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Started by Ironwolf, March 06, 2014, 03:01:32 PM

Arcana

Quote from: Azrael on June 21, 2015, 07:45:55 PMMy favourite all time power is Torrent.  So having it recharge so fast as to be a defacto 'single' attack as part of your chain must have been heaps of fun.  (I did note on your build you didn't have Exploding Blast but you did have Nova...  I would like to have Exploding Blast with Torrent to take the top and tails off even con mobs.)

I have all sorts of Mids files not as well organized as I would like, so I don't know which build I posted last time.  Also, I was experimenting with a lot of builds on test and live (it helps I could afford to do so) so its a bit of a mess.  As far as I can tell, this is the last one I was playing live and it has Explosive Blast:

Hero Plan by Mids' Hero Designer 1.96
http://www.cohplanner.com/

Click this DataLink to open the build!

LA: Level 50 Magic Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Power Bolt -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(3), Apoc-Dmg/EndRdx(5), Apoc-Dam%(5), FrcFbk-Rechg%(7)
Level 1: Power Thrust -- HO:Nucle(A)
Level 2: Power Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(7), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(11), FrcFbk-Rechg%(11)
Level 4: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(39), GSFC-Build%(40)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31)
Level 10: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(43), LkGmblr-Def/EndRdx/Rchg(46), HO:Enzym(46)
Level 12: Energy Torrent -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(19), Ragnrk-Acc/Dmg/Rchg(21), Ragnrk-Acc/Rchg(21), Ragnrk-Dmg/EndRdx(23), FrcFbk-Rechg%(23)
Level 14: Aim -- RechRdx-I(A)
Level 16: Bone Smasher -- Mako-Acc/Dmg/EndRdx/Rchg(A), Hectmb-Dmg/Rchg(19), Hectmb-Acc/Dmg/Rchg(25), Hectmb-Acc/Rchg(27), Hectmb-Dmg/EndRdx(27), Hectmb-Dam%(29)
Level 18: Conserve Power -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(34)
Level 20: Fly -- HO:Micro(A)
Level 22: Boxing -- HO:Nucle(A)
Level 24: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(25), S'fstPrt-ResKB(33), GA-End/Res(33), GA-ResDam(33), HO:Ribo(34)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46), LkGmblr-Def/EndRdx/Rchg(48), HO:Enzym(48)
Level 28: Explosive Blast -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(36), Posi-Dmg/Rchg(36), Posi-Dmg/Rng(36), Posi-Acc/Dmg/EndRdx(37), FrcFbk-Rechg%(37)
Level 30: Power Boost -- EndRdx-I(A)
Level 32: Nova -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(45), Armgdn-Acc/Dmg/Rchg(48), Armgdn-Acc/Rchg(50), Armgdn-Dmg/EndRdx(50), Armgdn-Dam%(50)
Level 35: Boost Range -- EndRdx-I(A)
Level 38: Total Focus -- SBlastersW-Acc/Dmg(A), SBlastersW-Dmg/Rchg(40), SBlastersW-Acc/Dmg/Rchg(40), SBlastersW-Acc/Dmg/EndRdx(42), SBlastersW-Acc/Dmg/EndRdx/Rchg(42), SBlastersW-Rchg/Dmg%(42)
Level 41: Personal Force Field -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(43), LkGmblr-Def/EndRdx/Rchg(43)
Level 44: Temp Invulnerability -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(45), Aegis-Psi/Status(45)
Level 47: Force of Nature -- ResDam-I(A)
Level 49: Super Speed -- Winter-ResSlow(A)
Level 1: Brawl -- HO:Nucle(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Defiance
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15), Numna-Heal(17), Numna-Heal/EndRdx(31), RgnTis-Regen+(31)
Level 2: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod/Rchg(15), P'Shift-EndMod(17), P'Shift-End%(29)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Dash -- Run-I(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Prestige Power Rush -- Run-I(A)
------------


(This one seems to line up with my Sentinel export, or at least one of the two builds in Sentinel, so that's probably it).

Vee

Quote from: Arcana on June 21, 2015, 11:59:33 PM
Because I was going for a Freem build** with maximum recharge, and so I slotted a bunch of Force Feedback procs.  Given how much recharge I had in the first place, that thing was going off all the time (I had it slotted in bolt, blast, torrent, and explosive blast).  My rough guestimate is that about a third of the time I was operating under FF's +100% recharge buff.

Was it damage-optimal?  Probably not.  But it was fun and stupid fast, and with I24 stupid-fast was going to be interesting when Energize came along.  My very brief testing of Energize was that having that much recharge was going to be almost cheating.


** The day I ran the Freem mission and saw what it was like to have capped recharge and every attack almost immediately available again, I swore I would try to replicate that feeling in my next build.  Forget being damage capped, or having unresistable damage procs, or having capped mitigation.  Being able to have an attack chain that is almost bolt->blast->torrent (not quite, but almost) is a dream come true.

So there wasn't a math/testing reason you went pure damage instead of proc. Great, I was beginning to doubt everything.

Edit, oh and the build you posted had the proc anyways.

Twi

Quote from: brothermutant on June 21, 2015, 05:42:58 PM
referring to the pic next to her/his name.

Yep, Dark/Dark/Psi Defender. Was a lot of fun to play with all the recharge I had stacked. I think Howling Twilight was up roughly ever 27 seconds? Give or take, it's been a while.
I am a defender and so can you.

darkgob


Aggelakis

Quote from: darkgob on June 22, 2015, 03:03:16 AM
?????

I'm guessing it's the tip mission or whatever where you get "Limitless Freeeeeeeeeeeeeeeeem!" power that grants you basically max buffs to everything evar.

http://paragonwiki.com/wiki/Mender_Ramiel#Power_Overwhelming
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Twisted Toon

Quote from: Aggelakis on June 22, 2015, 05:39:04 AM
I'm guessing it's the tip mission or whatever where you get "Limitless Freeeeeeeeeeeeeeeeem!" power that grants you basically max buffs to everything evar.

http://paragonwiki.com/wiki/Mender_Ramiel#Power_Overwhelming

Or, as I like to call it "Phenomenal Cosmic Powersin an itty bitty living space"
Hope never abandons you, you abandon it. - George Weinberg

Hope ... is not a feeling; it is something you do. - Katherine Paterson

Nobody really cares if you're miserable, so you might as well be happy. - Cynthia Nelms

Arcana

Quote from: Aggelakis on June 22, 2015, 05:39:04 AM
I'm guessing it's the tip mission or whatever where you get "Limitless Freeeeeeeeeeeeeeeeem!" power that grants you basically max buffs to everything evar.

http://paragonwiki.com/wiki/Mender_Ramiel#Power_Overwhelming

Yep, that's it.   For those that did not run this mission arc, this is the Mender Ramiel arc that unlocks incarnates and the Alpha slot.  In the first mission, Mender Ramiel sends you to revisit a future event where you, in your full potential as an incarnate in the far future, rescue him from a wrecked Ouroboros.  In this mission, your character gets a set of buffs that make you ludicrously powerful.  Basically all your buffable attributes are buffed to their limits.  You're also impossible to target anyway, and all your attacks gain huge unresistable damage procs.  You then proceed to melt a rogues gallery of archvillains, inclulding Lord Recluse, Ruladek, and even the Crystal Titan from the Eden trial. 

One of the powers you're granted is called "Limitless Radial Freeeeem" as a nod to the old Freeeem joke.  Its the one that buffs everything including recharge to the caps.  For that reason, I've always referred to that mission as the Freeeem mission.

darkgob

Quote from: Aggelakis on June 22, 2015, 05:39:04 AM
I'm guessing it's the tip mission or whatever where you get "Limitless Freeeeeeeeeeeeeeeeem!" power that grants you basically max buffs to everything evar.

http://paragonwiki.com/wiki/Mender_Ramiel#Power_Overwhelming

Kinda figured that was it, but I had forgotten about the Limitless Radial Freem power name so I didn't make the connection.

Teikiatsu

Quote from: Arcana on June 21, 2015, 08:32:21 AM
And we often forget perma-Hasten builds were always sucking wind.  So many players claimed they could run perma-hasten without running out of endurance, enough so that I actually tested that theory and proved this statement was mathematically impossible prior to ED, short of degenerate slotting (i.e. slotting attacks for all endred).  It was all but impossible with any slotting to both have a full attack chain and not run out of endurance while using it (because even perma-Hasten couldn't build consistent full attack chains without slotting help).  In I9, it was possible to have full attack chains that were sustainable for either very long times or indefinitely, something we could only lie about pre-ED.

I can't say I ever tested to the nth degree, but my Plant/Emp controller had a 1.3 second overlap of perma hasten and I never recall endurance problems.  Recovery Aura was maxed on +end, and the IO's in my main attack chain did contain a certain amount of -end.  I never needed to run her attacks non-stop though, so that obviously helped.  Seed of Confusion and Carrion Creepers did a lot of my work for me.
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Vee

You missed the 'prior to ed' part of Arcana's claim.

Arcana

Quote from: Vee on June 22, 2015, 05:24:32 PM
You missed the 'prior to ed' part of Arcana's claim.

Pre-ED, Emp defenders did have the best shot at it, but even there my recollection was the math made it very close.  To oversimplify the analysis a bit, consider an EMP with perma-hasten and a 6-slotted RA.  You basically have about 135 seconds of recharge on RA, which means its up for 90 seconds and down for 45.  Presume while its up your endurance bar stays capped.  When it drops you must now last 45 seconds without running out of endurance.  Sounds easy, right?  Well, on average a full defender single target attack chain (AoE will cost more) is going to generate about 1DS/sec, which means its going to burn 5.2 eps.  To avoid running out of endurance, you have to burn no more than about 100/45 = 2.22 eps (accolades can increase this a little bit).  That's not easy.  With 6-slot stamina (and what Emp/ defender with 6-slot RA would also 6-slot stamina?) your recovery would be about 2.92 eps.  That means your net endurance burn rate will be about 2.28 eps, which actually means you'll probably still run out before RA recharges.  What's more you need 26 end just to activate RA, which means your real endurance budget is closer to 74 end, not 100.  That implies your max eps budget is 74/45 = 1.64 eps.  You can't get there without slotting your attacks for endurance reduction - at least one DO's worth.  And if we count Hasten's costs, Hasten costs 15 end when it expires.  If you just make Hasten perma, that's an additional 15/120 = 0.125 eps you're burning.  That means your actual attack eps budget is 1.52 eps.  You're up to needing a little more than a DO, and safe would be an SO of endurance reduction.

So, pre-ED, if you're an Emp/*, and if you 6-slot RA for recharge, and if you 6-slot stamina, and if you slot all your attacks with at least one SO of endurance reduction, *and* you don't use too many AoEs or run toggles, then you might just barely be able to run a full attack chain without running out of endurance.

Alternatively, if you're not an Emp defender and are say a (non-regen) scrapper, you could get there by 2-slotting all your toggles and 4-slotting all your attacks with endurance reduction.  If you don't run Hasten.

Lets just say pre-ED this didn't happen often.

Felderburg

Speaking of Freem, I was at Comic Con '08 and somehow completely missed the Freem shirts literally right next to the NCsoft booth. Does anyone know where I can get one?
I used CIT before they even joined the Titan network! But then I left for a long ol' time, and came back. Now I edit the wiki.

I'm working on sorting the Lore AMAs so that questions are easily found and linked: http://paragonwiki.com/wiki/Lore_AMA/Sorted Tell me what you think!

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Thunder Glove

Once thing I liked about the temporary powers in Ramiel's first mission was that they followed the same naming convention as actual T4 Incarnate powers (adjective + Core/Radial + name of the tree), making me wonder what the rest of the hypothetical Freeeem, Oscillation, and Eternity trees could have looked like.

Arcana

Quote from: Thunder Glove on June 22, 2015, 10:12:58 PM
Once thing I liked about the temporary powers in Ramiel's first mission was that they followed the same naming convention as actual T4 Incarnate powers (adjective + Core/Radial + name of the tree), making me wonder what the rest of the hypothetical Freeeem, Oscillation, and Eternity trees could have looked like.

Actually, the powers were Divine Core Oscillation, Limitless Radial Freeeem, and Paradox Core Eternity.  If they followed the same pattern as the actual Incarnate trees, then "Core Oscillation" is the probably the name of the power, its probably tier 4, and it comes from the Divine tree.  That's because its probably using the naming convention of the Hybrid and Destiny trees, not the older powers that have a modifier and the tree name as suffix.  In all cases, the only words that come before "Core" and "Radial" are "Total" and "Partial" except for the tier 4 and tier 2 powers, that don't typically have any word as a prefix.  The alternative, that these are just tier 2 powers, is just too ridiculous to contemplate.

That means we were using three tier 4 powers from the Divine, Limitless, and Paradox trees.  The Divine tree appears to be a super-Interface tree, the Limitless tree is a ludicrous super Hybrid-like tree, and Paradox is the god-mode tree.  In that case, since Divine Core Oscillation does gargantuan unresistable proc damage, Divine Radial Oscillation probably has a chance to do gargantuan unresistable proc damage and a 100% chance to do insane unresistable debuffs.  Limitless Core Freeeem probably causes all your attacks to apply mag 100 holds, and Paradox Radial Eternity causes any target that shoots at you to explode.

Eskreema

#18154
So basically each power would get the "Steel Canyon building-on-fire explosion"  proc to hit a target with exponentially generated damage as a function of target base health with kill-monster as a back-up if it attacks.  nice.  I'd like to do that with a proc that would have granted a chance for pulling totally random stuff out of the ground with super strength - Aaaaaand BAM!! (Hits with Lusca or stone mallet from SM becomes Jurassic's car club or w/e)

Using coding jargon, How did those powers calculate damage?  I remember you used some specific descriptor to assign the function because kill monster's damage string started with "j" or something in order to trigger it
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Vee

I always wanted the OP final incarnate power to be snack cakes, the most powerful of all comic book powers. Or the golden age equivalent - war bonds.

blacksly

Quote from: Arcana on June 22, 2015, 10:45:08 PM
and Paradox Radial Eternity causes any target that shoots at you to explode.

Weak.
I want every bad guy who LOOKS at me to explode. After being forced to drop to their knees and worship me for 3 seconds.

Arcana

Quote from: blacksly on June 23, 2015, 01:41:07 AM
Weak.
I want every bad guy who LOOKS at me to explode. After being forced to drop to their knees and worship me for 3 seconds.

We have to leave something for the Maniacolossus, Cosmokookamunga, and Omnimunchkin slots to do.

Also, three seconds?  No one likes DoT.

Felderburg

Quote from: blacksly on June 23, 2015, 01:41:07 AM
Weak.
I want every bad guy who LOOKS at me to explode. After being forced to drop to their knees and worship me for 3 seconds.

...sounds an awful lot like you're the bad guy in this scenario...
I used CIT before they even joined the Titan network! But then I left for a long ol' time, and came back. Now I edit the wiki.

I'm working on sorting the Lore AMAs so that questions are easily found and linked: http://paragonwiki.com/wiki/Lore_AMA/Sorted Tell me what you think!

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Aggelakis

Quote from: Felderburg on June 23, 2015, 02:35:15 AM
...sounds an awful lot like you're the bad guy in this scenario...
CoV got Incarnates, too.
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