So in other words, right after killing PS for (supposedly) under-performing, everyone is now being given the kind of freedom that PS should've had the whole time.
Yeah... which only helps reinforce my suspicion that the killing of PS/CoH had more to do with spite and malice than any sort of cold-blooded business decision.
It could help explain the peculiar abruptness of the shutdown (one week after a major powerset release, two weeks before the release of I24). This move must have been in the works for months, unless NCsoft thinks they can succeed by making up their business plans as they go along.
Whoever felt that it was
absolutely necessary for CoH to cease to exist would've felt the need to act fast... City of Heroes, being their most Western-themed game (superheroes & supervillains battling over America's East Coast), would have been a perfect cornerstone title for a new division designed specifically to serve the Western market.
If the game-changing I24 had been allowed to come out, the attention from the gaming media (not to mention new & returning subscribers), combined with CoH's new status as the gold-star title of the new Western division, might have made it impossible to
ever put a knife in its back.
I'm just sayin'!