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Zombie Man:
Thanks! Wiki updated!

Tacitala:
I've started the morning spotting a typo, so we'll definitly have at least one update.  Thank you for the _pre tip, Bat Queen.  I'll start re-testing some of the emotes this afternoon  :)

Phaetan:
Oh, just to note, sometimes it takes a few seconds for a prop to materialize for a command.  We tried to note the ones where there isn't a prop at all.

Phaetan:
An update has been made, cleaning up a few typos, removing a couple of duplicates and adding a handful of new actions.

Regarding commands that sometimes work on the player and sometimes don't, it's become clear that for some of them, the game checks to see if you are in the right pose for the new action before performing the action.  That is why sometimes an emote will work and sometimes not.  This isn't, frustratingly, always true.  Still, the best solution still remains using a stunt double, as NPCs don't bother checking current stance before performing an action.

We apologize for the inconvenience.

pmoyer:
Wow, this is pretty darn cool.  Oh, here's one to add for you -- COMBAT2FLYREADY .  It's the sort of loose-limbed hovering that you get when you turn on Icon's 'fly' command but don't move anywhere.  It's also what DJ Zero uses in Pocket D when hovering over the mix.

Hope this helps!

-- Philip

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