yeah that is the game i moved to a long time ago, about a year.
I like it. Things I like CO for over COX is the soloing is better. In COX, you can solo but compared to teaming leveling rate, it was basically a grind as if they are "encouraging" you to team. And COX had too many forced team moments. Cant even do the main core stroyline TFs without a team. As real like heros COX is I never got why they ignore the fact that most heros in the comic books tend to work alone and only team together here and there.
Also in CO, no more having to worry about chance. I hate gambling to begin with, and the acc chance rolls, drops especially with the rares that I never been lucky to get besides pacing of the turtle. I probably still have a ton of them if I remember my account info. But most importantly was the hit roll chance. I never understood how I can have 95% chance of hitting and yet miss so much. If a doctor said a person have a 95% chance of living aftera procedure, and 2 people die, then one live then 2 more die, most people would question him on how valid is that 95% chance rate. In CO, none of that chance nonsense. You swing you hit, simple as that. I love it.
COX takes heroics a bit more serious, with a serious playerbase it seems. So serious that it seems some forget they are playing a game and forget to have fun.
CO is like playing in a live comic book. I think the graphics work for CO in overall feel. It's a game that is about fun, not taking it too serious and the player base seems more relaxed and less serious about every task.
For teaming, COX wins hand down and if that is a person's large part of their fun factor, hey find it lacking a bit, but COX channel seems to like to team, a little bit too much. Starting to get too many blind invites. A little annoying, but no biggy. It's social enough over there on the channels.
And I definately dont miss the those blasted farm people, speed runners, and gold sellers from COX, but miss the in game channel chatter. Good times.