Anyone think the epic 'cloud' concept might actually be useful for the future of MMO's?
Well, seeing as how MMOs are online-only anyway, it might be, however it does just add in one more thing to possibly go wrong.
I had a Microsoft rep tell me over a year ago that the new XBox will be cloud: This thought I cannot stand, as it means that single player games are no longer playable offline, a taboo to me. What if your internet goes down? What if cloud goes down, or gets hacked? (PSN debacle, anyone?) Thanks but no thanks. And the recent twitter press abomination with the "Get over it" on the new XBox's "always online" info leak only reinforces the whole potential cloud fiasco even more.
What is it with Microsoft always trying to become ever more controlling and restrictive? (Windows 8 closed platform nonsense being the most recent example of that, which has done nothing but send Gabe Newell and many mainstream game developers and publishers scrambling toward Linux as fast as their fingers will carry them.)
And whoa! We are really derailing the thread here, lol. Sorry for jumping on the bandwagon too.