City of heroes meets Dungeon and Dragons

Started by Ionmatrix, May 02, 2013, 06:28:33 AM

Cinnder

Quote from: eabrace on May 10, 2013, 02:07:16 PM
...since I tend to use the right CTRL key to jump.

So I'm not alone after all!  You must be old, like me -- raised on Doom.

eabrace

I cut my teeth on Wolfenstein 3D, but passed a lot of time playing Doom, Quake, and Rise of the Triad in college.
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I was once being interviewed by Barbara Walters...In between two of the segments she asked me..."But what would you do if the doctor gave you only six months to live?" I said, "Type faster." - Isaac Asimov

dwturducken

Bah! You kids and your 3D! I remember when it was just Castle Wolfenstein in the Apple ][, and it barely had color! 'Course, I was using a 13" black and white TV...

:P
I wouldn't use the word "replace," but there's no word for "take over for you and make everything better almost immediately," so we just say "replace."

Triplash

Castle Wolfenstein? Bah! Castle Wolfenstein would have been a luxury for me! I played Swordquest Earthworld on the Atari 2600. And I didn't even have the comic! Oy vey!

JWBullfrog

wow, earthworld.   Now there is an example of an over ambitious project.

I gave up on that after a few days (and i even had the comic) and went back to warlords
As long as somebody keeps making up stories for it, the City isn't gone.

eabrace

I was very late to the PC platform.  All of my gaming up to that point had been on the Vic-20 before we upgraded to an Amiga 500.  I didn't get my first PC until 1994.
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I was once being interviewed by Barbara Walters...In between two of the segments she asked me..."But what would you do if the doctor gave you only six months to live?" I said, "Type faster." - Isaac Asimov

goodtime

Atari 2600, why, I would have killed for an Atari 2600.   I made do with one game, Star Wars Electronic Battle Command, and liked it.

But you try and tell kids that nowadays, and they don't believe you.

Quote from: Triplash on May 11, 2013, 01:54:12 AM
Castle Wolfenstein? Bah! Castle Wolfenstein would have been a luxury for me! I played Swordquest Earthworld on the Atari 2600. And I didn't even have the comic! Oy vey!

Ice Trix

Quote from: eabrace on May 10, 2013, 02:07:16 PM
I assume you've already tried customizing the keybinds?  I've always used the keyboard to strafe and move forward/back while using the mouse to rotate, so I wasn't looking for rotate in the binds.  Everything I wanted to do for basic movement I was able to remap, though.  Can't say the same is true for some games - especially since I tend to use the right CTRL key to jump.
Nope, I just look in options to see if it's possible. And move on if it's not easy.


Ice Trix

Quote from: srmalloy on May 10, 2013, 05:40:42 PM
No gear-based MMO is ever going to have the appearance flexibility that CoX had, and it's made even worse by the fact that, since there will have to be a ton of different pieces of gear running all the way from starter gear up to the über endgame gear for each type of gear (i.e., heavy, medium, and light armor)/, and the art department is going to have to design the appearance of each of these pieces, you're going to see the same appearance used over and over and over again (possibly recolored, but the same mesh). And it can be made even worse by class-based decisions about what a particular piece of armor worn by each class should look like -- in SWTOR, for example, I got a drop of a heavy armor piece for the head that could be worn either by my Trooper alt or my Jedi Knight alt; previewed on the Trooper, it was a white helmet with goggles; previewed on the Jedi Knight, it was a thin band of metal around her head with a piddly little ornament at her forehead.

Which is part of the why I don't like games (not just mmos) that lock gear with appearance.

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It's not collecting loot -- after all, enhancement and salvage drops in CoX were loot -- it's competing for loot. I've been watching a forum thread for SWTOR arguing about changing the way loot distribution is handled (the WoW-standard need/greed/disassemble and RNG distribution) and snickering at the people who are trying to justify picking 'need' for gear their character can't use but one of the character's companions can, and even on moddable gear that neither they nor their companion can use because they can pull the mods out of the slots, and they or their character can use the mods in other gear, and the people arguing that characters who can't use a particular gear drop be prevented from picking 'need', because that makes it harder for characters who genuinely need the gear to get it (so much of the good flashpoint and warzone loot being bind-on-pickup). And I had to laugh when I saw the posting that suggested that Bioware change loot drops so that each character got their own loot drops, independently from all the other characters in a team... just like eight years of drops in CoX.

No, I hate games that you have to collect loot. The rest of what you say I don't really like but having to do extra clicks, or run over the loot and press x etc I loathe as well.

Quote
Sometimes it's hard deciding to laugh at the MMOs that still have inequities that CoX addressed at launch, or cry because a game with so many things done right was lost when CoX shut down.

Germans probably have a word for that :)
CoX sure has raised the bar for me with gaming design decisions.

srmalloy

Quote from: goodtime on May 11, 2013, 06:29:02 PM
Atari 2600, why, I would have killed for an Atari 2600.   I made do with one game, Star Wars Electronic Battle Command, and liked it.

Feh. All you people who got to use electronics. I had to play Racetrack.