Author Topic: Blade & Soul? BOooo  (Read 11270 times)

LadyShin

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Blade & Soul? BOooo
« on: January 18, 2016, 06:09:22 PM »


 :o  :P
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doc7924

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Re: Blade & Soul? BOooo
« Reply #1 on: January 18, 2016, 10:05:22 PM »


 :o  :P

Though I/m not a fan of NcSoft - I may give it a look when the free part is online. I wont give them money.

FatherXmas

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Re: Blade & Soul? BOooo
« Reply #2 on: January 18, 2016, 10:11:36 PM »
Yea, NCSOFT is pushing hard right now.  Loads of Twitch streamers who are known for playing other MMOs got paid to promote B&S for the next two to three weeks.  Giving them head start codes and founder packs to hand out.

So it only took them about three years to finally localize it for NA/EU after spending their resources trying to get it out in China, spend money on an Anime before the game dropped in Japan and Taiwan.   I think they even did Russia before us.

It's much more fighting style MMO with blocks and combo moves.  It's very Hong Kong Theater Wushu story telling.  But the character creation is kind of creepy at times.  But it's pretty and you can wind and water walk.

Yes it's free to play starting Midnight EST I believe.
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Angel Phoenix77

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Re: Blade & Soul? BOooo
« Reply #3 on: January 18, 2016, 10:21:19 PM »
I have been looking at this game, has any body played it yet? If so is it pvp only or is there pve too, also how is the cc?
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FatherXmas

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Re: Blade & Soul? BOooo
« Reply #4 on: January 18, 2016, 10:41:13 PM »
No, it's flagged PvP in open world and think there are PvP arenas.  The Twitch streamers I watch have been playing the early access since Friday.  So if you want an idea, watch a Twitch stream or Massively OverPowered.

http://massivelyop.com/2016/01/15/the-stream-team-blade-souls-headstart/

http://www.twitch.tv/directory/game/Blade%20and%20Soul
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LadyShin

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Re: Blade & Soul? BOooo
« Reply #5 on: January 19, 2016, 06:47:34 AM »
I may try it out - it's available now - but like above, not paying a dime to NCsoft. Hehe. NCsoft triggered the spellcheck..  ;D
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LadyShin

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Re: Blade & Soul? BOooo
« Reply #6 on: January 19, 2016, 10:52:44 PM »
I may try it out - it's available now - but like above, not paying a dime to NCsoft. Hehe. NCsoft triggered the spellcheck..  ;D

Tried it out, noticed three things.

1) Had a great story intro. Really felt immersive.

2) Lots of wibbly wobbly squishy soft n bouncy physics. Sheesh.  :roll:

3) Classic NCSoft Queue. 'You are 2500 of 2701 non-premium users waiting. 0 premium users waiting. Calculating login time remaining..'  I'll note that right to the left side of the screen they plug a subscription promo where you get to move to the front of the line. I'll also note that line doesn't move very fast. :P
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PartyKake

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Re: Blade & Soul? BOooo
« Reply #7 on: January 20, 2016, 01:10:24 AM »
There is one fantastic feature of the game - when you lose a fight, you start crawling around on the ground. This gives you the ability to position your corpse so that you can arrange lots of bodies to spell out things on the ground. Perhaps something like: "Well, it's not City of Heroes..." or "#SaveCoH".

wink wink.

Anyone want to join in the fun and do a little in game protesting on Friday afternoon?
It would be the game's first weekend and a great time to have fun and spread the news that we're still going!

Angel Phoenix77

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Re: Blade & Soul? BOooo
« Reply #8 on: January 20, 2016, 02:20:00 AM »
51 min until I can play
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Mistress Bloodwrath

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Re: Blade & Soul? BOooo
« Reply #9 on: January 20, 2016, 03:45:04 AM »
Boobs & Sluts? Meh.

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Re: Blade & Soul? BOooo
« Reply #10 on: January 20, 2016, 04:07:50 AM »
It's a comedy-tier launch debacle. Multi-hour queues on all servers, not so much because the number of players is really all that enormous...but because there's no AFK timer (no, seriously...no AFK timer), and because it's an Asian grinder, there are probably as many bots as players.

Comedy gold.

FatherXmas

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Re: Blade & Soul? BOooo
« Reply #11 on: January 20, 2016, 04:14:34 AM »
A couple of differences between F2P and "it's not a subscription" model and City of Heroes.  First queues to get on the servers so two lines, nearly instant and pull out the kindle to read a chapter or two.  And their vet tier system is tied to how many NCCoins you spend.  Haven't seen a chart at to what leveling your credit card gets you as perks.  Doesn't appear to be any true pay to win in their store, just cosmetics and short cuts, not powerful weapons or armor.

Coin drop rate leaves a lot to be desired.  I'm nearly level 13 and I've earned all of maybe 3 silver (300 copper).   And the NPC vendors charge absurd prices most loot comes from quest completion with rare drops from critters.  Open world it's a tag first system so mad rush in the farming area to tag your "rats" first.  It does have a nice smooth-ish transition between adjacent zones and instance content.  Graphics suffer all the same quirks as any game I've played that use the Unreal Engine 3.

The travel powers are very Crouching Tiger, combat is very complex with keys changing skills on the fly.  UI is kind of busy if you are in a party.

I'm playing a Force Master, basically fire/ice MU that does have a Jedi Force grab and toss.  So grab critter, walk to edge of cliff and toss them off.

The world isn't as open as other MMOs.  You have smallish maps (relative to GW2) with winding paths with impassible terrain on either side between them.

Not tired of the music yet.  And the story is very classic wuxia which means you're seeking revenge.
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FatherXmas

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Re: Blade & Soul? BOooo
« Reply #12 on: January 20, 2016, 04:21:28 AM »
It's a comedy-tier launch debacle. Multi-hour queues on all servers, not so much because the number of players is really all that enormous...but because there's no AFK timer (no, seriously...no AFK timer), and because it's an Asian grinder, there are probably as many bots as players.

Comedy gold.

Logging in again to see.

0 Premium Players waiting in queue
2977 F2P waiting in queue

Estimated time, 30 minutes.

The game seems to spawn off a number of copies of each area, the area I was in when I logged off had 39 instances.

Hey, it's launch day of a F2P, what did you expect.
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LadyShin

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Re: Blade & Soul? BOooo
« Reply #13 on: January 20, 2016, 11:34:39 PM »
it really didn't take long for the spam bots to appear. the first hour it was released for the USA, there were scam websites being spammed all over the place.

There are no moderators, no GM's. 

there are however, surveys you can turn in every few levels, in exchange for dinky little rewards.
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saipaman

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Re: Blade & Soul? BOooo
« Reply #14 on: January 21, 2016, 10:20:54 PM »
My curiosity about the game did lead to my finding out that NCSoft had deleted my account.

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Re: Blade & Soul? BOooo
« Reply #15 on: January 22, 2016, 05:38:06 AM »
That's old news if then had you active e-mail account and CoH was your only game.
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doc7924

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Re: Blade & Soul? BOooo
« Reply #16 on: January 25, 2016, 07:18:02 PM »
I may try it out - it's available now - but like above, not paying a dime to NCsoft. Hehe. NCsoft triggered the spellcheck..  ;D

Downloaded and tried it for like 20 mins.

Not bad. A bit like Master Swordsman.

Controls for me are a bit clumsy as I like to use the arrows to move like in COH and have to keep reaching over to press the numbers to activate powers, jump, etc. Wish they had a click icon interface like COH. Or let you map more mouse buttons.

You can use a gamepad so I may try that later. A few combat MMO's I tried work better with a gamepad.



Angel Phoenix77

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Re: Blade & Soul? BOooo
« Reply #17 on: January 25, 2016, 07:28:35 PM »
I tried to play it, I either was in a queue that was latterly 6 or more long, or it crashed right before I was able to play. I have since uninstalled, I needed the 25 gigs back.
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Re: Blade & Soul? BOooo
« Reply #18 on: January 26, 2016, 05:37:38 AM »
My experience so far has been mixed. I'll start with the TL;DR and say that if you decide to skip this game, you're not missing much. Might want to wait a month or three to get rid of the absurd login queues and see if NC$oft adjusts the game to be less horrible for the western market.

They've done a decent job with the Wushu atmosphere, plot isn't bad by MMO standards. One clever thing I haven't seen before is NPC thought bubbles during conversations, which could add a lot if the whole thing wasn't 100% on rails. There are no options, no decisions to make, not even an illusion of choice. All you get is "Yes, I'll do it! Me, me! Let me!" eager puppy responses.

Character creation is okay even for a modern game. Bunch of body and face sliders, quite a few hairstyles (some of which aren't horrible) but no choosing idle animation, run style, fighting style or anything like that. Outfits are each more hideous than the last, with asymmetric garbage and weird ornaments. Suffice it to say that Korean aesthetic seems to be vastly different from my own. Zero customization with clothes: what you get is what you get, from neck to toes. Clothes have no stats, however, so that's a definite plus.

Combat is supposed to be actiony, yet characters move around very slowly. Sometimes it's possible to dodge enemy special attacks, sometimes they just spin around and autohit no matter what. Not very difficult, kind of slow. This probably changes later on, but movement speed has received criticism from higher level players as well. Health recovery is painfully slow even out of combat, so it's best to burn the enemy fast and do inventory management between harder fights to keep a tolerable pace going.

Quality of life considerations are mostly absent. If something is helpful, it has an excessive ingame currency cost. Do a quest and want to teleport back to a settlement? Sure, you can - but it'll cost half of what the quest pays out. Forget about buying potions and healing supplies from NPC vendors. Weapon upgrades are done by sacrificing drops to "evolve" the weapon, at least until the process hits RNG wall with a loot wheel dealie handing out necessary components... or not. RNG. There are two of said loot wheels and only one player can use one at a time, which adds another pointless annoyance with waiting and indirect PvP. Weapons wear out and need to be repaired at campfires, using consumable repair tools.

Apparently mail and wardrobe need to be bought from the cash shop. Outfits are unlocked per character, not per account, and cost in the $10-15 range from the look of it. Whether it's store-bought or rare drop, each character needs a new one. Very greedy and alt-unfriendly. Also only two character slots without buying more, deleting one takes a week and the name is locked out for a year.

Channels are full of goldspammers, non-premium players have massive wait times in login queue, typical launch mayhem takes place and it's back to queue again.

Oh, and Take Dik Bling or whatever decided to have his name plastered on the screen in the opening cutscene and in another spot later as executive producer. In a MMO. The guy has ego issues. You know, the CEO.

Vee

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Re: Blade & Soul? BOooo
« Reply #19 on: January 26, 2016, 05:52:55 AM »
If my name was Take Dik Bling I'd plaster it everywhere too.

Battlechimp

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Re: Blade & Soul? BOooo
« Reply #20 on: January 29, 2016, 01:31:55 AM »
Been playing this since it went live.  Short version review.  Its fun, been liking the combat, but can already tell its not going to hold my attention for long periods of time.  The fact that I'm here posting while trying to figure out what I want for dinner and looking for some movie to watch instead of just jumping right in once I got home from work tells me that much :-)

Longer review, thankfully I didn't have crashing issues after waiting in a long queue.  I just had the waiting in long queue to get in.   Day one I didn't even get to play really much.  By the time I got through the queue it was pretty much time for me to head to bed.  Day 2 it took me  bit more than 2 hours to get in.  But then they added like 4 new servers and I immediately deleted my characters and rerolled on the new server.  So the last few days have only had to wait 10 mins at most to get in.  Just wish they had something to tell you what the load/population gauge when picking servers, would help a lot when picking a server, if you didn't have your heart set on a specific one.

The game looks very pretty.  They look of characters, clothes, world, even the movement and combat is very much steeped in wuxia genre.  So if that's not your thing, this isn't the game for you.  I like the combat, playing a Kung full master.  The combos are neat, but took me a while to get used to.  Your hot keys/mouse buttons attacks will shift and changed depending on what your do to open up different combos.  Once your get more abilities it is fun to figure out what new moves you can pull off.  Some of the combos do take pretty precise timing to pull off, so that does take some practice. 

The outfits are nice looking.  I'm assuming the more cheesecake type outfits are either higher level or though the pay store.  Which reminds me, while i havn't spent any money, reading about people who bought founders packs that come with game coins to spend.  Its worded very poorly in the description, if you are not a premium member ie subscriber you can't actually use those coins you paid for.  Which is... wow, a horrible thing.  But if you do subscribe they'll be there waiting for you   and with the outfits, pay attention to what you wear.  If it is a faction outfit (which you will get several of) you are open for world pvp.  So if you're wearing that guard outfit because it looks cool, expect to get jumped by someone in the opposing faction at random

The storyline is so far enjoyable enough, but there isn't even a sembelence of choice in the dialogue.  Which makes leveling "take all the quests in one area, do them, move to the next area" wash rinse repeat.  Which, for me, doesn't really make me excited about alting, just to do the exact same thing.  So far questing has been enough to level up quickly enough (right now I'm lvl 21) so there doesn't seem to be much need for random killing just to get high enough for the next area.  The downside, the amounts of mobs and the respawn rate doesn't quite keep up with the amount of people trying to kill them.  And it is a tag system, so first hit gets the credit (bosses are an exception to this) so that can be a bit annoying.

I usually don't team in a mmo when first starting, just so i can better learn what I'm doing.  But now with the deluge of gold spammers and the tiny space on your ignore list, its impossible for anything your say to get through to anyone. They used to just be in region chat, but now they're in region, area, faction, trade, even in LFG. So not being able to easily communicate with anyone in any meaningful way, has turned this into a big single player game, which for me really cuts down o its shelf life.

Overall though its a fun game.  But I don't see myself actually spending any money on it though or playing it for a long time.  It will probably become one of those games that you pop in once in a while when you're taking a break from your prefered game, or to keep you entertained  when you're waiting for something else to come out
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Re: Blade & Soul? BOooo
« Reply #21 on: January 30, 2016, 05:02:30 AM »
It's pretty much "ride the rail to the next stop" where there's the next part of the story and a bunch of side quests in that area and once you are done you hop back on the story train to the next stop.  I prefer a bit more free roaming. 

CoH had multiple paths to level though.  GW2's auto down leveling system means you can play anywhere your actual level or below to level up.  BnS is the MMO version of rail FPS games Vs the free exploration of earlier Quake and Doom games.
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Battlechimp

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Re: Blade & Soul? BOooo
« Reply #22 on: January 30, 2016, 07:13:21 PM »
I very much agree.  But with. All that said, I don't think it's a bad game.  It's a OK game.  Which is the problem.  With so many games and mmos out there to choose from, just being OK just isn't going to cut it
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Nos482

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Re: Blade & Soul? BOooo
« Reply #23 on: February 10, 2016, 10:11:14 PM »
Also only two character slots without buying more, deleting one takes a week and the name is locked out for a year.
Bwah? :o
That's about the dumbest thing I've heard in a while.
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Re: Blade & Soul? BOooo
« Reply #24 on: February 10, 2016, 10:24:25 PM »
Bwah? :o
That's about the dumbest thing I've heard in a while.

It's also not true. I changed my mind about the character I created and clicked delete, which started a five minute timer. By the time I finished the character creation, I could use the same name on the same server with no problems.

Battlechimp

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Re: Blade & Soul? BOooo
« Reply #25 on: February 11, 2016, 12:02:46 AM »
It's also not true. I changed my mind about the character I created and clicked delete, which started a five minute timer. By the time I finished the character creation, I could use the same name on the same server with no problems.

It goes by how high level the character that you are deleting is.  The higher the character the longer the timer.  Deleted a character that was about lvl 12 or so and the timer was about 20 mins.  I'd assume if your character was  much higher and close or at the cap it could take a day or more to delete a character.  Archeage worked the same way

But yeah, the locked out for a year thing is totally false.  I've created a character, deleted, recreated, deleted etc a character, reused the same name on the same sever at least 4 times.  No problems with the name being locked out
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Optimus Dex

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Re: Blade & Soul? BOooo
« Reply #26 on: February 11, 2016, 10:56:45 PM »
If and when City of Heroes returns I will consider a NcSoft product. Others mileage might vary. But mine won't.

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Re: Blade & Soul? BOooo
« Reply #27 on: February 15, 2016, 09:42:32 PM »
For those who object to the basic sexism in the game.  They released Valentine Day's outfits.

For the Ladies


For the Men


At this point you have to laugh and shake your head.
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Re: Blade & Soul? BOooo
« Reply #28 on: February 17, 2016, 11:06:38 PM »
Based on the descriptions, those are talking about the sunglasses, not the outfits.
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Aggelakis

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Re: Blade & Soul? BOooo
« Reply #29 on: February 17, 2016, 11:28:15 PM »
No, they're just in the dress-up place and currently have the sunglasses highlighted. Those are the actual outfits.

http://www.tentonhammer.com/feature/blade-souls-rising-water-valentines-day-store-costumes-overview
Quote
For boys, you get the Lover Boy outfit, the Bow Tie, the Sunglasses, and 12 White Roses, along with 10 Unsealing Charms.
For girls, you get the Pure White outfit, the Classy sunglasses, and 12 White Roses, along with 10 Unsealing Charms.
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Re: Blade & Soul? BOooo
« Reply #30 on: February 22, 2016, 04:38:50 AM »
...Why does NCSoft think that gamers find that appealing?  Um, do the people who design that..."outfit" ever like, go outside?  Or do they...nevermind.

Yeah, i'm shaking my head.  Doesn't make me laugh though.
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Re: Blade & Soul? BOooo
« Reply #31 on: March 23, 2016, 11:00:30 AM »
I've been playing this game for a couple of years, so I can give a rundown of it, if anyone's so inclined to read.

I should reject it from the very core of my being. Run by the company that killed the last game in the Great Generation of MMOs, the most blaring example of how the gaming industry is disgustingly sexist, and it probably has the worst community I've ever seen in an MMO(think 4chan in 2005-2008). But...it's a really good game. For me, at least.

The combat is exquisite and very skill-based, a bad player piloting a fully geared character won't be able to finish squat. Endgame PvE is the most intense I've ever seen. Rather than going up in group size as stuff gets harder, your group sizes shrink, the smallest being 4-man dungeon groups. All AoE telegraphs get taken away so you have to learn animations and rotations, because damage is tuned so high that getting hit by the wrong thing at the wrong time means a faceplant; and that's not easy to recover from. There's no holy trinity in place either, and unlike most games it really works out well in B&S. You maintain your own health while doing as much damage as possible and keeping the bosses aggro if you're best suited for it. No one's there to help you back up.

That's endgame, though. Leveling is a complete bore, snore, and chore. Standard themepark MMO in that regard. Run to quest hub, complete quest hub, run to next quest hub. Story is irrelevant, and NCWest really didn't care to translate it or voice act it well. Also, there's 0% build variation. Your class has one or MAYBE two builds that it's accepted for you to use at endgame(where you spend all your time). Using anything else will just simply make things harder for you and whoever you're playing with. Rather than carving your own path with a unique build, you just play the standard build as close to perfectly as you can. Which is easier said than done, because even the simplest class has you doing multiple actions per second.

The art direction for it is absolutely stunning, which is not something you'd expect from a game that advertises itself as Greasy Tits & Ass Simulator 2016. Lots of heavy East Asian influence, huge soundtrack, really beautiful character animations, and an actually very varied character creator. You can even make fat people!

Now this is probably the farthest thing you can get from CoH so I can't expect it to appeal to most people here. But it's a really fun game if you're in it for the "game" aspect of "gaming". Not community(again, it's full of terrible people), story, progression, or whatever.

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Re: Blade & Soul? BOooo
« Reply #32 on: March 23, 2016, 07:36:53 PM »
It takes a village to raise a child. And it takes a villain to explain the value of lunch money.

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