My luck in the game I would describe as "average." Occasionally I would get the rare burst of good luck, such as getting a purple drop while farting around street-sweeping in DA before a trial. More often than not, however, I was not getting purple drops.
For the most part, however, getting purples and inf was easy-- you just had to put the time in, and you had to be mindful of what kind of character you were playing. As I understood it, if you played something that could lay waste to large numbers of minions, your chances of getting a purple drop were better than someone who could survive anything but took a longer time to defeat enemies. (If I'm wrong, I'm sure I'll be hearing about it soon.)
As I also understood it, people who had been playing longer than I did simply had more inf because damn, they were playing a lot longer. I begrudged them nothing, as they had set goals for their characters and achieved them, and it was possible for me to do the same. After all, once a character was fully built, it didn't stop getting drops or inf, and some of those would be purple, and some of those would sell for 700m in WW. So folks who had been around longer than I would have more and better stuff.
Mainly, though, you could earn purples through means besides drops (e.g., amerits, emerits, and inf). In that respect getting them wasn't luck based. Again, you just had to put in the time, and if you were impatient like me, you could simply use them to buy level 25 LoTG 7.5% recharges and sell them for cash at WW.
By the time the game was unceremoniously unplugged, my main-- a Warshade (whose build won't be complete until the game is restored and I can get the second Archetype set)-- had a recharge of 200%, and he wasn't even fully purpled out. By that time I was using him to get whatever I needed on my alts.
That said, there were guides all over the forums on making inf. All you had to do was read them, follow the instructions, and put in the time. Some people found going to AE for agriculture (ahem) distasteful; I viewed it as a means to an end, and it took most of the luck element out of the game.
Bottom line, if I know what I'm doing, and I've been doing it for a long time, why should I expect to be no more powerful than someone who (for example) got PL'd to 50 in a day?
Basically grind if ya not lucky. And that brings me to my earlier point of it being too grindy for that stuff. It seemed like a straight play out of the run of the mill fantasy game, aka anti-casual gamer. But still the luck portion, favored the lucky. With one purple that could be instant 100-200 million inf compared to getting it the old fashioned way and maybe being able to buy one with five more to go for a set. While others basically get three or four drops a time while others as I said earlier put i nthe time and the work and the farming and come up empty still.
That is the part I never get. Why should someone that put in just as much if not more time and effort be less powerful than someone else because they get lucky very often? I guess it's one of those things. I think there should have been a set drop rate or streak breaker for that stuff. But even if it is decided to favor the luck is the best way to go for the games, then I still wish them success but I wont be able to enjoy and partake as if it has to be grind grind grind I might as well play the real thing like WoW or those other games that are notorious for grind work. The difference is there, it's more even as everyone has to grind and not by passed constantly by the lucky few that get all the good drops while the rest is stuck having to put in 10-20 times more work to achieve even a portion of the success.
Well what done is done and its in the past but hope the projects coming out isnt overly luck based. While the luckless have to grind for months bit by bit at the slowest rate possible to get on the same level that some lucky few get within two missions.
And no, not whining about it just sharing my experience. I'm glad your luck was better than mine and others I seen. As you said your luck was average that means assuming your luck was indeed average, there was many with better luck and there were many with worse luck. And as you explained your luck and your drop rate, I did the same, although not as good luck and thus because it might have been lower than yours and stated, that dont make it whining. It's just stating my experience just as you stated yours which seemed to be better. And I'm sure someone had even better experience and better luck than you, and they might or might not express it but because your luck was worse than there and they got more I'm sure you wouldnt appreciate it if they came here out the blue and dismissed your experience as whining. Well, whether if you do or not, I dont. So it would be appreciated if you dont do it to me and be rude especially if I wasnt rude to you. If that is how you feel, me whining because my luck wasnt as good as yours that is fine but it's not good for communication at all and a waste of discussion. As I said, good to hear you had some luck, average luck, but that wasnt the case for me unfortunately and I accepted that but that doesnt mean I'm goign to lie about it when the subject come up. I'm still going to say what happened to me and what I seen. And in this case, I havent seen many purples at all even after putting in long game time, while I seen others, such as you get many, and many get even more than you stated you got. And I know some people who never ever had a single purple drop and they farmed all day all night, and with the price of those things on the market it was still out of their reach.
Some people are great at the market thing. Like in CO, many complain that thins are overpriced and out of price range while I have figured out and got pretty good at making globals. Does this mean that they are whining because they have no luck? I dont think so, not anymore than rich people saying "oh anyone can be rich. They have to put in work." If it was that easy as said, then everyone would be multibillionaires and everyone in that game and any other game would be geared out to the max. There would be no need for social programs, food stamps, low paying jobs would be obsolete, there wouldnt be a single college graduate that is jobless or working a job outside their degree field to make ends meet, and no one on this planet would be be struggling as some has said to come up with $15 a month and have millions to dump into game development and or make a solo offer to NCSoft. But unfortunately like in life, not everyone is that fortunate even though they work their entire life and work they butt off to move up, and still die with little to nothing as if they just sat around on the couch all day and did nothing at all. While others come across the right person that get them on their way and for every one, there is thousands if not millions that dont get that opportunity even if they are more skilled, more hard working. And it's really a diservice to dismiss it as plain whining and a bit condencending because one got that opportunity and was lucky enough to be there at right tiem and place by saying "oh, all you have to do is work hard." It's like saying anyone that is less fortunate is just sitting around doing nothing when majority of the time that is not the case and a false assumption.
If it was that I got drops every other missions like I seen some people do, meaning I was doing the same missions same time same work, then I would have gladly said, hell, I got many purples but many people didnt. But that isnt the case. The snark reply wasnt needed. I'm not sure what is going on lately, but a few people are really pushing it. If that is the attitude that will be carried over to the other games, then it WILL fail because many people come to check it out and being a small upstart, and people meet that level of straight disrespect out the blue, then they will leave and I guess you will have your wish as being the only one and few friends in the game to play. At least thins time I hope, it wont have to be worried about it getting shut down. Already lost one game, lets be practice on being more welcoming and less of the rudeness. It works both ways.