You would think that there should be room for multiple super hero MMO's to easily co-exist.
The problem is that this doesn't appear to the case, looking at the way things have gone for them over the years.
Fantasy MMO's thrive, wallowing in ridiculously high numbers.
Meanwhile, super hero MMO's struggle - and the best of the lot gets shut down.
Given the massive popularity of the super hero genre right now you would think that it would be the other way around and fantasy MMO's should be the one's struggling .... but it's not.
Well the reason for that is that early fantasy games took risks. They invested, marketed it as the gresteast thing since sliced bread, before they became huge.
Super hero makers, many times I hear "oh well we are not going to do that because it's not making enough money." Many try to make money first while unknown relatively and not take risks. WoW didn't get multiple millions over night. Even when it was low income, way lower than COH at the time, they invested millions of dollars to change their marketing schematics even though the game at the time wasn't bringing in much. They could have lost a bunch of money on it, yes. But it worked and it paid off in dividends. Which asa side effect put fantasy games even more on the map.
Now hero games, a lot of gamers don't even realize there are super hero mmos out there. The best one that got recently shut down most gamers never even heard of it and more people heard about it after it got shut down than prior. The greatest super hero mmo that no one ever heard. The one looks likes it's half baked. Marvel, already being compared to reskinned Diablo (fantasy game), and then DCUO ok, and maybe the most populated one.
The reason that super hero mmos are struggling because they are not made nor given the same marketing respect try as fantasy games. They are treated more as side projects. The fantasy game genre went through their fire trial a long time ago, it's super hero genre turn but they hesitate worrying about lost money instead of investing.
Not to mention many still follow the rules of fantasy games questing, guild, dungeons etc. and just change the names to mission, super groups, task force. They wont get out of the shadow of fantasy game ever if they are afraid to go off the path that fantasy games created.