :).

More damage yourself?  Play corruptor.

More powerful support?  Play defender.

I will say, going attackless on a defender or corruptor is a poor decision though.

And thats because while a corruptor's attacks are more damaging, the defenders second effects in attacks do proportionately more the same as the debuffs in the hands of the defender do.  Thats why a dark blast defender can easily get away with just attacking when it comes to keeping a team alive at times, or why a sonic blast defender so hugely increases team damage more than a corruptor or blaster.
Currently; Not doing any streaming, found myself with less time available recently.  Still playing starbound periodically, though I am thinking of trying other games.  Don't tell me to play mmohtg's though please :).  Getting back into participating in VO and the successors again to.

Aggelakis

Quote from: Thunder Glove on May 31, 2015, 07:50:35 PM
The first five powers in each set were similar (a PBAoE heal, a single-target heal, a stronger single-target heal that damaged the user, an ally rez, and a single-target status protect buff) as was the last (a single-target Regen/Recovery buff), though not quite identical (the Pain Domination version of the latter four also had +Damage buffs, while Empathy's ninth power had a +Recharge buff instead), but the other three completely different.

Empathy had a single-target Def/To-Hit/Dmg boost, a PBAoE +Recovery clickie, and a PBAoE +Regen clickie. Pain Domination had a periodic heal toggle (replaced with a +Regen toggle for the MM version), a PBAoE Resistance buff, and a PBAoE Defense debuff (the only enemy-targeted ability in either set).

Basically, Pain Domination was slightly more offensively-focused than Empathy, due to having many more +Damage buffs, while Empathy had better Recharge and Recovery buffs.  (Also, if Icon is any guide, Empathy uses the Light color scheme, while Pain Domination uses the Dark color scheme)
Pain Dom also had self-buffs on many of the ally-targeted heal powers. *jealous*

~Aggelakis, Empathy/Archery Defender.
Bob Dole!! Bob Dole. Bob Dole! Bob Dole. Bob Dole. Bob Dole... Bob Dole... Bob... Dole...... Bob...


ParagonWiki
OuroPortal

Rejolt

Quote from: LaughingAlex on May 31, 2015, 08:06:42 PM
Again, defenders have higher buff/debuff numbers than corruptors.  The same rule that applies to the defense as I mentioned above also applies to resistance buffs, damage buffs(except aim), defense and resistance debuffs, also recharge buffs and debuffs to.

If you like the numbers a defender has more there is nothing wrong with that, it boils down to preference :).

More damage yourself?  Play corruptor.

More powerful support?  Play defender.

I will say, going attackless on a defender or corruptor is a poor decision though.

And thats because while a corruptor's attacks are more damaging, the defenders second effects in attacks do proportionately more the same as the debuffs in the hands of the defender do.  Thats why a dark blast defender can easily get away with just attacking when it comes to keeping a team alive at times, or why a sonic blast defender so hugely increases team damage more than a corruptor or blaster.

My second toon ever was EMP/Elec that I played like a Sad Regen Blaster. The moment I gave up on my attacks and became a dedicated EMP I loved the thing. I believe the only thing I had left was Voltaic Sentinel, Short Circuit and Ball lightning that I put any effort/slots into.

All of my corruptors I loved to solo until level 30. Then I pretty much wished I was a dominator, controller or a brute. Team-wise I loved my corruptor.
Rejolt Industries LLC is now a thing. Woo!

Nyx Nought Nothing

Quote from: anderu on May 30, 2015, 09:20:58 PM
It has been entertaining so far, but I hope you don't cast me in the same circle as that guy you referred to.
No, not at all. It was only the lone period that reminded me of... Ult-something/Op-something? Something like that anyway. You're a far more reasonable and rational poster, even without setting the bar that low.
So far so good. Onward and upward!

Nyx Nought Nothing

Quote from: anderu on May 31, 2015, 05:23:04 PM
That might be the deciding factor for some trying to figure out which one to go with.  Corrupter likely lent itself better for solo, Defender better for teaming.  Yes?
Depends on the power combinations. A Dark/Sonic Defender could pretty consistently outdamage Corruptors through the stacking of debuffs. The thing is that overall defenders had terrible modifiers for control powers. The Dark Miasma hold, Petrifying Gaze, was a single target hold with terrible duration compared to its endurance and recharge, especially since its only effect was a hold. It and Black Hole were the only powers i skipped on every single Dark Miasmist, and i'm pretty sure i actually had a couple secondary builds that had Black Hole for certain situations.


i had made an alternate version of my Dark/Ice as a Dark/Sonic a month or so before shutdown and soloing was even easier for a primary i always found soloing-friendly. i had a real predilection for Dark Miasma; it's probably the only set where i leveled up at least four Defenders using it even if the Dark/Sonic was only 38 by the end. Darn you, altitus!
So far so good. Onward and upward!

Twisted Toon

Quote from: Winter Story on May 31, 2015, 07:11:06 PM
Just looking at mids  Corrupters damage output does not seem that much more than Defenders except on certain powers.The buffs and debuffs though make me want to make Defenders almost every time.Is there something I'm missing?I guess if you solo vs team I see why but did scourge really add to damage that much?I almost always teamed so Defenders and Controllers were my favorites.Oh well I wanted to try Thermal and Darkness Affinity and Time and....sigh there goes the rest of my day.Mids will keep be busy while I wait for the game :)
The reason that Corruptors do more damage than Defenders, in general, is because of the Scourge Inherent power that Corruptors have. They get a damage boost when the foe's health gets below a certain point. Which comes out to some odd percentage or extra damage. I don't know the exact percentage that it averages out to.
Hope never abandons you, you abandon it. - George Weinberg

Hope ... is not a feeling; it is something you do. - Katherine Paterson

Nobody really cares if you're miserable, so you might as well be happy. - Cynthia Nelms