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Started by Ironwolf, March 06, 2014, 03:01:32 PM

artbunker

Quote from: Sugoi on July 16, 2014, 12:36:45 AM
One of my fondest memories of the last week or so of the game was to get on global with one of my low level alts and broadcast:
"Starting a Frostfire Run!!! PST for invite!" and watch the crowds start forming up.... grin.

hey back in the early game , if you did it like back in issue 1-5 you  use to get the frostfire badge from beating him. Does anyone know why they stopped giving that badge out?

Correction no hollows in issue 1 so I should say at least 3-9 . BAck when you had debt at level 5

gypsyav

Quote from: azazel005 on July 15, 2014, 11:03:48 PM
I actually worked through the Hollows after they cleaned it up, re-did mobs added the hospital and trainer (as well as the relief on travel power levels). It holds up better now then the torturous original time I did so, which consisted of a lot of people dying going back to Atlas... dying trying to get to the door, going back to Atlas...and well dying trying to get back to the door.

There's much less of that now! Or rather there was much less of that before it was... waylaid into some sort of Quantum stasis... or some such.

I played there a couple of times after they redid things and yes, it was better. I still cringed having to go there and avoided it as much as possible. I'm afraid those early days of constantly dying scarred me for life. :)
Imagination is the seed of intelligence. Nourish it and watch it grow.

azazel005

I regret not being there towards the end. I played very little after the closure was announced. And none at all over the last few weeks. It was too painful to say goodbye to face it being gone for real. I refused to uninstall it (though I don't own that PC anymore) and just led the icon there like I could still play. It was some classy amounts of denial :p.

Scendera

Quote from: kierthos on July 16, 2014, 12:29:51 AM
As I recall, Shadowstar's bio said he'd been going from host to host (down the family line?) since Ancient Egypt. So the host doesn't get any extra lifespan, but the Kheldian does. Perhaps they only age when they're not fused with another organism?

She passed from mother to daughter.

Battlechimp

Quote from: azazel005 on July 16, 2014, 12:46:41 AM
I regret not being there towards the end. I played very little after the closure was announced. And none at all over the last few weeks. It was too painful to say goodbye to face it being gone for real. I refused to uninstall it (though I don't own that PC anymore) and just led the icon there like I could still play. It was some classy amounts of denial :p.

While I no longer have the desktop icon, I still have yet to uninstall CoH from my computer :)
Some men were born to greatness, others had it thrust upon them.  Me?  I punted. - Col Cranston Snord

Blow things up! Blow things up! Blow things up! Blo... wait, not that!! - Jammers everywhen

Ultimate15

Quote from: azazel005 on July 16, 2014, 12:46:41 AM
I regret not being there towards the end. I played very little after the closure was announced. And none at all over the last few weeks. It was too painful to say goodbye to face it being gone for real. I refused to uninstall it (though I don't own that PC anymore) and just led the icon there like I could still play. It was some classy amounts of denial :p.

I'm so on the same boat with you. After the shutdown was announced, I reeeeeeally distanced myself from the game. I think I thought it would make things easier? Almost like getting the 'pain' of saying goodbye over with sooner rather than later. But I definitely have moments where I thoroughly regret not hanging in there till the bitter end with everyone.

...But alas, here's hoping I'll get a second chance to redeem myself. *fingers crossed*
Viva la Virtue!

Serpine

Quote from: Ultimate15 on July 16, 2014, 01:17:57 AMAfter the shutdown was announced, I reeeeeeally distanced myself from the game. I think I thought it would make things easier?
Pretty much the same here, though I was there with torch in hand during the final hours.
Guns don't kill people, meerkats do.

Sugoi

After the announcement was made, I forced myself to keep playing and helping as many people as I could, because I knew how much (and how often) I'd wish I could play the game after it closed down.  [And this was one of the times I hated being right.]

Luna Eclypse

I'm sitting here playing around with Icon and going through all my costume files I backed up and... wow. I have no idea where my brain was with some of these.  :o

Lots of ideas saved to presets that were either deleted characters or yet-to-exist ones. I think I didn't use a lot of these because I couldn't comp up with full-fledged stories to associate with them. Definitely seeing a lot I could never roleplay.

And, darn it, so many awesome unreleased costume pieces I sorely could have used for existing toons.  >:(
"The Remarkable Dazzling"
Luna Eclypse

ukaserex

Quote from: Talner on July 15, 2014, 10:46:40 PM
Was it really possible to go 1 - 50 in one day? That's crazy.
Sure. It all depends on how much free time you have.

In AE, if you had, say, a fire/SS Brute, or something durable along those lines with several AoE attacks, you set it to +4, or as strong as you can handle it. Pop the purple and red inspirations and take them out. I'd use binds to combine any 3 inspiration drops into a purple or a red, depending on what I think would be most useful.

Myself, I think I would get bored with it. I enjoyed "farming" - whether it was for salvage, XP, random recipe rolls, or even the silly stories some of the AE mission makers would come up with. But, after a few times through, it got kind of boring for me.

When the incarnate stuff rolled out, that was where I had the most fun, so I would use my second account to boost my first account through the painful levels when stamina was an issue. Then I'd roll through the story arcs for the xp bonuses.

I think, if I remember right, my fastest 1-50 run without PL took about 59 hours with a fire/fire brute.
With PL, I think it took a ridiculous 5 or 6 hours - but I think that was with one of those xp boosters. Can't really remember.

Please know that I leveled up several characters the hard way - although back in the issue 3-6 days, I'd act as a bridge in Dreck maps. Back then, xp was a lot harder to get, and debt counted! There was no such animal as "patrol XP", lol.
Those who have no idea what they are doing genuinely have no idea that they don't know what they're doing. - John Cleese

Fridgy Daiere

Quote from: mrultimate on July 15, 2014, 08:11:19 PM
Guardianites Represent!

*Rushes in panting
I'm late, but I'm here!

MM3squints

Quote from: ukaserex on July 16, 2014, 01:38:48 AM
Sure. It all depends on how much free time you have.

In AE, if you had, say, a fire/SS Brute, or something durable along those lines with several AoE attacks, you set it to +4, or as strong as you can handle it. Pop the purple and red inspirations and take them out. I'd use binds to combine any 3 inspiration drops into a purple or a red, depending on what I think would be most useful.

Myself, I think I would get bored with it. I enjoyed "farming" - whether it was for salvage, XP, random recipe rolls, or even the silly stories some of the AE mission makers would come up with. But, after a few times through, it got kind of boring for me.

When the incarnate stuff rolled out, that was where I had the most fun, so I would use my second account to boost my first account through the painful levels when stamina was an issue. Then I'd roll through the story arcs for the xp bonuses.

I think, if I remember right, my fastest 1-50 run without PL took about 59 hours with a fire/fire brute.
With PL, I think it took a ridiculous 5 or 6 hours - but I think that was with one of those xp boosters. Can't really remember.

Please know that I leveled up several characters the hard way - although back in the issue 3-6 days, I'd act as a bridge in Dreck maps. Back then, xp was a lot harder to get, and debt counted! There was no such animal as "patrol XP", lol.

Fastest I seen 1-50 was in 3 hours. All you needed was a friend and a Snake-B-Gone

Mistress Urd

Quote from: azazel005 on July 16, 2014, 12:30:53 AM
It was a pretty horrific place to pay with a baby character. I will always have a little soft spot for it since it agave way to one if my first real joyous experience playing an MMO. Flying down and smashing up a group of trolls that was pasting a low level character, then escorting him to his door gave me warm fuzzies at the time.

I also remember plenty of wipes getting trampled by swarms of igneous, players getting lost in the icy rooms of frost fire and of course waiting at doors while people died and died trying to get there. I guess even those are wrapped in nostalgia given the aching absence of the game in general though.

I've felt that its generally better to put something out late that works well than something on time that is broken. In the case of shadow shard and hollows, they both had the potential for being really cool zones while they were fixed, the damage was already done. Well Hollows issues were fixed pretty well, Shadow Shard was somewhat addressed but still incomplete. Striga and croatoa were both well done from the start.

Ohioknight

Quote from: Talner on July 15, 2014, 10:46:40 PM
Was it really possible to go 1 - 50 in one day? That's crazy.

My question is can they do it without AE?  As in if AE isn't up or built at start-up, can somebody really level to 50 in one day?

BTW if I were running the game, I would nerf AE somehow... Not because I object to folks leveling fast, but because of the basic conceit of the game.
AE is the holodeck... the X-men's "Danger Room" -- it's TRAINING.

You shouldn't be able to become BATMAN while never actually going out on the streets and just working TRAINING simulations (to wildly mix my fictional metaphors).

To me, the idea that you can level to 50 in one day's play is prima facie evidence of game imbalance far more profound than dumpster diving ever was
"Wow, a fat, sarcastic, Star Trek fan, you must be a devil with the ladies"

Sugoi

Quote from: Ohioknight on July 16, 2014, 02:09:40 AM
AE is the holodeck... the X-men's "Danger Room" -- it's TRAINING.

You shouldn't be able to become BATMAN while never actually going out on the streets and just working TRAINING simulations (to wildly mix my fictional metaphors).

To me, the idea that you can level to 50 in one day's play is prima facie evidence of game imbalance far more profound than dumpster diving ever was

Agreed, Ohioknight... I always thought AE should have been used for fun, or familiarity training, but not as the primary means of PLing characters, especially for newbies who never learned any other way to play the game.  "Duh? How do I get to Kings Row?"

Golden Girl

Quote from: Ohioknight on July 16, 2014, 02:09:40 AM
My question is can they do it without AE?  As in if AE isn't up or built at start-up, can somebody really level to 50 in one day?

BTW if I were running the game, I would nerf AE somehow... Not because I object to folks leveling fast, but because of the basic conceit of the game.
AE is the holodeck... the X-men's "Danger Room" -- it's TRAINING.

You shouldn't be able to become BATMAN while never actually going out on the streets and just working TRAINING simulations (to wildly mix my fictional metaphors).

To me, the idea that you can level to 50 in one day's play is prima facie evidence of game imbalance far more profound than dumpster diving ever was

Similar to Wentworth's, the AE did unfortunately strain the comic book setting a bit.
"Heroes and Villains" website - http://www.heroes-and-villains.com
"Heroes and Villains" on Facebook - https://www.facebook.com/HeroesAndVillainsMMORPG
"Heroes and Villains" on Twitter - https://twitter.com/Plan_Z_Studios
"Heroes and Villains" teaser trailer - https://www.youtube.com/watch?v=tnjKqNPfFv8
Artwork - http://goldengirlcoh.deviantart.com

Reiraku

Quote from: Ohioknight on July 16, 2014, 02:09:40 AM
My question is can they do it without AE?  As in if AE isn't up or built at start-up, can somebody really level to 50 in one day?

BTW if I were running the game, I would nerf AE somehow... Not because I object to folks leveling fast, but because of the basic conceit of the game.
AE is the holodeck... the X-men's "Danger Room" -- it's TRAINING.

You shouldn't be able to become BATMAN while never actually going out on the streets and just working TRAINING simulations (to wildly mix my fictional metaphors).

To me, the idea that you can level to 50 in one day's play is prima facie evidence of game imbalance far more profound than dumpster diving ever was

It's possible, but VERY hard to do without a lot of help.

GenericHero05

Quote from: Ohioknight on July 16, 2014, 02:09:40 AM
My question is can they do it without AE?  As in if AE isn't up or built at start-up, can somebody really level to 50 in one day?

BTW if I were running the game, I would nerf AE somehow... Not because I object to folks leveling fast, but because of the basic conceit of the game.
AE is the holodeck... the X-men's "Danger Room" -- it's TRAINING.

You shouldn't be able to become BATMAN while never actually going out on the streets and just working TRAINING simulations (to wildly mix my fictional metaphors).

To me, the idea that you can level to 50 in one day's play is prima facie evidence of game imbalance far more profound than dumpster diving ever was

I agree. I never even tried AE. For me, the journey to 50 was way more fun than reaching 50.
If I was a Jedi, there's a 100% chance that I'd use The Force inappropriately.

Mistress Urd

1-50 can certainly be done without AE.

If you nerf the XP from AE, it just creates another seldom used feature. All it does is move people to the next farm. Sure AE babies make for some fun jokes, but its hard to police this stuff, every time they made a change to AE XP, it tended to cause collateral damage and AE farmers had AE nerf compliant farms up minutes after the patch goes live.

GenericHero05

Quote from: Battlechimp on July 16, 2014, 01:17:12 AM
While I no longer have the desktop icon, I still have yet to uninstall CoH from my computer :)

I still have the desktop icon. I could never bring myself to remove it or uninstall the game. I click on it every once in awhile.
If I was a Jedi, there's a 100% chance that I'd use The Force inappropriately.