Been playing this since it went live. Short version review. Its fun, been liking the combat, but can already tell its not going to hold my attention for long periods of time. The fact that I'm here posting while trying to figure out what I want for dinner and looking for some movie to watch instead of just jumping right in once I got home from work tells me that much :-)
Longer review, thankfully I didn't have crashing issues after waiting in a long queue. I just had the waiting in long queue to get in. Day one I didn't even get to play really much. By the time I got through the queue it was pretty much time for me to head to bed. Day 2 it took me bit more than 2 hours to get in. But then they added like 4 new servers and I immediately deleted my characters and rerolled on the new server. So the last few days have only had to wait 10 mins at most to get in. Just wish they had something to tell you what the load/population gauge when picking servers, would help a lot when picking a server, if you didn't have your heart set on a specific one.
The game looks very pretty. They look of characters, clothes, world, even the movement and combat is very much steeped in wuxia genre. So if that's not your thing, this isn't the game for you. I like the combat, playing a Kung full master. The combos are neat, but took me a while to get used to. Your hot keys/mouse buttons attacks will shift and changed depending on what your do to open up different combos. Once your get more abilities it is fun to figure out what new moves you can pull off. Some of the combos do take pretty precise timing to pull off, so that does take some practice.
The outfits are nice looking. I'm assuming the more cheesecake type outfits are either higher level or though the pay store. Which reminds me, while i havn't spent any money, reading about people who bought founders packs that come with game coins to spend. Its worded very poorly in the description, if you are not a premium member ie subscriber you can't actually use those coins you paid for. Which is... wow, a horrible thing. But if you do subscribe they'll be there waiting for you and with the outfits, pay attention to what you wear. If it is a faction outfit (which you will get several of) you are open for world pvp. So if you're wearing that guard outfit because it looks cool, expect to get jumped by someone in the opposing faction at random
The storyline is so far enjoyable enough, but there isn't even a sembelence of choice in the dialogue. Which makes leveling "take all the quests in one area, do them, move to the next area" wash rinse repeat. Which, for me, doesn't really make me excited about alting, just to do the exact same thing. So far questing has been enough to level up quickly enough (right now I'm lvl 21) so there doesn't seem to be much need for random killing just to get high enough for the next area. The downside, the amounts of mobs and the respawn rate doesn't quite keep up with the amount of people trying to kill them. And it is a tag system, so first hit gets the credit (bosses are an exception to this) so that can be a bit annoying.
I usually don't team in a mmo when first starting, just so i can better learn what I'm doing. But now with the deluge of gold spammers and the tiny space on your ignore list, its impossible for anything your say to get through to anyone. They used to just be in region chat, but now they're in region, area, faction, trade, even in LFG. So not being able to easily communicate with anyone in any meaningful way, has turned this into a big single player game, which for me really cuts down o its shelf life.
Overall though its a fun game. But I don't see myself actually spending any money on it though or playing it for a long time. It will probably become one of those games that you pop in once in a while when you're taking a break from your prefered game, or to keep you entertained when you're waiting for something else to come out