1: how do i display a power execution? >_> can i do that? can i have an example of someone having done that? gonna experiment with holding a weapin next i think but i'd love to have them casting a power as the camera rotates around.
2: is there a way to easily convert a .costume file into text for me to put into my demoedit file?
1. Using MOVs.
http://paragonwiki.com/wiki/Demo_Editing/List_of_MOVs#MOVs_confirmed_to_work_on_player_modelshttp://paragonwiki.com/wiki/Demo_Editing/List_of_MOVs#Valid_MOVs_for_the_player_skeletonOpen your demo file in wordpad/notepad, find your character name, then look for MOV.
Replace what's there with something from the list above, boom.
I'd advise you read a bunch of threads in this sub-forum, if you haven't already.
I haven't experimented with them, but practically every animation from the game can be used as a MOV.
Good thread about holding weapons/example stuff here
http://www.cohtitan.com/forum/index.php/topic,7600.0.html2. Yes, .costume files are plain-text files. Right click copy a .costume file and then right click paste it somewhere.
I assume you are on Windows.
You can then right click rename your copied costume file to .txt and open it in wordpad or notepad for editing.
You may have to make sure you have "show file extensions" on and activated if you don't see .exe, .txt, etc.
Unfortunately, if you want to put a costume from a costume file into a demo file, you will have to reconstruct the outfit by hand editing the section for your costume in the demo file, which use differently organized formats. I recommend just using DEMOlition.