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melee numbers vs s/l numbers

Started by ukaserex, July 20, 2014, 03:04:50 AM

ukaserex

Within Mids', as I slot this radiation/dark blaster I'm hoping to be able to create, I realize I have forgotten something. Let us say, that somehow, I remembered to build for some bonus set defense - I've got some Smashing/Lethal defense of, say 30%. But, I have melee defense of 15% and also ranged defense of only 15%.

How will the game handle this? Will I have 15% defense against a freak in melee doing s/l damage? or will I have 30% because of the type of damage the freak is dishing out? (or trying to and missing, hopefully)

I used to know this, but it seems I've forgotten. Getting older, I guess.
Those who have no idea what they are doing genuinely have no idea that they don't know what they're doing. - John Cleese

Thirty-Seven

The game looks at all of the type of an attack and uses whichever defensive number is highest.

So, if an attack comes in that is Ranged Energy/Smashing, it will take your Smashing defense into account since it is double your Ranged def, and you don't have any for Energy damage.

ukaserex

Those who have no idea what they are doing genuinely have no idea that they don't know what they're doing. - John Cleese