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New efforts!

Started by Ironwolf, March 06, 2014, 03:01:32 PM

Cailyn Alaynn

Quote from: Ironwolf on September 23, 2014, 05:31:19 PM
I know that UR4 is capable but I don't know how intensive it is. I would imagine in an instance it would be fine but in a whole world setting no way.

I was *so* excited when this map was released to the UE4 marketplace. It's absolutely gorgeous. (My roommates saw it and started bugging me to put Revival on hold and re-make Skyrim in UE4. I'm not kidding.)
As for how intensive it is... I remember it running smooth as silk on my system. Of course, that's minus things like characters and combat.
I'd load up the map and check how much of my system resources it chews up... Except I've got nothing but my O.S. on my computer atm (long story short, HDD issues. Yay...)
"Let's get dangerous..."
Lead Developer and Master of Mischief - Revival Project.
Revival website: APR.Pc-Logix.com

jweant

You guys are awesome!

I'll pledge a $100 donation to help the efforts and a challenge to match...

If 10,000 can match, we would have $1,000,000 to throw on the table.

Quote from: Ironwolf on March 06, 2014, 03:01:32 PM
UPDATE 06/12/2014:

A price was given and deemed 'doable'. They're working on proving their viability as developers. We're not likely to hear anything before August or later. No news is good news.

(08/13/2014: no change)

Timeline of significant events:
.

The bold comments are direct communications from the team. I have edited them slightly to remove names and such.

Timeline:
March 6 - I get the information and start working on a way to possibly open source CoH.
March 12 - got letter back from Chris Chung - it showed that is WAS possible to buy the game.
March 13 - the team makes its first contact with me and says this: You are an evil, evil man. I'd given up hope after learning of the tax issue. Now here I am now grinning from ear to ear. Likely going to lead to heartbreak, but damned the torpedos. Full speed ahead.
March 21 - Honestly, we had given up hope. Now, you've given us hope, so we're discussing it.
March 28 - We have been reaching out and putting the proposal together. The concern has been the "Golden Handcuffs" option, being shackled to NCSoft again and having the sword of damocles once again hanging over our heads but this time knowing it is there.
April 5 - Made some headway. Now we know who we need to talk to, and a general idea of price. It is very doable.
April 16 - At the end we'll announce it one way or the other. For now it is just this silly business dance in order to reach [Redacted contact]
April 18 - Second studio expresses interest in the game
April 21 - investor expresses interest and is passed to the team
May 1 - third studio expresses interest in the game.
May 21 - I ask how the talks are going and if they are making the team jump through hoops:Stupid. Stupid amounts of hoops, as far as I know.
June 19 - Slow but not dead. Not a big deal, we were focusing on August anyhow.
June 24 - former paragon Dev contacts me and is forwarded to the team
July 3 - Yesterday, we were directed to the man whose signature is needed.
July 3 - after MY reading WAAAY too much into the first message - Er... we're not days away from anything. We're just now in direct contact, which means we're past another hurdle. We still have at least two months of negotiations left ahead of us, at best. This is where the monsters truly do lie.
July 7 - another investor/studio contacts me and is forwarded to the team
July 11- the fifth studio contacts me and is forwarded to the team
July 24 - Direct quote: "we're working very hard on something to show someone. things will be quiet for a bit."
August 13 - Direct quote: Things are moving along. We should have things worth showing fairly soon, made a great leap forward yesterday.
----

ORIGINAL 03/06/2014:

We have some new efforts under way now and I will try and explain where we are currently with the efforts to return City of Heroes. Some folks have dropped off the stage and it is unknown if they will return. Those members are; VV and Ammon. Quinch was working on a proposal to Valve and it is unknown whether or not it was submitted.

One person was left with all of the work and Rae had some family issues arise that stalled everything further.

Now we start again and while I am do not have the stature of VV or Ammon - I am stubborn. I want this game back and I will float my idea to you folks for your input. Contrary to some things we have heard - apparently NCSoft WAS willing to sell the game. Everything was nearly complete when things went awry. The main point is they were willing to sell the IP in good faith.

Now where do we go? Rae is back in at least an advisory function and then there is myself with my wild ideas. Well guess what? I have another wild idea.

I am going to again speak to the Earth and Beyond folks and see how they managed to persuade EA to allow them to openly use the game. Then I am going to go directly to NCSoft and make our case like this:

The game while open and running had a certain value – with servers running, Developers in place, accounts paying in and players in the game – this value was roughly grossing $10 million a year. The net amount I would say could be in the $3-4 million a year if the game had been directly supported and updated alone with exploration into CoH2 taking only a few programmers.
However, that was then and this is now. Let's take a honest appraisal as one would for a house for sale. The game was based on a custom made engine that is very dated. The game no longer has servers running, there are no accounts in place and you have no players. IF - a large IF – the game returned some players would not come back feeling it just might close again and waste their time. Others have moved on to new games or have pulled back from gaming entirely (I know a few of these). So what is the value of the game now?

I would honestly say under $1 million.

It has some positives in that a lot of people have good vibes for City of Heroes and would like to see it back – even those who didn't play it. My pitch then is we ask openly for NCSoft allow the players to either openly reverse engineer the game or to allow us to host it and continue development in an open source not for profit manner much like Earth and Beyond. We can point to that game as an ideal solution to aging software. They retain all rights and IP privileges and the players get to play for a much reduced cost.

In fact I would say all AT's would be open and yet retain the cash store for items and to raise funds for servers and for developers to make updates. Do I hold out a lot of hope on this?

Honestly no, but it has worked for at least one other game.

Arcana

Quote from: Irish_Girl on September 23, 2014, 06:44:45 PM
I've gotten quite a number of messages requesting that I name all kinds of stuff after Ironwolf! From Zones, to NPCs, to buildings!

Not ... wolves?

ivanhedgehog

Quote from: Irish_Girl on September 23, 2014, 06:44:45 PM
I've gotten quite a number of messages requesting that I name all kinds of stuff after Ironwolf! From Zones, to NPCs, to buildings!

I want you to rename the FL donut shop after him.....

Medispider Reznov

Tbh, I propose adding everyone involved in this project as new members of the Freedom Phalanx - that way you get some small reward for the effort, and you can personally run any major big events - and leave the Actual Freedom phalanx to be there merry old NPC selves, and maybe invite Paragon to play them as guests :)

Kinda like Lord British visits Ultima Online privet servers from time to time.

Ironwolf

Quote from: Irish_Girl on September 23, 2014, 06:44:45 PM
I've gotten quite a number of messages requesting that I name all kinds of stuff after Ironwolf! From Zones, to NPCs, to buildings!

I appreciate the thoughts but in all honesty if I could just get the name reserved for my characters that would be more than enough. I think of someone else with that name and all the mischief they could get up to..........and people would think it was me.

Medispider Reznov


Taceus Jiwede

Quote from: Ironwolf on September 23, 2014, 07:47:40 PM
I appreciate the thoughts but in all honesty if I could just get the name reserved for my characters that would be more than enough. I think of someone else with that name and all the mischief they could get up to..........and people would think it was me.

Add Ironwolf to the list of names that will get you genericised(sp)

I have always actually wondered if you copyrighted your character and its backstory.  Could you request that someones name be changed if they used it?  Can't name my character Spider-man or any other well known character name.

Shadowe

Quote from: Ironwolf on September 23, 2014, 07:47:40 PM
I appreciate the thoughts but in all honesty if I could just get the name reserved for my characters that would be more than enough. I think of someone else with that name and all the mischief they could get up to..........and people would think it was me.

Proposal:

Reserved names

Ironwolf
lronwolf
1ronwolf
IronwoIf
Ironwo1f
lronwoIf
lronwo1f
1ronwoIf
1ronwo1f

Seriously, dude, couldn't you have picked something simple like Illusion Controller?

;)
The wisdom of Shadowe: Ghostraptor: The Shadowe is wise ...; FFM: Shadowe is no longer wise. ; Techbot_Alpha: Also, what Shadowe said. It seems he is still somewhat wise ; Bull Throttle: Shadowe was unwise in this instance...; Rock_Powerfist: in this instance Shadowe is wise.; Techbot_Alpha: Shadowe is very wise *nods*; Zortel: *Quotable line about Shadowe being wise goes here.* FFM: I think you're mostly wise in this instance, apart from one part.

blacksly


dwturducken

Quote from: Taceus Jiwede on September 23, 2014, 06:31:04 PM
......your face has a palm on it?!?!

If I could be your second time too I would be flattered

Not quite enough to elicit a facepalm, but my wife would call that a "dad joke," which the judges rule "Close Enough." :D
I wouldn't use the word "replace," but there's no word for "take over for you and make everything better almost immediately," so we just say "replace."

Noyjitat

600 pages.... this thread needs more muffin buttons and bacon... maybe even bacon muffin buttons.

Eskreema

Quote from: blacksly on September 23, 2014, 09:21:53 PM
New Council bosses named Iron Wolves?

You mean the *new* council ELITE boss wolves.  ;)
Global: Iron Smoke.  Boards: Kractis Sky. Server:  Champion.  Main:  Eskreema

I don't always get sucked into a jet engine and live to talk about it, but when I do I use the new ICD-10 V97.33XD code.  Because things like that need to be trended by your insurance company and your money!

JanessaVR

Quote from: Eskreema on September 24, 2014, 12:48:11 AM
You mean the *new* council ELITE boss wolves.  ;)
As much as I believe that Ironwolf deserves a statue - with spotlights, and his name flashing from the Atlas Park zeppelin - in the resurrected game, I do wish that they would just dispose of the Council in favor of the 5th Column, who were only removed from the game (from what I've been able to glean) for reasons of political correctness / marketing in Europe.  I've always thought that "The Council" could best be described as "a generic fascism - tastes bland, less filling."  If our opponents are going to be Nazis, then lets kick some actual Nazi butt, not these 3rd rate knockoffs.

Baja

Quote from: Eskreema on September 24, 2014, 12:48:11 AM
You mean the *new* council ELITE boss wolves.  ;)

I think if it was possible, an actual av council wolf made of iron ( just metal plated ) would look awesome. I'm definitely in the boat of having some in game recognition for the people who have organized all of this, I really hope this becomes possible at some point in time.

Phaetan

At least the Council/5th Column stuff game us some interesting lore about the Khelds.

Also, the Center getting some good lines.
Spoiler for Hidden:
https://paragonwiki.com/w/images//0/05/CenterCutscene1.jpg

I was looking forward to what they were going to do with him in the upcoming issues, since he was rather prominently placed in the issue splash screen, his Praetorian counterpart was now Redside, and it sounded like Posi had intended for the PCs to use his Moon Base as a staging ground against the Batallion.

okami


Cailyn Alaynn

Quote from: JanessaVR on September 24, 2014, 12:58:54 AM
As much as I believe that Ironwolf deserves a statue - with spotlights, and his name flashing from the Atlas Park zeppelin - in the resurrected game, I do wish that they would just dispose of the Council in favor of the 5th Column, who were only removed from the game (from what I've been able to glean) for reasons of political correctness / marketing in Europe.  I've always thought that "The Council" could best be described as "a generic fascism - tastes bland, less filling."  If our opponents are going to be Nazis, then lets kick some actual Nazi butt, not these 3rd rate knockoffs.

You can't sell or market a game in Germany that contains any kind of Nazi stuff. They removed the 5th Column so they could sell the game in Germany.
"Let's get dangerous..."
Lead Developer and Master of Mischief - Revival Project.
Revival website: APR.Pc-Logix.com

darkgob

Quote from: Irish_Girl on September 24, 2014, 01:40:52 AM
You can't sell or market a game in Germany that contains any kind of Nazi stuff. They removed the 5th Column so they could sell the game in Germany.

For as many times as I've heard this explanation, I've equally heard that it's not true at all.

You know the 5th Column were brought back into the game several years before the shutdown, right?

JanessaVR

Quote from: Irish_Girl on September 24, 2014, 01:40:52 AM
You can't sell or market a game in Germany that contains any kind of Nazi stuff. They removed the 5th Column so they could sell the game in Germany.
Which, again, seriously annoys me - I despise government-mandated censorship, especially when it's brainless censorship.  Did anyone tell them the Nazis were the bad guys?  There must be a huge number of films set in WWII that just can't be shown in Germany, I guess.