Author Topic: So what exactly is the legal status of the EULA?  (Read 18022 times)

Codewalker

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Re: So what exactly is the legal status of the EULA?
« Reply #20 on: June 30, 2013, 12:56:59 AM »
They told us to "fly free."

I'm sure NCSoft would just say that text was written by ex-employees of closed subsidiary of theirs who didn't have the authority to represent the company as a whole.

Pherdnut

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Re: So what exactly is the legal status of the EULA?
« Reply #21 on: June 30, 2013, 01:06:12 AM »
You can't just pay to maintain a billboard that stays up on the internet that kinda sorta says "Hack our client and write your own server to distribute at will for no cost so you can fly again" and then dodge responsibility for it. I'm pretty sure I'm standing on semi-solid or perhaps not-entirely-squishy mud-like legal footing here.

Or everybody can just keep going until the first C&Ds start flying. On that topic, were they using webkit for all the UI? Where the heck is all the JavaScript at? I've been running through PIGGs with a hex-editor all day and can't seem to find any. Do they obfuscate it somehow?

JaguarX

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Re: So what exactly is the legal status of the EULA?
« Reply #22 on: June 30, 2013, 01:28:05 AM »



The C&D that NCsoft sent to SEGS (or whatever SEGS was called at the time) was 100% bogus. SEGS was not distributing NCsoft's copyrighted content, but NCsoft said frightening things to the ISP anyway about content this and distribution that. This happens all the time, where a company with enough money to follow through with a lawsuit goes after the little guy just to shut him up. I know I wouldn't have the resources to defend such a project if a company sent me a C&D, even if what I was doing was perfectly legal.

NCsoft has already demonstrated a willingness to behave this way, and we've already shown them that they can get away with it. That's why no server development has surfaced to the public.

Ah i see.

I thought there was alow against that type of bogus C&D stuff as I found and posted last.

If we can use the law and quotes and cases to say that private servers are perfecty legal and a C&D should be bogus, why not use it for real, and say that NCSOFT C&D is bogus? It's all fine and dandy to post this case and that case on a forum to "prove" that having a private server and using copyrighted material is perfectly legal but i nthe end it means nothing if when it comes down to it, through all the tough talk about ncsoft cant do this and that and private severs are allowed and they cant shut it down, to put it to use and either go after NCSOFT for bogus C&D and continue to build and use the copyrighted and IP material for the private server. Aka talk is one thing, and it looks brave and righteous on a forum, standing up against the "evil" corporation, but the actions are saying people are scared shitless of ncsoft and have no idea if it's completely illegal or not.

Pherdnut

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Re: So what exactly is the legal status of the EULA?
« Reply #23 on: June 30, 2013, 01:56:06 AM »
You can't really go after somebody for a bogus C&D that I'm aware of. Nor a bogus stipulation in a contract. Or maybe you could, but then they'd just have their other lawyers say that their previous lawyers are stupid.

GuyPerfect

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Re: So what exactly is the legal status of the EULA?
« Reply #24 on: June 30, 2013, 01:57:18 AM »
I thought there was alow against that type of bogus C&D stuff as I found and posted last.

Lenz v. Universal Music Corp.
In 2007, Stephanie Lenz posted a video on YouTube of her children dancing to "Lets Go Crazy" by Prince, for which YouTube was issued a takedown order by Universal Music Corporation, who owned the copyright to that song. Lenz got YouTube to put it back up, then sued Universal for misrepresentation of the DMCA, which requires the copyright holder to consider whether a potentially-infringing work is protected by fair use. Prince and Universal then set out to remove all Prince from the internet, but Lenz got in the way again. The court ruled in favor of the plaintiff, maintaining that the holder of a copyright is obligated to investigate fair use before issuing any takedowns/C&Ds/etc. according to the DMCA.

This makes it sound like it's illegal to send out a bogus C&D, and under ordinary circumstances I think that would be the case. However, in order to qualify for misrepresentation, a false statement of fact has to be directed at the people you're going after. And NCsoft's lawyers knew this. What they did was send a nastygram not to SEGS, but to the ISP that was hosting the website, saying such things as "your network may be involved in distribution of our copyrighted content" and "distributing copyrighted content is a serious crime," etc. The notice was aimed at scaring the ISP into action, who in turn took the message to the SEGS guys.

I can't say whether or not NCsoft specifically broke the law, but I can say that a company doesn't pay the high price of a legal team just to have them break the law. I think it's more likely that NCsoft was just being slimy, and I don't have any reason to believe they're less inclined now to do the same given the opportunity.

JaguarX

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Re: So what exactly is the legal status of the EULA?
« Reply #25 on: June 30, 2013, 02:11:46 AM »
Lenz v. Universal Music Corp.
In 2007, Stephanie Lenz posted a video on YouTube of her children dancing to "Lets Go Crazy" by Prince, for which YouTube was issued a takedown order by Universal Music Corporation, who owned the copyright to that song. Lenz got YouTube to put it back up, then sued Universal for misrepresentation of the DMCA, which requires the copyright holder to consider whether a potentially-infringing work is protected by fair use. Prince and Universal then set out to remove all Prince from the internet, but Lenz got in the way again. The court ruled in favor of the plaintiff, maintaining that the holder of a copyright is obligated to investigate fair use before issuing any takedowns/C&Ds/etc. according to the DMCA.

This makes it sound like it's illegal to send out a bogus C&D, and under ordinary circumstances I think that would be the case. However, in order to qualify for misrepresentation, a false statement of fact has to be directed at the people you're going after. And NCsoft's lawyers knew this. What they did was send a nastygram not to SEGS, but to the ISP that was hosting the website, saying such things as "your network may be involved in distribution of our copyrighted content" and "distributing copyrighted content is a serious crime," etc. The notice was aimed at scaring the ISP into action, who in turn took the message to the SEGS guys.

I can't say whether or not NCsoft specifically broke the law, but I can say that a company doesn't pay the high price of a legal team just to have them break the law. I think it's more likely that NCsoft was just being slimy, and I don't have any reason to believe they're less inclined now to do the same given the opportunity.

Yeah.

But even in the case above, they didnt send the stuff to the person directly, who sued them but to Youtube.

In NCSoft case sound like they usually send the C&D to the ISP instead of again directly to the person. From what I gather, is usually standard procedure for most companies for some reason. I guess it's scarier when ya get message from the likes of the ISP or Youtube or Facebook in some cases I heard, that is saying, "hey bub, we have a problem. This company over here is trying to sue you if you dont knock it off. I dont want anything to do with it so it would behoove you to just take quit so we dont have problems."  And most people just quit without question.


ANd yeah given their past work, with closing down or rather sending C&D to private servers of their past closed games, they probably will do the same to ones they find of the COX nature.


Which still leaves the fact, that if it's legal, why just roll over? I mean people wasnt willing to "roll over" when the game closed? Why roll over when it's a "perfectly legal action" to run a private server of a game? See Lenz questioned it, and won. If she just would have rolled over like so many, then sure I'm sure Universal, which is far bigger than NCSoft, would have kept doing what they did to Lenz. And when I mean question I dont mean just write posts about it, I mean doing something. I mean if private servers as been said many times, is not illegal is not copyright infringement, is not trademark infringement or the likes, then what is the worry? If they send C&D and it is actually fair use, then sue them and keep it moving. There seem to be a lot of worry and fret and secrect talk about something that is one hand said to be perfectly legal and ncsoft cant do anything, but the actions is like they are committing an actual crime. It dont match up. If it's legal, then there is nothing at all to worry about. Either people really dont believe it's perfectly legal and fronting, or it is indeed legal and they are just acting scary for no reason at all.

Which boils down to one simple question.

Is it legal or not?
Yea or nay.


Speaking of which, isnt SEGS at it again anyways?

Codewalker

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Re: So what exactly is the legal status of the EULA?
« Reply #26 on: June 30, 2013, 02:37:19 AM »
Don't confuse "being scared and worried" with "not bothering because it's not worth the trouble".

At this point in time, what benefit is there to having incomplete things that aren't useful to anyone in the public spotlight?

Codewalker

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Re: So what exactly is the legal status of the EULA?
« Reply #27 on: June 30, 2013, 02:40:14 AM »
Or everybody can just keep going until the first C&Ds start flying. On that topic, were they using webkit for all the UI? Where the heck is all the JavaScript at? I've been running through PIGGs with a hex-editor all day and can't seem to find any. Do they obfuscate it somehow?

No, webkit's only used to display the paragon store, which was delivered from an external webserver.

There is no Javascript in City of Heroes.

JaguarX

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Re: So what exactly is the legal status of the EULA?
« Reply #28 on: June 30, 2013, 02:50:23 AM »
Don't confuse "being scared and worried" with "not bothering because it's not worth the trouble".

At this point in time, what benefit is there to having incomplete things that aren't useful to anyone in the public spotlight?

Ah yes see. They are two different things but when the question arises the answers are not because it's not worth it but more along the lines of "well because we dont ncsoft to know." "we dont want C&Ds" "Well we need to keep it underground and quiet for legal reasons." That's being scared and worried. Especially if, as said many times, some by the same people that gave reasons stated prior to why it's not out in the open, it's completely perfectly legal.

Besides, none of the projects are completed yet, but there is public spotlight of them. Hell, I think there were even a couple of articles, but they are not useful yet nor complete. I assumed it was to get the word out there. Why ot for private servers since it's believed, or rather, probably not believed but stated, it's perfectly legal? Especially with a bunch of people wantign and itching to play COX again. Wouldnt it serve the same purpose as the word and those articles about TPP and H&V and the weekly updates would serve? None are complete either but it's been publicized. Another reason I dont believe they even believe in what they say and believe it's perfectly absolutely legal. I think they know good and well it might not be and it's a very gray area but just afraid for some reason to admit it. But their actions speak a lot louder than their posts.

If the replies were "there would be nothing to gain in doing that" That might be because it's just not the tiem to do so.

Codewalker

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Re: So what exactly is the legal status of the EULA?
« Reply #29 on: June 30, 2013, 02:54:58 AM »
Shrug. A guess? You've been seeing people who aren't involved one way or another engaging in rampant speculation.

Edit: Also, Lawyers are expensive. Even if it's perfectly legal, slimy lawyers can cause enough to seriously drain someone's finances if they want to. Are you volunteering to bankroll legal counsel for anyone involved in such a project?

GuyPerfect

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Re: So what exactly is the legal status of the EULA?
« Reply #30 on: June 30, 2013, 02:56:57 AM »
I mean if private servers as been said many times, is not illegal is not copyright infringement, is not trademark infringement or the likes, then what is the worry? If they send C&D and it is actually fair use, then sue them and keep it moving.

Have you ever seen what kind of money attorneys make? You don't "just sue them" if they come knocking at your door. That's time and money I know *I* don't have. I imagine the same applies for anyone working on a CoH-compatible server.

Does that make them scared and worried?

JaguarX

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Re: So what exactly is the legal status of the EULA?
« Reply #31 on: June 30, 2013, 02:57:08 AM »
Shrug. A guess? You've been seeing people who aren't involved one way or another engaging in rampant speculation.
maybe. And maybe why the question of if it's legal or not, cant be answered properly.

JaguarX

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Re: So what exactly is the legal status of the EULA?
« Reply #32 on: June 30, 2013, 02:59:03 AM »
Have you ever seen what kind of money attorneys make? You don't "just sue them" if they come knocking at your door. That's time and money I know *I* don't have. I imagine the same applies for anyone working on a CoH-compatible server.

Does that make them scared and worried?
Yup there shouldnt be a worry if it's legal. If it's legal, how can NCSoft sue? If ncsoft cant sue, just about anyone can send out a C&D, and a C&D is not a summons, then what is there to worry about?

Codewalker

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Re: So what exactly is the legal status of the EULA?
« Reply #33 on: June 30, 2013, 03:03:08 AM »
You can sue anybody for anything. The actual legality of the suit isn't decided until both parties go to court and spend a mountain of cash on legal fees and lawyers.

If you sue somebody wrongly there's a chance the court might order you to pay the defendant's legal fees. Maybe. A lot of corporate lawyers know how to weasel out of that even (see also: RIAA).

GuyPerfect

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Re: So what exactly is the legal status of the EULA?
« Reply #34 on: June 30, 2013, 03:05:44 AM »
And maybe why the question of if it's legal or not, cant be answered properly.

It's been answered repeatedly in this thread.

I get a strong impression that you're looking for a way to rationalize in your head why no private servers have sprung up since City of Heroes's shutdown, and the explanation you've settled on is that anyone capable of making one must be afraid of legal repercussions. I like to think I've covered the situation fairly well, demonstrating our rights as a community and NCsoft's rights and behaviors. The conclusion I've settled on isn't that anyone's afraid, but rather people know better than to draw attention to their work.

And, um... I have some reason to believe that's exactly what's going on. Make of that what you will; I won't try to change your mind.

Pherdnut

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Re: So what exactly is the legal status of the EULA?
« Reply #35 on: June 30, 2013, 03:06:08 AM »
If it's legal, how can NCSoft sue?

Have you HEARD of the Church of Scientology?

As for this other thing you said:

' "Well we need to keep it underground and quiet for legal reasons." That's being scared and worried. '

It's tactical. If they were to be dinks about it (see The Church of Scientology, it's always better to to have 10k+ people ready throw 10 bucks or more at a defense fund.

Victoria Victrix

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Re: So what exactly is the legal status of the EULA?
« Reply #36 on: June 30, 2013, 03:06:54 AM »
All right, let me give you an example of why people are rightly being "scared and worried."

My ATM cards were recently stolen out of the mail, and my rainy day fund drained of about $56k.

Of course the credit union (which did not bother to call me when an account I never used for withdrawals or purchases suddenly began hemorrhaging money at casinos, convenience stores, ATMs and stores in 2 states) began to look for a way to deny my claim for restitution. 

So I hired a lawyer to go with me to the first interview, thus proving I was going to sue (without actually saying so) and drag their incompetence into the press at a time when they were heavily advertising for more customers. 

One lawyer, some research on his part, and two hours of his face-time at the interview cost me $1500.

Just imagine how much getting involved in a slap-fest with NCSoft would cost.

So unless you are planning on bankrolling said slap-fest.....
I will go down with this ship.  I won't put my hands up in surrender.  There will be no white flag above my door.  I'm in love, and always will be.  Dido

Codewalker

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Re: So what exactly is the legal status of the EULA?
« Reply #37 on: June 30, 2013, 03:10:46 AM »
If it's legal, how can NCSoft sue?

http://en.wikipedia.org/wiki/Strategic_lawsuit_against_public_participation

Also, it's called being pragmatic. If the chance of trouble can be avoided entirely by a few simple countermeasures that have very little cost (in time or otherwise) to implement, then why not?

JaguarX

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Re: So what exactly is the legal status of the EULA?
« Reply #38 on: June 30, 2013, 03:15:11 AM »
You can sue anybody for anything. The actual legality of the suit isn't decided until both parties go to court and spend a mountain of cash on legal fees and lawyers.

If you sue somebody wrongly there's a chance the court might order you to pay the defendant's legal fees. Maybe. A lot of corporate lawyers know how to weasel out of that even (see also: RIAA).
Of course. I made that point in the past, but again was out voted as that is idiotic and NCSoft cant do anything because a private server is perfectly legal.

But as many also said, would NCSOft even bother if they know they have no chance? I say yes, but again, popular vote was they wouldnt. Popular vote again was that private servers are legal and ncsoft cant do anything. Popular vote once again, is that they probably wont even send a C&D for COX private servers. So going by popular vote, since I was minority when bringing up those points in the past, then there should be no worry at all. No point in the secrecy since the actions is perfectly legal, NCSoft would be crazy to even try to sue and it would be great waste of money for them to do so. Yet, with those words spoken, the actions are along the lines of what I think. They dont know not sure about the legalities, ncsoft can send a C&D and through all the tough talk about ncsoft not being able to do anything, they fear they still a great possibility they will get crushed.


Meaning that the legalities of a private server cannot and probably should not be answered as if it's a definate "yes, it's totally legal and nothing NCSoft can do about it." when it's probably not and more gray than not. Which is my main point.

JaguarX

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Re: So what exactly is the legal status of the EULA?
« Reply #39 on: June 30, 2013, 03:17:53 AM »
It's been answered repeatedly in this thread.

I get a strong impression that you're looking for a way to rationalize in your head why no private servers have sprung up since City of Heroes's shutdown, and the explanation you've settled on is that anyone capable of making one must be afraid of legal repercussions. I like to think I've covered the situation fairly well, demonstrating our rights as a community and NCsoft's rights and behaviors. The conclusion I've settled on isn't that anyone's afraid, but rather people know better than to draw attention to their work.

And, um... I have some reason to believe that's exactly what's going on. Make of that what you will; I won't try to change your mind.

What answered in the way that it's perfectly legal without a doubt?

And afraid of legal reprecussions, in my head? Apparently not just in my head given the answers of VV and Codewalker.